Update: Translations from eints
[openttd-github.git] / src / vehicle_gui.h
blobebd0d3fde85af459e2542990cea1d19c479751f5
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file vehicle_gui.h Functions related to the vehicle's GUIs. */
10 #ifndef VEHICLE_GUI_H
11 #define VEHICLE_GUI_H
13 #include "window_type.h"
14 #include "vehicle_type.h"
15 #include "vehicle_gui_base.h"
16 #include "vehiclelist.h"
17 #include "order_type.h"
18 #include "station_type.h"
19 #include "engine_type.h"
20 #include "company_type.h"
22 void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit = false);
24 /** The tabs in the train details window */
25 enum TrainDetailsWindowTabs : uint8_t {
26 TDW_TAB_CARGO = 0, ///< Tab with cargo carried by the vehicles
27 TDW_TAB_INFO, ///< Tab with name and value of the vehicles
28 TDW_TAB_CAPACITY, ///< Tab with cargo capacity of the vehicles
29 TDW_TAB_TOTALS, ///< Tab with sum of total cargo transported
31 DECLARE_ENUM_AS_ADDABLE(TrainDetailsWindowTabs)
33 /** Special values for vehicle-related windows for the data parameter of #InvalidateWindowData. */
34 enum VehicleInvalidateWindowData {
35 VIWD_REMOVE_ALL_ORDERS = -1, ///< Removed / replaced all orders (after deleting / sharing).
36 VIWD_MODIFY_ORDERS = -2, ///< Other order modifications.
37 VIWD_CONSIST_CHANGED = -3, ///< Vehicle composition was changed.
38 VIWD_AUTOREPLACE = -4, ///< Autoreplace replaced the vehicle.
41 /** Extra information about refitted cargo and capacity */
42 struct TestedEngineDetails {
43 Money cost; ///< Refit cost
44 CargoID cargo; ///< Cargo type
45 uint capacity; ///< Cargo capacity
46 uint16_t mail_capacity; ///< Mail capacity if available
47 CargoArray all_capacities{}; ///< Capacities for all cargoes
49 void FillDefaultCapacities(const Engine *e);
52 int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number, TestedEngineDetails &te);
54 void DrawTrainImage(const Train *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest = INVALID_VEHICLE);
55 void DrawRoadVehImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip = 0);
56 void DrawShipImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type);
57 void DrawAircraftImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type);
59 void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
61 uint ShowRefitOptionsList(int left, int right, int y, EngineID engine);
62 StringID GetCargoSubtypeText(const Vehicle *v);
64 void ShowVehicleListWindow(const Vehicle *v);
65 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
66 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
67 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
69 /**
70 * Get the height of a single vehicle in the GUIs.
71 * @param type the vehicle type to look at
72 * @return the height
74 inline uint GetVehicleHeight(VehicleType type)
76 return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
79 int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type);
80 int GetVehicleWidth(const Vehicle *v, EngineImageType image_type);
82 /** Dimensions of a cell in the purchase/depot windows. */
83 struct VehicleCellSize {
84 uint height; ///< Vehicle cell height.
85 uint extend_left; ///< Extend of the cell to the left.
86 uint extend_right; ///< Extend of the cell to the right.
89 VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type);
91 /**
92 * Get WindowClass for vehicle list of given vehicle type
93 * @param vt vehicle type to check
94 * @return corresponding window class
95 * @note works only for company buildable vehicle types
97 inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
99 switch (vt) {
100 default: NOT_REACHED();
101 case VEH_TRAIN: return WC_TRAINS_LIST;
102 case VEH_ROAD: return WC_ROADVEH_LIST;
103 case VEH_SHIP: return WC_SHIPS_LIST;
104 case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
108 /* Unified window procedure */
109 void ShowVehicleViewWindow(const Vehicle *v);
110 bool VehicleClicked(const Vehicle *v);
111 bool VehicleClicked(VehicleList::const_iterator begin, VehicleList::const_iterator end);
112 bool VehicleClicked(const GUIVehicleGroup &vehgroup);
113 void StartStopVehicle(const Vehicle *v, bool texteffect);
115 Vehicle *CheckClickOnVehicle(const struct Viewport *vp, int x, int y);
116 void StopGlobalFollowVehicle(const Vehicle *v);
118 void DrawVehicleImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip);
119 void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type);
121 #endif /* VEHICLE_GUI_H */