2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file depot_gui.cpp The GUI for depots. */
16 #include "textbuf_gui.h"
17 #include "viewport_func.h"
18 #include "command_func.h"
19 #include "depot_base.h"
20 #include "spritecache.h"
21 #include "strings_func.h"
22 #include "vehicle_func.h"
23 #include "company_func.h"
24 #include "tilehighlight_func.h"
25 #include "window_gui.h"
26 #include "vehiclelist.h"
27 #include "vehicle_func.h"
28 #include "order_backup.h"
29 #include "zoom_func.h"
31 #include "depot_cmd.h"
32 #include "train_cmd.h"
33 #include "vehicle_cmd.h"
34 #include "core/geometry_func.hpp"
36 #include "widgets/depot_widget.h"
38 #include "table/strings.h"
40 #include "safeguards.h"
43 * Since all depot window sizes aren't the same, we need to modify sizes a little.
44 * It's done with the following arrays of widget indexes. Each of them tells if a widget side should be moved and in what direction.
45 * How long they should be moved and for what window types are controlled in ShowDepotWindow()
48 /** Nested widget definition for train depots. */
49 static constexpr NWidgetPart _nested_train_depot_widgets
[] = {
50 NWidget(NWID_HORIZONTAL
),
51 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
52 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_D_SHOW_RENAME
), // rename button
53 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_D_RENAME
), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME
, STR_DEPOT_RENAME_TOOLTIP
),
55 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_D_CAPTION
), SetDataTip(STR_DEPOT_CAPTION
, STR_NULL
),
56 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_D_LOCATION
), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION
, STR_NULL
),
57 NWidget(WWT_SHADEBOX
, COLOUR_GREY
),
58 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
59 NWidget(WWT_STICKYBOX
, COLOUR_GREY
),
61 NWidget(NWID_HORIZONTAL
),
62 NWidget(NWID_VERTICAL
),
63 NWidget(WWT_MATRIX
, COLOUR_GREY
, WID_D_MATRIX
), SetResize(1, 1), SetScrollbar(WID_D_V_SCROLL
),
64 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_D_SHOW_H_SCROLL
),
65 NWidget(NWID_HSCROLLBAR
, COLOUR_GREY
, WID_D_H_SCROLL
),
68 NWidget(NWID_VERTICAL
),
69 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_D_SELL
), SetDataTip(0x0, STR_NULL
), SetResize(0, 1), SetFill(0, 1),
70 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_D_SHOW_SELL_CHAIN
),
71 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_D_SELL_CHAIN
), SetDataTip(SPR_SELL_CHAIN_TRAIN
, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP
), SetResize(0, 1), SetFill(0, 1),
73 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_D_SELL_ALL
), SetDataTip(0x0, STR_NULL
),
74 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_D_AUTOREPLACE
), SetDataTip(0x0, STR_NULL
),
76 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_D_V_SCROLL
),
78 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
79 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_D_BUILD
), SetDataTip(0x0, STR_NULL
), SetFill(1, 1), SetResize(1, 0),
80 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_D_CLONE
), SetDataTip(0x0, STR_NULL
), SetFill(1, 1), SetResize(1, 0),
81 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_D_VEHICLE_LIST
), SetDataTip(0x0, STR_NULL
), SetFill(0, 1),
82 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_D_STOP_ALL
), SetDataTip(SPR_FLAG_VEH_STOPPED
, STR_NULL
), SetFill(0, 1),
83 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_D_START_ALL
), SetDataTip(SPR_FLAG_VEH_RUNNING
, STR_NULL
), SetFill(0, 1),
84 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
88 static WindowDesc
_train_depot_desc(__FILE__
, __LINE__
,
89 WDP_AUTO
, "depot_train", 362, 123,
90 WC_VEHICLE_DEPOT
, WC_NONE
,
92 std::begin(_nested_train_depot_widgets
), std::end(_nested_train_depot_widgets
)
95 static WindowDesc
_road_depot_desc(__FILE__
, __LINE__
,
96 WDP_AUTO
, "depot_roadveh", 316, 97,
97 WC_VEHICLE_DEPOT
, WC_NONE
,
99 std::begin(_nested_train_depot_widgets
), std::end(_nested_train_depot_widgets
)
102 static WindowDesc
_ship_depot_desc(__FILE__
, __LINE__
,
103 WDP_AUTO
, "depot_ship", 306, 99,
104 WC_VEHICLE_DEPOT
, WC_NONE
,
106 std::begin(_nested_train_depot_widgets
), std::end(_nested_train_depot_widgets
)
109 static WindowDesc
_aircraft_depot_desc(__FILE__
, __LINE__
,
110 WDP_AUTO
, "depot_aircraft", 332, 99,
111 WC_VEHICLE_DEPOT
, WC_NONE
,
113 std::begin(_nested_train_depot_widgets
), std::end(_nested_train_depot_widgets
)
116 extern void DepotSortList(VehicleList
*list
);
119 * This is the Callback method after the cloning attempt of a vehicle
120 * @param result the result of the cloning command
121 * @param veh_id cloned vehicle ID
123 void CcCloneVehicle(Commands
, const CommandCost
&result
, VehicleID veh_id
)
125 if (result
.Failed()) return;
127 const Vehicle
*v
= Vehicle::Get(veh_id
);
129 ShowVehicleViewWindow(v
);
132 static void TrainDepotMoveVehicle(const Vehicle
*wagon
, VehicleID sel
, const Vehicle
*head
)
134 const Vehicle
*v
= Vehicle::Get(sel
);
136 if (v
== wagon
) return;
138 if (wagon
== nullptr) {
139 if (head
!= nullptr) wagon
= head
->Last();
141 wagon
= wagon
->Previous();
142 if (wagon
== nullptr) return;
145 if (wagon
== v
) return;
147 Command
<CMD_MOVE_RAIL_VEHICLE
>::Post(STR_ERROR_CAN_T_MOVE_VEHICLE
, v
->tile
, v
->index
, wagon
== nullptr ? INVALID_VEHICLE
: wagon
->index
, _ctrl_pressed
);
150 static VehicleCellSize _base_block_sizes_depot
[VEH_COMPANY_END
]; ///< Cell size for vehicle images in the depot view.
151 static VehicleCellSize _base_block_sizes_purchase
[VEH_COMPANY_END
]; ///< Cell size for vehicle images in the purchase list.
152 static uint _consistent_train_width
; ///< Whether trains of all lengths are consistently scaled. Either TRAININFO_DEFAULT_VEHICLE_WIDTH, VEHICLEINFO_FULL_VEHICLE_WIDTH, or 0.
155 * Get the GUI cell size for a vehicle image.
156 * @param type Vehicle type to get the size for.
157 * @param image_type Image type to get size for.
158 * @pre image_type == EIT_IN_DEPOT || image_type == EIT_PURCHASE
159 * @return Cell dimensions for the vehicle and image type.
161 VehicleCellSize
GetVehicleImageCellSize(VehicleType type
, EngineImageType image_type
)
163 switch (image_type
) {
164 case EIT_IN_DEPOT
: return _base_block_sizes_depot
[type
];
165 case EIT_PURCHASE
: return _base_block_sizes_purchase
[type
];
166 default: NOT_REACHED();
170 static void InitBlocksizeForVehicles(VehicleType type
, EngineImageType image_type
)
172 int max_extend_left
= 0;
173 int max_extend_right
= 0;
176 for (const Engine
*e
: Engine::IterateType(type
)) {
177 if (!e
->IsEnabled()) continue;
179 EngineID eid
= e
->index
;
184 default: NOT_REACHED();
185 case VEH_TRAIN
: GetTrainSpriteSize( eid
, x
, y
, x_offs
, y_offs
, image_type
); break;
186 case VEH_ROAD
: GetRoadVehSpriteSize( eid
, x
, y
, x_offs
, y_offs
, image_type
); break;
187 case VEH_SHIP
: GetShipSpriteSize( eid
, x
, y
, x_offs
, y_offs
, image_type
); break;
188 case VEH_AIRCRAFT
: GetAircraftSpriteSize(eid
, x
, y
, x_offs
, y_offs
, image_type
); break;
190 if (y
> max_height
) max_height
= y
;
191 if (-x_offs
> max_extend_left
) max_extend_left
= -x_offs
;
192 if ((int)x
+ x_offs
> max_extend_right
) max_extend_right
= x
+ x_offs
;
195 int min_extend
= ScaleSpriteTrad(16);
196 int max_extend
= ScaleSpriteTrad(98);
198 switch (image_type
) {
200 _base_block_sizes_depot
[type
].height
= std::max
<uint
>(ScaleSpriteTrad(GetVehicleHeight(type
)), max_height
);
201 _base_block_sizes_depot
[type
].extend_left
= Clamp(max_extend_left
, min_extend
, max_extend
);
202 _base_block_sizes_depot
[type
].extend_right
= Clamp(max_extend_right
, min_extend
, max_extend
);
205 _base_block_sizes_purchase
[type
].height
= std::max
<uint
>(ScaleSpriteTrad(GetVehicleHeight(type
)), max_height
);
206 _base_block_sizes_purchase
[type
].extend_left
= Clamp(max_extend_left
, min_extend
, max_extend
);
207 _base_block_sizes_purchase
[type
].extend_right
= Clamp(max_extend_right
, min_extend
, max_extend
);
210 default: NOT_REACHED();
215 * Set the size of the blocks in the window so we can be sure that they are big enough for the vehicle sprites in the current game.
216 * @note Calling this function once for each game is enough.
218 void InitDepotWindowBlockSizes()
220 for (VehicleType vt
= VEH_BEGIN
; vt
< VEH_COMPANY_END
; vt
++) {
221 InitBlocksizeForVehicles(vt
, EIT_IN_DEPOT
);
222 InitBlocksizeForVehicles(vt
, EIT_PURCHASE
);
225 _consistent_train_width
= TRAININFO_DEFAULT_VEHICLE_WIDTH
;
227 for (const Engine
*e
: Engine::IterateType(VEH_TRAIN
)) {
228 if (!e
->IsEnabled()) continue;
230 uint w
= TRAININFO_DEFAULT_VEHICLE_WIDTH
;
231 if (e
->GetGRF() != nullptr && is_custom_sprite(e
->u
.rail
.image_index
)) {
232 w
= e
->GetGRF()->traininfo_vehicle_width
;
233 if (w
!= VEHICLEINFO_FULL_VEHICLE_WIDTH
) {
235 * This is a NewGRF vehicle that uses TRAININFO_DEFAULT_VEHICLE_WIDTH.
236 * If the vehicles are shorter than 8/8 we have fractional lengths, which are not consistent after rounding.
238 _consistent_train_width
= 0;
244 _consistent_train_width
= w
;
246 } else if (w
!= _consistent_train_width
) {
247 _consistent_train_width
= 0;
253 static void DepotSellAllConfirmationCallback(Window
*w
, bool confirmed
);
254 const Sprite
*GetAircraftSprite(EngineID engine
);
256 struct DepotWindow
: Window
{
258 VehicleID vehicle_over
; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
261 WidgetID hovered_widget
; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
262 VehicleList vehicle_list
;
263 VehicleList wagon_list
;
264 uint unitnumber_digits
;
265 uint num_columns
; ///< Number of columns.
266 Scrollbar
*hscroll
; ///< Only for trains.
269 DepotWindow(WindowDesc
*desc
, TileIndex tile
, VehicleType type
) : Window(desc
)
271 assert(IsCompanyBuildableVehicleType(type
)); // ensure that we make the call with a valid type
273 this->sel
= INVALID_VEHICLE
;
274 this->vehicle_over
= INVALID_VEHICLE
;
275 this->generate_list
= true;
276 this->hovered_widget
= -1;
278 this->num_columns
= 1; // for non-trains this gets set in FinishInitNested()
279 this->unitnumber_digits
= 2;
281 this->CreateNestedTree();
282 this->hscroll
= (this->type
== VEH_TRAIN
? this->GetScrollbar(WID_D_H_SCROLL
) : nullptr);
283 this->vscroll
= this->GetScrollbar(WID_D_V_SCROLL
);
284 /* Don't show 'rename button' of aircraft hangar */
285 this->GetWidget
<NWidgetStacked
>(WID_D_SHOW_RENAME
)->SetDisplayedPlane(type
== VEH_AIRCRAFT
? SZSP_NONE
: 0);
286 /* Only train depots have a horizontal scrollbar and a 'sell chain' button */
287 if (type
== VEH_TRAIN
) this->GetWidget
<NWidgetCore
>(WID_D_MATRIX
)->widget_data
= 1 << MAT_COL_START
;
288 this->GetWidget
<NWidgetStacked
>(WID_D_SHOW_H_SCROLL
)->SetDisplayedPlane(type
== VEH_TRAIN
? 0 : SZSP_HORIZONTAL
);
289 this->GetWidget
<NWidgetStacked
>(WID_D_SHOW_SELL_CHAIN
)->SetDisplayedPlane(type
== VEH_TRAIN
? 0 : SZSP_NONE
);
290 this->SetupWidgetData(type
);
291 this->FinishInitNested(tile
);
293 this->owner
= GetTileOwner(tile
);
294 OrderBackup::Reset();
297 void Close([[maybe_unused
]] int data
= 0) override
299 CloseWindowById(WC_BUILD_VEHICLE
, this->window_number
);
300 CloseWindowById(GetWindowClassForVehicleType(this->type
), VehicleListIdentifier(VL_DEPOT_LIST
, this->type
, this->owner
, this->GetDepotIndex()).Pack(), false);
301 OrderBackup::Reset(this->window_number
);
302 this->Window::Close();
306 * Draw a vehicle in the depot window in the box with the top left corner at x,y.
307 * @param v Vehicle to draw.
308 * @param r Rect to draw in.
310 void DrawVehicleInDepot(const Vehicle
*v
, const Rect
&r
) const
312 bool free_wagon
= false;
314 bool rtl
= _current_text_dir
== TD_RTL
;
315 Rect text
= r
.Shrink(RectPadding::zero
, WidgetDimensions::scaled
.matrix
); /* Ract for text elements, horizontal is already applied. */
316 Rect image
= r
.Indent(this->header_width
, rtl
).Indent(this->count_width
, !rtl
); /* Rect for vehicle images */
320 const Train
*u
= Train::From(v
);
321 free_wagon
= u
->IsFreeWagon();
323 uint x_space
= free_wagon
?
324 ScaleSpriteTrad(_consistent_train_width
!= 0 ? _consistent_train_width
: TRAININFO_DEFAULT_VEHICLE_WIDTH
) :
327 DrawTrainImage(u
, image
.Indent(x_space
, rtl
), this->sel
, EIT_IN_DEPOT
, free_wagon
? 0 : this->hscroll
->GetPosition(), this->vehicle_over
);
329 /* Length of consist in tiles with 1 fractional digit (rounded up) */
330 SetDParam(0, CeilDiv(u
->gcache
.cached_total_length
* 10, TILE_SIZE
));
332 Rect count
= text
.WithWidth(this->count_width
- WidgetDimensions::scaled
.hsep_normal
, !rtl
);
333 DrawString(count
.left
, count
.right
, count
.bottom
- GetCharacterHeight(FS_SMALL
) + 1, STR_JUST_DECIMAL
, TC_BLACK
, SA_RIGHT
, false, FS_SMALL
); // Draw the counter
337 case VEH_ROAD
: DrawRoadVehImage( v
, image
, this->sel
, EIT_IN_DEPOT
); break;
338 case VEH_SHIP
: DrawShipImage( v
, image
, this->sel
, EIT_IN_DEPOT
); break;
339 case VEH_AIRCRAFT
: DrawAircraftImage(v
, image
, this->sel
, EIT_IN_DEPOT
); break;
340 default: NOT_REACHED();
344 if (v
->IsGroundVehicle()) {
345 /* Arrange unitnumber and flag horizontally */
346 diff_x
= this->flag_size
.width
+ WidgetDimensions::scaled
.hsep_normal
;
347 diff_y
= WidgetDimensions::scaled
.matrix
.top
;
349 /* Arrange unitnumber and flag vertically */
351 diff_y
= WidgetDimensions::scaled
.matrix
.top
+ GetCharacterHeight(FS_NORMAL
) + WidgetDimensions::scaled
.vsep_normal
;
354 text
= text
.WithWidth(this->header_width
- WidgetDimensions::scaled
.hsep_normal
, rtl
).WithHeight(GetCharacterHeight(FS_NORMAL
)).Indent(diff_x
, rtl
);
356 DrawString(text
, STR_DEPOT_NO_ENGINE
);
358 Rect flag
= r
.WithWidth(this->flag_size
.width
, rtl
).WithHeight(this->flag_size
.height
).Translate(0, diff_y
);
359 DrawSpriteIgnorePadding((v
->vehstatus
& VS_STOPPED
) ? SPR_FLAG_VEH_STOPPED
: SPR_FLAG_VEH_RUNNING
, PAL_NONE
, flag
, SA_CENTER
);
361 SetDParam(0, v
->unitnumber
);
362 DrawString(text
, STR_JUST_COMMA
, (v
->max_age
- CalendarTime::DAYS_IN_LEAP_YEAR
) >= v
->age
? TC_BLACK
: TC_RED
);
366 void DrawWidget(const Rect
&r
, WidgetID widget
) const override
368 if (widget
!= WID_D_MATRIX
) return;
370 bool rtl
= _current_text_dir
== TD_RTL
;
372 /* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */
373 const NWidgetCore
*wid
= this->GetWidget
<NWidgetCore
>(WID_D_MATRIX
);
375 /* Set up rect for each cell */
376 Rect ir
= r
.WithHeight(this->resize
.step_height
);
377 if (this->num_columns
!= 1) ir
= ir
.WithWidth(this->resize
.step_width
, rtl
);
378 ir
= ir
.Shrink(WidgetDimensions::scaled
.framerect
, RectPadding::zero
);
380 /* Draw vertical separators at whole tiles.
381 * This only works in two cases:
382 * - All vehicles use VEHICLEINFO_FULL_VEHICLE_WIDTH as reference width.
383 * - All vehicles are 8/8. This cannot be checked for NewGRF, so instead we check for "all vehicles are original vehicles".
385 if (this->type
== VEH_TRAIN
&& _consistent_train_width
!= 0) {
386 int w
= ScaleSpriteTrad(2 * _consistent_train_width
);
387 int col
= _colour_gradient
[wid
->colour
][4];
388 Rect image
= ir
.Indent(this->header_width
, rtl
).Indent(this->count_width
, !rtl
);
389 int first_line
= w
+ (-this->hscroll
->GetPosition()) % w
;
391 for (int x
= image
.right
- first_line
; x
>= image
.left
; x
-= w
) {
392 GfxDrawLine(x
, r
.top
, x
, r
.bottom
, col
, ScaleGUITrad(1), ScaleGUITrad(3));
395 for (int x
= image
.left
+ first_line
; x
<= image
.right
; x
+= w
) {
396 GfxDrawLine(x
, r
.top
, x
, r
.bottom
, col
, ScaleGUITrad(1), ScaleGUITrad(3));
401 uint16_t rows_in_display
= wid
->current_y
/ wid
->resize_y
;
403 uint num
= this->vscroll
->GetPosition() * this->num_columns
;
404 uint maxval
= static_cast<uint
>(std::min
<size_t>(this->vehicle_list
.size(), num
+ (rows_in_display
* this->num_columns
)));
405 for (; num
< maxval
; ir
= ir
.Translate(0, this->resize
.step_height
)) { // Draw the rows
406 Rect cell
= ir
; /* Keep track of horizontal cells */
407 for (uint i
= 0; i
< this->num_columns
&& num
< maxval
; i
++, num
++) {
408 /* Draw all vehicles in the current row */
409 const Vehicle
*v
= this->vehicle_list
[num
];
410 this->DrawVehicleInDepot(v
, cell
);
411 cell
= cell
.Translate(rtl
? -(int)this->resize
.step_width
: (int)this->resize
.step_width
, 0);
415 maxval
= static_cast<uint
>(std::min
<size_t>(this->vehicle_list
.size() + this->wagon_list
.size(), (this->vscroll
->GetPosition() * this->num_columns
) + (rows_in_display
* this->num_columns
)));
417 /* Draw the train wagons without an engine in front. */
418 for (; num
< maxval
; num
++, ir
= ir
.Translate(0, this->resize
.step_height
)) {
419 const Vehicle
*v
= this->wagon_list
[num
- this->vehicle_list
.size()];
420 this->DrawVehicleInDepot(v
, ir
);
424 void SetStringParameters(WidgetID widget
) const override
426 if (widget
!= WID_D_CAPTION
) return;
428 SetDParam(0, this->type
);
429 SetDParam(1, this->GetDepotIndex());
432 struct GetDepotVehiclePtData
{
434 const Vehicle
*wagon
;
437 enum DepotGUIAction
{
444 DepotGUIAction
GetVehicleFromDepotWndPt(int x
, int y
, const Vehicle
**veh
, GetDepotVehiclePtData
*d
) const
446 const NWidgetCore
*matrix_widget
= this->GetWidget
<NWidgetCore
>(WID_D_MATRIX
);
447 /* Make X relative to widget. Y is left alone for GetScrolledRowFromWidget(). */
448 x
-= matrix_widget
->pos_x
;
449 /* In case of RTL the widgets are swapped as a whole */
450 if (_current_text_dir
== TD_RTL
) x
= matrix_widget
->current_x
- x
;
452 uint xt
= 0, xm
= 0, ym
= 0;
453 if (this->type
== VEH_TRAIN
) {
456 xt
= x
/ this->resize
.step_width
;
457 xm
= x
% this->resize
.step_width
;
458 if (xt
>= this->num_columns
) return MODE_ERROR
;
460 ym
= (y
- matrix_widget
->pos_y
) % this->resize
.step_height
;
462 int row
= this->vscroll
->GetScrolledRowFromWidget(y
, this, WID_D_MATRIX
);
463 uint pos
= (row
* this->num_columns
) + xt
;
465 if (row
== INT_MAX
|| this->vehicle_list
.size() + this->wagon_list
.size() <= pos
) {
466 /* Clicking on 'line' / 'block' without a vehicle */
467 if (this->type
== VEH_TRAIN
) {
468 /* End the dragging */
471 return MODE_DRAG_VEHICLE
;
473 return MODE_ERROR
; // empty block, so no vehicle is selected
478 if (this->vehicle_list
.size() > pos
) {
479 *veh
= this->vehicle_list
[pos
];
480 /* Skip vehicles that are scrolled off the list */
481 if (this->type
== VEH_TRAIN
) x
+= this->hscroll
->GetPosition();
483 pos
-= (uint
)this->vehicle_list
.size();
484 *veh
= this->wagon_list
[pos
];
485 /* free wagons don't have an initial loco. */
486 x
-= ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH
);
490 const Train
*v
= nullptr;
491 if (this->type
== VEH_TRAIN
) {
492 v
= Train::From(*veh
);
493 d
->head
= d
->wagon
= v
;
496 if (xm
<= this->header_width
) {
497 switch (this->type
) {
499 if (wagon
) return MODE_ERROR
;
503 if (xm
<= this->flag_size
.width
) return MODE_START_STOP
;
508 if (xm
<= this->flag_size
.width
&& ym
>= (uint
)(GetCharacterHeight(FS_NORMAL
) + WidgetDimensions::scaled
.vsep_normal
)) return MODE_START_STOP
;
511 default: NOT_REACHED();
513 return MODE_SHOW_VEHICLE
;
516 if (this->type
!= VEH_TRAIN
) return MODE_DRAG_VEHICLE
;
518 /* Clicking on the counter */
519 if (xm
>= matrix_widget
->current_x
- this->count_width
) return wagon
? MODE_ERROR
: MODE_SHOW_VEHICLE
;
521 /* Account for the header */
522 x
-= this->header_width
;
524 /* find the vehicle in this row that was clicked */
525 for (; v
!= nullptr; v
= v
->Next()) {
526 x
-= v
->GetDisplayImageWidth();
530 d
->wagon
= (v
!= nullptr ? v
->GetFirstEnginePart() : nullptr);
532 return MODE_DRAG_VEHICLE
;
536 * Handle click in the depot matrix.
537 * @param x Horizontal position in the matrix widget in pixels.
538 * @param y Vertical position in the matrix widget in pixels.
540 void DepotClick(int x
, int y
)
542 GetDepotVehiclePtData gdvp
= { nullptr, nullptr };
543 const Vehicle
*v
= nullptr;
544 DepotGUIAction mode
= this->GetVehicleFromDepotWndPt(x
, y
, &v
, &gdvp
);
546 if (this->type
== VEH_TRAIN
) v
= gdvp
.wagon
;
549 case MODE_ERROR
: // invalid
552 case MODE_DRAG_VEHICLE
: { // start dragging of vehicle
553 if (v
!= nullptr && VehicleClicked(v
)) return;
555 VehicleID sel
= this->sel
;
557 if (this->type
== VEH_TRAIN
&& sel
!= INVALID_VEHICLE
) {
558 this->sel
= INVALID_VEHICLE
;
559 TrainDepotMoveVehicle(v
, sel
, gdvp
.head
);
560 } else if (v
!= nullptr) {
561 SetObjectToPlaceWnd(SPR_CURSOR_MOUSE
, PAL_NONE
, HT_DRAG
, this);
562 SetMouseCursorVehicle(v
, EIT_IN_DEPOT
);
563 _cursor
.vehchain
= _ctrl_pressed
;
565 this->sel
= v
->index
;
571 case MODE_SHOW_VEHICLE
: // show info window
572 ShowVehicleViewWindow(v
);
575 case MODE_START_STOP
: // click start/stop flag
576 StartStopVehicle(v
, false);
579 default: NOT_REACHED();
584 * Function to set up vehicle specific widgets (mainly sprites and strings).
585 * Only use this function to if the widget is used for several vehicle types and each has
586 * different text/sprites. If the widget is only used for a single vehicle type, or the same
587 * text/sprites are used every time, use the nested widget array to initialize the widget.
589 void SetupWidgetData(VehicleType type
)
591 this->GetWidget
<NWidgetCore
>(WID_D_STOP_ALL
)->tool_tip
= STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP
+ type
;
592 this->GetWidget
<NWidgetCore
>(WID_D_START_ALL
)->tool_tip
= STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP
+ type
;
593 this->GetWidget
<NWidgetCore
>(WID_D_SELL
)->tool_tip
= STR_DEPOT_TRAIN_SELL_TOOLTIP
+ type
;
594 this->GetWidget
<NWidgetCore
>(WID_D_SELL_ALL
)->tool_tip
= STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP
+ type
;
596 this->GetWidget
<NWidgetCore
>(WID_D_BUILD
)->SetDataTip(STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON
+ type
, STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP
+ type
);
597 this->GetWidget
<NWidgetCore
>(WID_D_CLONE
)->SetDataTip(STR_DEPOT_CLONE_TRAIN
+ type
, STR_DEPOT_CLONE_TRAIN_DEPOT_INFO
+ type
);
599 this->GetWidget
<NWidgetCore
>(WID_D_LOCATION
)->tool_tip
= STR_DEPOT_TRAIN_LOCATION_TOOLTIP
+ type
;
600 this->GetWidget
<NWidgetCore
>(WID_D_VEHICLE_LIST
)->tool_tip
= STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP
+ type
;
601 this->GetWidget
<NWidgetCore
>(WID_D_AUTOREPLACE
)->tool_tip
= STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP
+ type
;
602 this->GetWidget
<NWidgetCore
>(WID_D_MATRIX
)->tool_tip
= STR_DEPOT_TRAIN_LIST_TOOLTIP
+ this->type
;
605 default: NOT_REACHED();
608 this->GetWidget
<NWidgetCore
>(WID_D_VEHICLE_LIST
)->widget_data
= STR_TRAIN
;
611 this->GetWidget
<NWidgetCore
>(WID_D_SELL
)->widget_data
= SPR_SELL_TRAIN
;
612 this->GetWidget
<NWidgetCore
>(WID_D_SELL_ALL
)->widget_data
= SPR_SELL_ALL_TRAIN
;
613 this->GetWidget
<NWidgetCore
>(WID_D_AUTOREPLACE
)->widget_data
= SPR_REPLACE_TRAIN
;
617 this->GetWidget
<NWidgetCore
>(WID_D_VEHICLE_LIST
)->widget_data
= STR_LORRY
;
620 this->GetWidget
<NWidgetCore
>(WID_D_SELL
)->widget_data
= SPR_SELL_ROADVEH
;
621 this->GetWidget
<NWidgetCore
>(WID_D_SELL_ALL
)->widget_data
= SPR_SELL_ALL_ROADVEH
;
622 this->GetWidget
<NWidgetCore
>(WID_D_AUTOREPLACE
)->widget_data
= SPR_REPLACE_ROADVEH
;
626 this->GetWidget
<NWidgetCore
>(WID_D_VEHICLE_LIST
)->widget_data
= STR_SHIP
;
629 this->GetWidget
<NWidgetCore
>(WID_D_SELL
)->widget_data
= SPR_SELL_SHIP
;
630 this->GetWidget
<NWidgetCore
>(WID_D_SELL_ALL
)->widget_data
= SPR_SELL_ALL_SHIP
;
631 this->GetWidget
<NWidgetCore
>(WID_D_AUTOREPLACE
)->widget_data
= SPR_REPLACE_SHIP
;
635 this->GetWidget
<NWidgetCore
>(WID_D_VEHICLE_LIST
)->widget_data
= STR_PLANE
;
638 this->GetWidget
<NWidgetCore
>(WID_D_SELL
)->widget_data
= SPR_SELL_AIRCRAFT
;
639 this->GetWidget
<NWidgetCore
>(WID_D_SELL_ALL
)->widget_data
= SPR_SELL_ALL_AIRCRAFT
;
640 this->GetWidget
<NWidgetCore
>(WID_D_AUTOREPLACE
)->widget_data
= SPR_REPLACE_AIRCRAFT
;
645 uint count_width
; ///< Width of length count, including separator.
646 uint header_width
; ///< Width of unit number and flag, including separator.
647 Dimension flag_size
; ///< Size of start/stop flag.
648 VehicleCellSize cell_size
; ///< Vehicle sprite cell size.
650 void OnInit() override
652 this->cell_size
= GetVehicleImageCellSize(this->type
, EIT_IN_DEPOT
);
653 this->flag_size
= maxdim(GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED
), GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING
));
656 void UpdateWidgetSize(WidgetID widget
, Dimension
*size
, [[maybe_unused
]] const Dimension
&padding
, [[maybe_unused
]] Dimension
*fill
, [[maybe_unused
]] Dimension
*resize
) override
662 if (this->type
== VEH_TRAIN
) {
663 SetDParamMaxValue(0, 1000, 0, FS_SMALL
);
665 this->count_width
= GetStringBoundingBox(STR_JUST_DECIMAL
, FS_SMALL
).width
+ WidgetDimensions::scaled
.hsep_normal
;
667 this->count_width
= 0;
670 SetDParamMaxDigits(0, this->unitnumber_digits
);
671 Dimension unumber
= GetStringBoundingBox(STR_JUST_COMMA
);
673 if (this->type
== VEH_TRAIN
|| this->type
== VEH_ROAD
) {
674 min_height
= std::max
<uint
>(unumber
.height
, this->flag_size
.height
);
675 this->header_width
= unumber
.width
+ WidgetDimensions::scaled
.hsep_normal
+ this->flag_size
.width
+ WidgetDimensions::scaled
.hsep_normal
;
677 min_height
= unumber
.height
+ WidgetDimensions::scaled
.vsep_normal
+ this->flag_size
.height
;
678 this->header_width
= std::max
<uint
>(unumber
.width
, this->flag_size
.width
) + WidgetDimensions::scaled
.hsep_normal
;
680 int base_width
= this->count_width
+ this->header_width
+ padding
.width
;
682 resize
->height
= std::max
<uint
>(this->cell_size
.height
, min_height
+ padding
.height
);
683 if (this->type
== VEH_TRAIN
) {
685 size
->width
= base_width
+ 2 * ScaleSpriteTrad(29); // about 2 parts
686 size
->height
= resize
->height
* 6;
688 resize
->width
= base_width
+ this->cell_size
.extend_left
+ this->cell_size
.extend_right
;
689 size
->width
= resize
->width
* (this->type
== VEH_ROAD
? 5 : 3);
690 size
->height
= resize
->height
* (this->type
== VEH_ROAD
? 5 : 3);
692 fill
->width
= resize
->width
;
693 fill
->height
= resize
->height
;
700 * Some data on this window has become invalid.
701 * @param data Information about the changed data.
702 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
704 void OnInvalidateData([[maybe_unused
]] int data
= 0, [[maybe_unused
]] bool gui_scope
= true) override
706 this->generate_list
= true;
709 void OnPaint() override
711 if (this->generate_list
) {
712 /* Generate the vehicle list
713 * It's ok to use the wagon pointers for non-trains as they will be ignored */
714 BuildDepotVehicleList(this->type
, this->window_number
, &this->vehicle_list
, &this->wagon_list
);
715 this->generate_list
= false;
716 DepotSortList(&this->vehicle_list
);
718 uint new_unitnumber_digits
= GetUnitNumberDigits(this->vehicle_list
);
719 /* Only increase the size; do not decrease to prevent constant changes */
720 if (this->unitnumber_digits
< new_unitnumber_digits
) {
721 this->unitnumber_digits
= new_unitnumber_digits
;
726 /* determine amount of items for scroller */
727 if (this->type
== VEH_TRAIN
) {
728 uint max_width
= ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH
);
729 for (uint num
= 0; num
< this->vehicle_list
.size(); num
++) {
731 for (const Train
*v
= Train::From(this->vehicle_list
[num
]); v
!= nullptr; v
= v
->Next()) {
732 width
+= v
->GetDisplayImageWidth();
734 max_width
= std::max(max_width
, width
);
736 /* Always have 1 empty row, so people can change the setting of the train */
737 this->vscroll
->SetCount(this->vehicle_list
.size() + this->wagon_list
.size() + 1);
738 /* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
739 this->hscroll
->SetCount(max_width
+ ScaleSpriteTrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH
+ 1));
741 this->vscroll
->SetCount(CeilDiv((uint
)this->vehicle_list
.size(), this->num_columns
));
744 /* Setup disabled buttons. */
745 TileIndex tile
= this->window_number
;
746 this->SetWidgetsDisabledState(!IsTileOwner(tile
, _local_company
),
760 void OnClick([[maybe_unused
]] Point pt
, WidgetID widget
, [[maybe_unused
]] int click_count
) override
763 case WID_D_MATRIX
: // List
764 this->DepotClick(pt
.x
, pt
.y
);
767 case WID_D_BUILD
: // Build vehicle
768 ResetObjectToPlace();
769 ShowBuildVehicleWindow(this->window_number
, this->type
);
772 case WID_D_CLONE
: // Clone button
773 this->SetWidgetDirty(WID_D_CLONE
);
774 this->ToggleWidgetLoweredState(WID_D_CLONE
);
776 if (this->IsWidgetLowered(WID_D_CLONE
)) {
777 static const CursorID clone_icons
[] = {
778 SPR_CURSOR_CLONE_TRAIN
, SPR_CURSOR_CLONE_ROADVEH
,
779 SPR_CURSOR_CLONE_SHIP
, SPR_CURSOR_CLONE_AIRPLANE
782 SetObjectToPlaceWnd(clone_icons
[this->type
], PAL_NONE
, HT_VEHICLE
, this);
784 ResetObjectToPlace();
790 ShowExtraViewportWindow(this->window_number
);
792 ScrollMainWindowToTile(this->window_number
);
796 case WID_D_RENAME
: // Rename button
797 SetDParam(0, this->type
);
798 SetDParam(1, Depot::GetByTile((TileIndex
)this->window_number
)->index
);
799 ShowQueryString(STR_DEPOT_NAME
, STR_DEPOT_RENAME_DEPOT_CAPTION
, MAX_LENGTH_DEPOT_NAME_CHARS
, this, CS_ALPHANUMERAL
, QSF_ENABLE_DEFAULT
| QSF_LEN_IN_CHARS
);
803 case WID_D_START_ALL
: {
804 VehicleListIdentifier
vli(VL_DEPOT_LIST
, this->type
, this->owner
);
805 Command
<CMD_MASS_START_STOP
>::Post(this->window_number
, widget
== WID_D_START_ALL
, false, vli
);
810 /* Only open the confirmation window if there are anything to sell */
811 if (!this->vehicle_list
.empty() || !this->wagon_list
.empty()) {
812 SetDParam(0, this->type
);
813 SetDParam(1, this->GetDepotIndex());
816 STR_DEPOT_SELL_CONFIRMATION_TEXT
,
818 DepotSellAllConfirmationCallback
823 case WID_D_VEHICLE_LIST
:
824 ShowVehicleListWindow(GetTileOwner(this->window_number
), this->type
, (TileIndex
)this->window_number
);
827 case WID_D_AUTOREPLACE
:
828 Command
<CMD_DEPOT_MASS_AUTOREPLACE
>::Post(this->window_number
, this->type
);
834 void OnQueryTextFinished(char *str
) override
836 if (str
== nullptr) return;
838 /* Do depot renaming */
839 Command
<CMD_RENAME_DEPOT
>::Post(STR_ERROR_CAN_T_RENAME_DEPOT
, this->GetDepotIndex(), str
);
842 bool OnRightClick([[maybe_unused
]] Point pt
, WidgetID widget
) override
844 if (widget
!= WID_D_MATRIX
) return false;
846 GetDepotVehiclePtData gdvp
= { nullptr, nullptr };
847 const Vehicle
*v
= nullptr;
848 DepotGUIAction mode
= this->GetVehicleFromDepotWndPt(pt
.x
, pt
.y
, &v
, &gdvp
);
850 if (this->type
== VEH_TRAIN
) v
= gdvp
.wagon
;
852 if (v
== nullptr || mode
!= MODE_DRAG_VEHICLE
) return false;
854 CargoArray capacity
{}, loaded
{};
856 /* Display info for single (articulated) vehicle, or for whole chain starting with selected vehicle */
857 bool whole_chain
= (this->type
== VEH_TRAIN
&& _ctrl_pressed
);
859 /* loop through vehicle chain and collect cargoes */
861 for (const Vehicle
*w
= v
; w
!= nullptr; w
= w
->Next()) {
862 if (w
->cargo_cap
> 0 && w
->cargo_type
< NUM_CARGO
) {
863 capacity
[w
->cargo_type
] += w
->cargo_cap
;
864 loaded
[w
->cargo_type
] += w
->cargo
.StoredCount();
867 if (w
->type
== VEH_TRAIN
&& !w
->HasArticulatedPart()) {
869 if (!whole_chain
) break;
873 /* Build tooltipstring */
874 static std::string details
;
877 for (const CargoSpec
*cs
: _sorted_cargo_specs
) {
878 CargoID cargo_type
= cs
->Index();
879 if (capacity
[cargo_type
] == 0) continue;
881 SetDParam(0, cargo_type
); // {CARGO} #1
882 SetDParam(1, loaded
[cargo_type
]); // {CARGO} #2
883 SetDParam(2, cargo_type
); // {SHORTCARGO} #1
884 SetDParam(3, capacity
[cargo_type
]); // {SHORTCARGO} #2
885 details
+= GetString(STR_DEPOT_VEHICLE_TOOLTIP_CARGO
);
888 /* Show tooltip window */
889 SetDParam(0, whole_chain
? num
: v
->engine_type
);
890 SetDParamStr(1, details
);
891 GuiShowTooltips(this, whole_chain
? STR_DEPOT_VEHICLE_TOOLTIP_CHAIN
: STR_DEPOT_VEHICLE_TOOLTIP
, TCC_RIGHT_CLICK
, 2);
898 * @param v the original vehicle to clone
899 * @return Always true.
901 bool OnVehicleSelect(const Vehicle
*v
) override
904 /* Share-clone, do not open new viewport, and keep tool active */
905 Command
<CMD_CLONE_VEHICLE
>::Post(STR_ERROR_CAN_T_BUY_TRAIN
+ v
->type
, this->window_number
, v
->index
, true);
907 /* Copy-clone, open viewport for new vehicle, and deselect the tool (assume player wants to change things on new vehicle) */
908 if (Command
<CMD_CLONE_VEHICLE
>::Post(STR_ERROR_CAN_T_BUY_TRAIN
+ v
->type
, CcCloneVehicle
, this->window_number
, v
->index
, false)) {
909 ResetObjectToPlace();
917 * Clones a vehicle from a vehicle list. If this doesn't make sense (because not all vehicles in the list have the same orders), then it displays an error.
918 * @return This always returns true, which indicates that the contextual action handled the mouse click.
919 * Note that it's correct behaviour to always handle the click even though an error is displayed,
920 * because users aren't going to expect the default action to be performed just because they overlooked that cloning doesn't make sense.
922 bool OnVehicleSelect(VehicleList::const_iterator begin
, VehicleList::const_iterator end
) override
924 if (!_ctrl_pressed
) {
925 /* If CTRL is not pressed: If all the vehicles in this list have the same orders, then copy orders */
926 if (AllEqual(begin
, end
, [](const Vehicle
*v1
, const Vehicle
*v2
) {
927 return VehiclesHaveSameEngineList(v1
, v2
);
929 if (AllEqual(begin
, end
, [](const Vehicle
*v1
, const Vehicle
*v2
) {
930 return VehiclesHaveSameOrderList(v1
, v2
);
932 OnVehicleSelect(*begin
);
934 ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN
+ (*begin
)->type
, STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST
, WL_INFO
);
937 ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN
+ (*begin
)->type
, STR_ERROR_CAN_T_CLONE_VEHICLE_LIST
, WL_INFO
);
940 /* If CTRL is pressed: If all the vehicles in this list share orders, then copy orders */
941 if (AllEqual(begin
, end
, [](const Vehicle
*v1
, const Vehicle
*v2
) {
942 return VehiclesHaveSameEngineList(v1
, v2
);
944 if (AllEqual(begin
, end
, [](const Vehicle
*v1
, const Vehicle
*v2
) {
945 return v1
->FirstShared() == v2
->FirstShared();
947 OnVehicleSelect(*begin
);
949 ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN
+ (*begin
)->type
, STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST
, WL_INFO
);
952 ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN
+ (*begin
)->type
, STR_ERROR_CAN_T_CLONE_VEHICLE_LIST
, WL_INFO
);
959 void OnPlaceObjectAbort() override
962 this->RaiseWidget(WID_D_CLONE
);
963 this->SetWidgetDirty(WID_D_CLONE
);
965 /* abort drag & drop */
966 this->sel
= INVALID_VEHICLE
;
967 this->vehicle_over
= INVALID_VEHICLE
;
968 this->SetWidgetDirty(WID_D_MATRIX
);
970 if (this->hovered_widget
!= -1) {
971 this->SetWidgetLoweredState(this->hovered_widget
, false);
972 this->SetWidgetDirty(this->hovered_widget
);
973 this->hovered_widget
= -1;
977 void OnMouseDrag(Point pt
, WidgetID widget
) override
979 if (this->sel
== INVALID_VEHICLE
) return;
980 if (widget
!= this->hovered_widget
) {
981 if (this->hovered_widget
== WID_D_SELL
|| this->hovered_widget
== WID_D_SELL_CHAIN
) {
982 this->SetWidgetLoweredState(this->hovered_widget
, false);
983 this->SetWidgetDirty(this->hovered_widget
);
985 this->hovered_widget
= widget
;
986 if (this->hovered_widget
== WID_D_SELL
|| this->hovered_widget
== WID_D_SELL_CHAIN
) {
987 this->SetWidgetLoweredState(this->hovered_widget
, true);
988 this->SetWidgetDirty(this->hovered_widget
);
991 if (this->type
!= VEH_TRAIN
) return;
993 /* A rail vehicle is dragged.. */
994 if (widget
!= WID_D_MATRIX
) { // ..outside of the depot matrix.
995 if (this->vehicle_over
!= INVALID_VEHICLE
) {
996 this->vehicle_over
= INVALID_VEHICLE
;
997 this->SetWidgetDirty(WID_D_MATRIX
);
1002 const Vehicle
*v
= nullptr;
1003 GetDepotVehiclePtData gdvp
= {nullptr, nullptr};
1005 if (this->GetVehicleFromDepotWndPt(pt
.x
, pt
.y
, &v
, &gdvp
) != MODE_DRAG_VEHICLE
) return;
1007 VehicleID new_vehicle_over
= INVALID_VEHICLE
;
1008 if (gdvp
.head
!= nullptr) {
1009 if (gdvp
.wagon
== nullptr && gdvp
.head
->Last()->index
!= this->sel
) { // ..at the end of the train.
1010 /* NOTE: As a wagon can't be moved at the begin of a train, head index isn't used to mark a drag-and-drop
1011 * destination inside a train. This head index is then used to indicate that a wagon is inserted at
1012 * the end of the train.
1014 new_vehicle_over
= gdvp
.head
->index
;
1015 } else if (gdvp
.wagon
!= nullptr && gdvp
.head
!= gdvp
.wagon
&&
1016 gdvp
.wagon
->index
!= this->sel
&&
1017 gdvp
.wagon
->Previous()->index
!= this->sel
) { // ..over an existing wagon.
1018 new_vehicle_over
= gdvp
.wagon
->index
;
1022 if (this->vehicle_over
== new_vehicle_over
) return;
1024 this->vehicle_over
= new_vehicle_over
;
1025 this->SetWidgetDirty(widget
);
1028 void OnDragDrop(Point pt
, WidgetID widget
) override
1031 case WID_D_MATRIX
: {
1032 const Vehicle
*v
= nullptr;
1033 VehicleID sel
= this->sel
;
1035 this->sel
= INVALID_VEHICLE
;
1038 if (this->type
== VEH_TRAIN
) {
1039 GetDepotVehiclePtData gdvp
= { nullptr, nullptr };
1041 if (this->GetVehicleFromDepotWndPt(pt
.x
, pt
.y
, &v
, &gdvp
) == MODE_DRAG_VEHICLE
&& sel
!= INVALID_VEHICLE
) {
1042 if (gdvp
.wagon
!= nullptr && gdvp
.wagon
->index
== sel
&& _ctrl_pressed
) {
1043 Command
<CMD_REVERSE_TRAIN_DIRECTION
>::Post(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE
, Vehicle::Get(sel
)->tile
, Vehicle::Get(sel
)->index
, true);
1044 } else if (gdvp
.wagon
== nullptr || gdvp
.wagon
->index
!= sel
) {
1045 this->vehicle_over
= INVALID_VEHICLE
;
1046 TrainDepotMoveVehicle(gdvp
.wagon
, sel
, gdvp
.head
);
1047 } else if (gdvp
.head
!= nullptr && gdvp
.head
->IsFrontEngine()) {
1048 ShowVehicleViewWindow(gdvp
.head
);
1051 } else if (this->GetVehicleFromDepotWndPt(pt
.x
, pt
.y
, &v
, nullptr) == MODE_DRAG_VEHICLE
&& v
!= nullptr && sel
== v
->index
) {
1052 ShowVehicleViewWindow(v
);
1057 case WID_D_SELL
: case WID_D_SELL_CHAIN
: {
1058 if (this->IsWidgetDisabled(widget
)) return;
1059 if (this->sel
== INVALID_VEHICLE
) return;
1061 this->HandleButtonClick(widget
);
1063 const Vehicle
*v
= Vehicle::Get(this->sel
);
1064 this->sel
= INVALID_VEHICLE
;
1067 bool sell_cmd
= (v
->type
== VEH_TRAIN
&& (widget
== WID_D_SELL_CHAIN
|| _ctrl_pressed
));
1068 Command
<CMD_SELL_VEHICLE
>::Post(GetCmdSellVehMsg(v
->type
), v
->tile
, v
->index
, sell_cmd
, true, INVALID_CLIENT_ID
);
1073 this->sel
= INVALID_VEHICLE
;
1077 this->hovered_widget
= -1;
1078 _cursor
.vehchain
= false;
1081 void OnTimeout() override
1083 if (!this->IsWidgetDisabled(WID_D_SELL
)) {
1084 this->RaiseWidget(WID_D_SELL
);
1085 this->SetWidgetDirty(WID_D_SELL
);
1087 if (this->GetWidget
<NWidgetBase
>(WID_D_SELL
) != nullptr && !this->IsWidgetDisabled(WID_D_SELL_CHAIN
)) {
1088 this->RaiseWidget(WID_D_SELL_CHAIN
);
1089 this->SetWidgetDirty(WID_D_SELL_CHAIN
);
1093 void OnResize() override
1095 this->vscroll
->SetCapacityFromWidget(this, WID_D_MATRIX
);
1096 NWidgetCore
*nwi
= this->GetWidget
<NWidgetCore
>(WID_D_MATRIX
);
1097 if (this->type
== VEH_TRAIN
) {
1098 this->hscroll
->SetCapacity(nwi
->current_x
- this->header_width
- this->count_width
);
1100 this->num_columns
= nwi
->current_x
/ nwi
->resize_x
;
1104 EventState
OnCTRLStateChange() override
1106 if (this->sel
!= INVALID_VEHICLE
) {
1107 _cursor
.vehchain
= _ctrl_pressed
;
1108 this->SetWidgetDirty(WID_D_MATRIX
);
1112 return ES_NOT_HANDLED
;
1116 * Gets the DepotID of the current window.
1117 * In the case of airports, this is the station ID.
1118 * @return Depot or station ID of this window.
1120 inline uint16_t GetDepotIndex() const
1122 return (this->type
== VEH_AIRCRAFT
) ? ::GetStationIndex(this->window_number
) : ::GetDepotIndex(this->window_number
);
1126 static void DepotSellAllConfirmationCallback(Window
*win
, bool confirmed
)
1129 DepotWindow
*w
= (DepotWindow
*)win
;
1130 TileIndex tile
= w
->window_number
;
1131 VehicleType vehtype
= w
->type
;
1132 Command
<CMD_DEPOT_SELL_ALL_VEHICLES
>::Post(tile
, vehtype
);
1137 * Opens a depot window
1138 * @param tile The tile where the depot/hangar is located
1139 * @param type The type of vehicles in the depot
1141 void ShowDepotWindow(TileIndex tile
, VehicleType type
)
1143 if (BringWindowToFrontById(WC_VEHICLE_DEPOT
, tile
) != nullptr) return;
1147 default: NOT_REACHED();
1148 case VEH_TRAIN
: desc
= &_train_depot_desc
; break;
1149 case VEH_ROAD
: desc
= &_road_depot_desc
; break;
1150 case VEH_SHIP
: desc
= &_ship_depot_desc
; break;
1151 case VEH_AIRCRAFT
: desc
= &_aircraft_depot_desc
; break;
1154 new DepotWindow(desc
, tile
, type
);
1158 * Removes the highlight of a vehicle in a depot window
1159 * @param *v Vehicle to remove all highlights from
1161 void DeleteDepotHighlightOfVehicle(const Vehicle
*v
)
1165 /* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any depots either
1166 * If that is the case, we can skip looping though the windows and save time
1168 if (_special_mouse_mode
!= WSM_DRAGDROP
) return;
1170 w
= dynamic_cast<DepotWindow
*>(FindWindowById(WC_VEHICLE_DEPOT
, v
->tile
));
1172 if (w
->sel
== v
->index
) ResetObjectToPlace();