Fix #10490: Allow ships to exit depots if another is not moving at the exit point...
[openttd-github.git] / src / palette_func.h
blob894099d6fe5cd7a554de947329543b5f66a3002e
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file palette_func.h Functions related to palettes. */
10 #ifndef PALETTE_FUNC_H
11 #define PALETTE_FUNC_H
13 #include "gfx_type.h"
14 #include "strings_type.h"
15 #include "string_type.h"
17 extern Palette _cur_palette; ///< Current palette
19 bool CopyPalette(Palette &local_palette, bool force_copy = false);
20 void GfxInitPalettes();
22 uint8_t GetNearestColourIndex(uint8_t r, uint8_t g, uint8_t b);
24 inline uint8_t GetNearestColourIndex(const Colour colour)
26 return GetNearestColourIndex(colour.r, colour.g, colour.b);
29 /**
30 * Checks if a Colours value is valid.
32 * @param colours The value to check
33 * @return true if the given value is a valid Colours.
35 inline bool IsValidColours(Colours colours)
37 return colours < COLOUR_END;
40 TextColour GetContrastColour(uint8_t background, uint8_t threshold = 128);
42 /**
43 * All 16 colour gradients
44 * 8 colours per gradient from darkest (0) to lightest (7)
46 extern byte _colour_gradient[COLOUR_END][8];
48 /**
49 * Return the colour for a particular greyscale level.
50 * @param level Intensity, 0 = black, 15 = white
51 * @return colour
53 #define GREY_SCALE(level) (level)
55 static const uint8_t PC_BLACK = GREY_SCALE(1); ///< Black palette colour.
56 static const uint8_t PC_DARK_GREY = GREY_SCALE(6); ///< Dark grey palette colour.
57 static const uint8_t PC_GREY = GREY_SCALE(10); ///< Grey palette colour.
58 static const uint8_t PC_WHITE = GREY_SCALE(15); ///< White palette colour.
60 static const uint8_t PC_VERY_DARK_RED = 0xB2; ///< Almost-black red palette colour.
61 static const uint8_t PC_DARK_RED = 0xB4; ///< Dark red palette colour.
62 static const uint8_t PC_RED = 0xB8; ///< Red palette colour.
64 static const uint8_t PC_VERY_DARK_BROWN = 0x56; ///< Almost-black brown palette colour.
66 static const uint8_t PC_ORANGE = 0xC2; ///< Orange palette colour.
68 static const uint8_t PC_YELLOW = 0xBF; ///< Yellow palette colour.
69 static const uint8_t PC_LIGHT_YELLOW = 0x44; ///< Light yellow palette colour.
70 static const uint8_t PC_VERY_LIGHT_YELLOW = 0x45; ///< Almost-white yellow palette colour.
72 static const uint8_t PC_GREEN = 0xD0; ///< Green palette colour.
74 static const uint8_t PC_VERY_DARK_BLUE = 0x9A; ///< Almost-black blue palette colour.
75 static const uint8_t PC_DARK_BLUE = 0x9D; ///< Dark blue palette colour.
76 static const uint8_t PC_LIGHT_BLUE = 0x98; ///< Light blue palette colour.
78 static const uint8_t PC_ROUGH_LAND = 0x52; ///< Dark green palette colour for rough land.
79 static const uint8_t PC_GRASS_LAND = 0x54; ///< Dark green palette colour for grass land.
80 static const uint8_t PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
81 static const uint8_t PC_RAINFOREST = 0x5C; ///< Pale green palette colour for rainforest.
82 static const uint8_t PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
83 static const uint8_t PC_TREES = 0x57; ///< Green palette colour for trees.
84 static const uint8_t PC_WATER = 0xC9; ///< Dark blue palette colour for water.
86 #endif /* PALETTE_FUNC_H */