2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file gfx_func.h Functions related to the gfx engine. */
11 * @defgroup dirty Dirty
13 * Handles the repaint of some part of the screen.
15 * Some places in the code are called functions which makes something "dirty".
16 * This has nothing to do with making a Tile or Window darker or less visible.
17 * This term comes from memory caching and is used to define an object must
18 * be repaint. If some data of an object (like a Tile, Window, Vehicle, whatever)
19 * are changed which are so extensive the object must be repaint its marked
20 * as "dirty". The video driver repaint this object instead of the whole screen
21 * (this is btw. also possible if needed). This is used to avoid a
22 * flickering of the screen by the video driver constantly repainting it.
24 * This whole mechanism is controlled by an rectangle defined in #_invalid_rect. This
25 * rectangle defines the area on the screen which must be repaint. If a new object
26 * needs to be repainted this rectangle is extended to 'catch' the object on the
27 * screen. At some point (which is normally uninteresting for patch writers) this
28 * rectangle is send to the video drivers method
29 * VideoDriver::MakeDirty and it is truncated back to an empty rectangle. At some
30 * later point (which is uninteresting, too) the video driver
31 * repaints all these saved rectangle instead of the whole screen and drop the
32 * rectangle information. Then a new round begins by marking objects "dirty".
34 * @see VideoDriver::MakeDirty
44 #include "strings_type.h"
45 #include "string_type.h"
51 extern byte _dirkeys
; ///< 1 = left, 2 = up, 4 = right, 8 = down
52 extern bool _fullscreen
;
53 extern byte _support8bpp
;
54 extern CursorVars _cursor
;
55 extern bool _ctrl_pressed
; ///< Is Ctrl pressed?
56 extern bool _shift_pressed
; ///< Is Shift pressed?
57 extern uint16_t _game_speed
;
59 extern bool _left_button_down
;
60 extern bool _left_button_clicked
;
61 extern bool _right_button_down
;
62 extern bool _right_button_clicked
;
64 extern DrawPixelInfo _screen
;
65 extern bool _screen_disable_anim
; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot)
67 extern std::vector
<Dimension
> _resolutions
;
68 extern Dimension _cur_resolution
;
69 extern Palette _cur_palette
; ///< Current palette
71 void HandleToolbarHotkey(int hotkey
);
72 void HandleKeypress(uint keycode
, char32_t key
);
73 void HandleTextInput(const char *str
, bool marked
= false, const char *caret
= nullptr, const char *insert_location
= nullptr, const char *replacement_end
= nullptr);
74 void HandleCtrlChanged();
75 void HandleMouseEvents();
77 void ChangeGameSpeed(bool enable_fast_forward
);
79 void DrawMouseCursor();
80 void ScreenSizeChanged();
81 void GameSizeChanged();
82 bool AdjustGUIZoom(bool automatic
);
83 void UndrawMouseCursor();
85 void RedrawScreenRect(int left
, int top
, int right
, int bottom
);
86 void GfxScroll(int left
, int top
, int width
, int height
, int xo
, int yo
);
88 Dimension
GetSpriteSize(SpriteID sprid
, Point
*offset
= nullptr, ZoomLevel zoom
= ZOOM_LVL_GUI
);
89 Dimension
GetScaledSpriteSize(SpriteID sprid
); /* widget.cpp */
90 void DrawSpriteViewport(SpriteID img
, PaletteID pal
, int x
, int y
, const SubSprite
*sub
= nullptr);
91 void DrawSprite(SpriteID img
, PaletteID pal
, int x
, int y
, const SubSprite
*sub
= nullptr, ZoomLevel zoom
= ZOOM_LVL_GUI
);
92 void DrawSpriteIgnorePadding(SpriteID img
, PaletteID pal
, const Rect
&r
, StringAlignment align
); /* widget.cpp */
93 std::unique_ptr
<uint32_t[]> DrawSpriteToRgbaBuffer(SpriteID spriteId
, ZoomLevel zoom
= ZOOM_LVL_GUI
);
95 int DrawString(int left
, int right
, int top
, std::string_view str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= SA_LEFT
, bool underline
= false, FontSize fontsize
= FS_NORMAL
);
96 int DrawString(int left
, int right
, int top
, StringID str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= SA_LEFT
, bool underline
= false, FontSize fontsize
= FS_NORMAL
);
97 int DrawStringMultiLine(int left
, int right
, int top
, int bottom
, std::string_view str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= (SA_TOP
| SA_LEFT
), bool underline
= false, FontSize fontsize
= FS_NORMAL
);
98 int DrawStringMultiLine(int left
, int right
, int top
, int bottom
, StringID str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= (SA_TOP
| SA_LEFT
), bool underline
= false, FontSize fontsize
= FS_NORMAL
);
100 void DrawCharCentered(char32_t c
, const Rect
&r
, TextColour colour
);
102 void GfxFillRect(int left
, int top
, int right
, int bottom
, int colour
, FillRectMode mode
= FILLRECT_OPAQUE
);
103 void GfxFillPolygon(const std::vector
<Point
> &shape
, int colour
, FillRectMode mode
= FILLRECT_OPAQUE
);
104 void GfxDrawLine(int left
, int top
, int right
, int bottom
, int colour
, int width
= 1, int dash
= 0);
105 void DrawBox(int x
, int y
, int dx1
, int dy1
, int dx2
, int dy2
, int dx3
, int dy3
);
106 void DrawRectOutline(const Rect
&r
, int colour
, int width
= 1, int dash
= 0);
108 /* Versions of DrawString/DrawStringMultiLine that accept a Rect instead of separate left, right, top and bottom parameters. */
109 inline int DrawString(const Rect
&r
, std::string_view str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= SA_LEFT
, bool underline
= false, FontSize fontsize
= FS_NORMAL
)
111 return DrawString(r
.left
, r
.right
, r
.top
, str
, colour
, align
, underline
, fontsize
);
114 inline int DrawString(const Rect
&r
, StringID str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= SA_LEFT
, bool underline
= false, FontSize fontsize
= FS_NORMAL
)
116 return DrawString(r
.left
, r
.right
, r
.top
, str
, colour
, align
, underline
, fontsize
);
119 inline int DrawStringMultiLine(const Rect
&r
, std::string_view str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= (SA_TOP
| SA_LEFT
), bool underline
= false, FontSize fontsize
= FS_NORMAL
)
121 return DrawStringMultiLine(r
.left
, r
.right
, r
.top
, r
.bottom
, str
, colour
, align
, underline
, fontsize
);
124 inline int DrawStringMultiLine(const Rect
&r
, StringID str
, TextColour colour
= TC_FROMSTRING
, StringAlignment align
= (SA_TOP
| SA_LEFT
), bool underline
= false, FontSize fontsize
= FS_NORMAL
)
126 return DrawStringMultiLine(r
.left
, r
.right
, r
.top
, r
.bottom
, str
, colour
, align
, underline
, fontsize
);
129 inline void GfxFillRect(const Rect
&r
, int colour
, FillRectMode mode
= FILLRECT_OPAQUE
)
131 GfxFillRect(r
.left
, r
.top
, r
.right
, r
.bottom
, colour
, mode
);
134 Dimension
GetStringBoundingBox(std::string_view str
, FontSize start_fontsize
= FS_NORMAL
);
135 Dimension
GetStringBoundingBox(StringID strid
, FontSize start_fontsize
= FS_NORMAL
);
136 uint
GetStringListWidth(const StringID
*list
, FontSize fontsize
= FS_NORMAL
);
137 int GetStringHeight(std::string_view str
, int maxw
, FontSize fontsize
= FS_NORMAL
);
138 int GetStringHeight(StringID str
, int maxw
);
139 int GetStringLineCount(StringID str
, int maxw
);
140 Dimension
GetStringMultiLineBoundingBox(StringID str
, const Dimension
&suggestion
);
141 Dimension
GetStringMultiLineBoundingBox(std::string_view str
, const Dimension
&suggestion
);
142 void LoadStringWidthTable(bool monospace
= false);
143 Point
GetCharPosInString(std::string_view str
, const char *ch
, FontSize start_fontsize
= FS_NORMAL
);
144 ptrdiff_t GetCharAtPosition(std::string_view str
, int x
, FontSize start_fontsize
= FS_NORMAL
);
146 void DrawDirtyBlocks();
147 void AddDirtyBlock(int left
, int top
, int right
, int bottom
);
148 void MarkWholeScreenDirty();
152 bool FillDrawPixelInfo(DrawPixelInfo
*n
, int left
, int top
, int width
, int height
);
154 inline bool FillDrawPixelInfo(DrawPixelInfo
*n
, const Rect
&r
)
156 return FillDrawPixelInfo(n
, r
.left
, r
.top
, r
.Width(), r
.Height());
160 * Determine where to draw a centred object inside a widget.
161 * @param min The top or left coordinate.
162 * @param max The bottom or right coordinate.
163 * @param size The height or width of the object to draw.
164 * @return Offset of where to start drawing the object.
166 inline int CenterBounds(int min
, int max
, int size
)
168 return (min
+ max
- size
+ 1) / 2;
172 void DrawOverlappedWindowForAll(int left
, int top
, int right
, int bottom
);
174 void SetMouseCursorBusy(bool busy
);
175 void SetMouseCursor(CursorID cursor
, PaletteID pal
);
176 void SetAnimatedMouseCursor(const AnimCursor
*table
);
178 void UpdateCursorSize();
179 bool ChangeResInGame(int w
, int h
);
180 void SortResolutions();
181 bool ToggleFullScreen(bool fs
);
184 byte
GetCharacterWidth(FontSize size
, char32_t key
);
185 byte
GetDigitWidth(FontSize size
= FS_NORMAL
);
186 void GetBroadestDigit(uint
*front
, uint
*next
, FontSize size
= FS_NORMAL
);
188 int GetCharacterHeight(FontSize size
);
190 extern DrawPixelInfo
*_cur_dpi
;
192 #endif /* GFX_FUNC_H */