Fix #10490: Allow ships to exit depots if another is not moving at the exit point...
[openttd-github.git] / src / heightmap.h
blobd7c431c2e4e0d6fa8fab347ea7e1f2fbde483167
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file heightmap.h Functions related to creating heightmaps from files. */
10 #ifndef HEIGHTMAP_H
11 #define HEIGHTMAP_H
13 #include "fileio_type.h"
15 /**
16 * Order of these enums has to be the same as in lang/english.txt
17 * Otherwise you will get inconsistent behaviour.
19 enum HeightmapRotation {
20 HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
21 HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
24 bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y);
25 bool LoadHeightmap(DetailedFileType dft, const char *filename);
26 void FlatEmptyWorld(byte tile_height);
27 void FixSlopes();
29 #endif /* HEIGHTMAP_H */