2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file heightmap.cpp Creating of maps from heightmaps. */
11 #include "heightmap.h"
12 #include "clear_map.h"
15 #include "saveload/saveload.h"
19 #include "fileio_func.h"
21 #include "table/strings.h"
23 #include "safeguards.h"
26 * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
27 * (average luminosity formula, NTSC Colour Space)
29 static inline byte
RGBToGrayscale(byte red
, byte green
, byte blue
)
31 /* To avoid doubles and stuff, multiply it with a total of 65536 (16bits), then
32 * divide by it to normalize the value to a byte again. */
33 return ((red
* 19595) + (green
* 38470) + (blue
* 7471)) / 65536;
42 * The PNG Heightmap loader.
44 static void ReadHeightmapPNGImageData(byte
*map
, png_structp png_ptr
, png_infop info_ptr
)
47 byte gray_palette
[256];
48 png_bytep
*row_pointers
= nullptr;
49 bool has_palette
= png_get_color_type(png_ptr
, info_ptr
) == PNG_COLOR_TYPE_PALETTE
;
50 uint channels
= png_get_channels(png_ptr
, info_ptr
);
52 /* Get palette and convert it to grayscale */
59 png_get_PLTE(png_ptr
, info_ptr
, &palette
, &palette_size
);
60 for (i
= 0; i
< palette_size
&& (palette_size
!= 16 || all_gray
); i
++) {
61 all_gray
&= palette
[i
].red
== palette
[i
].green
&& palette
[i
].red
== palette
[i
].blue
;
62 gray_palette
[i
] = RGBToGrayscale(palette
[i
].red
, palette
[i
].green
, palette
[i
].blue
);
66 * For a non-gray palette of size 16 we assume that
67 * the order of the palette determines the height;
68 * the first entry is the sea (level 0), the second one
71 if (palette_size
== 16 && !all_gray
) {
72 for (i
= 0; i
< palette_size
; i
++) {
73 gray_palette
[i
] = 256 * i
/ palette_size
;
78 row_pointers
= png_get_rows(png_ptr
, info_ptr
);
80 /* Read the raw image data and convert in 8-bit grayscale */
81 for (x
= 0; x
< png_get_image_width(png_ptr
, info_ptr
); x
++) {
82 for (y
= 0; y
< png_get_image_height(png_ptr
, info_ptr
); y
++) {
83 byte
*pixel
= &map
[y
* png_get_image_width(png_ptr
, info_ptr
) + x
];
84 uint x_offset
= x
* channels
;
87 *pixel
= gray_palette
[row_pointers
[y
][x_offset
]];
88 } else if (channels
== 3) {
89 *pixel
= RGBToGrayscale(row_pointers
[y
][x_offset
+ 0],
90 row_pointers
[y
][x_offset
+ 1], row_pointers
[y
][x_offset
+ 2]);
92 *pixel
= row_pointers
[y
][x_offset
];
99 * Reads the heightmap and/or size of the heightmap from a PNG file.
100 * If map == nullptr only the size of the PNG is read, otherwise a map
101 * with grayscale pixels is allocated and assigned to *map.
103 static bool ReadHeightmapPNG(const char *filename
, uint
*x
, uint
*y
, byte
**map
)
106 png_structp png_ptr
= nullptr;
107 png_infop info_ptr
= nullptr;
109 fp
= FioFOpenFile(filename
, "rb", HEIGHTMAP_DIR
);
111 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_FILE_NOT_FOUND
, WL_ERROR
);
115 png_ptr
= png_create_read_struct(PNG_LIBPNG_VER_STRING
, nullptr, nullptr, nullptr);
116 if (png_ptr
== nullptr) {
117 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_MISC
, WL_ERROR
);
122 info_ptr
= png_create_info_struct(png_ptr
);
123 if (info_ptr
== nullptr || setjmp(png_jmpbuf(png_ptr
))) {
124 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_MISC
, WL_ERROR
);
126 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
130 png_init_io(png_ptr
, fp
);
132 /* Allocate memory and read image, without alpha or 16-bit samples
133 * (result is either 8-bit indexed/grayscale or 24-bit RGB) */
134 png_set_packing(png_ptr
);
135 png_read_png(png_ptr
, info_ptr
, PNG_TRANSFORM_PACKING
| PNG_TRANSFORM_STRIP_ALPHA
| PNG_TRANSFORM_STRIP_16
, nullptr);
137 /* Maps of wrong colour-depth are not used.
138 * (this should have been taken care of by stripping alpha and 16-bit samples on load) */
139 if ((png_get_channels(png_ptr
, info_ptr
) != 1) && (png_get_channels(png_ptr
, info_ptr
) != 3) && (png_get_bit_depth(png_ptr
, info_ptr
) != 8)) {
140 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_IMAGE_TYPE
, WL_ERROR
);
142 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
146 uint width
= png_get_image_width(png_ptr
, info_ptr
);
147 uint height
= png_get_image_height(png_ptr
, info_ptr
);
149 /* Check if image dimensions don't overflow a size_t to avoid memory corruption. */
150 if ((uint64
)width
* height
>= (size_t)-1) {
151 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_HEIGHTMAP_TOO_LARGE
, WL_ERROR
);
153 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
157 if (map
!= nullptr) {
158 *map
= MallocT
<byte
>(width
* height
);
159 ReadHeightmapPNGImageData(*map
, png_ptr
, info_ptr
);
166 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
170 #endif /* WITH_PNG */
174 * The BMP Heightmap loader.
176 static void ReadHeightmapBMPImageData(byte
*map
, BmpInfo
*info
, BmpData
*data
)
179 byte gray_palette
[256];
181 if (data
->palette
!= nullptr) {
183 bool all_gray
= true;
185 if (info
->palette_size
!= 2) {
186 for (i
= 0; i
< info
->palette_size
&& (info
->palette_size
!= 16 || all_gray
); i
++) {
187 all_gray
&= data
->palette
[i
].r
== data
->palette
[i
].g
&& data
->palette
[i
].r
== data
->palette
[i
].b
;
188 gray_palette
[i
] = RGBToGrayscale(data
->palette
[i
].r
, data
->palette
[i
].g
, data
->palette
[i
].b
);
192 * For a non-gray palette of size 16 we assume that
193 * the order of the palette determines the height;
194 * the first entry is the sea (level 0), the second one
197 if (info
->palette_size
== 16 && !all_gray
) {
198 for (i
= 0; i
< info
->palette_size
; i
++) {
199 gray_palette
[i
] = 256 * i
/ info
->palette_size
;
204 * For a palette of size 2 we assume that the order of the palette determines the height;
205 * the first entry is the sea (level 0), the second one is the land (level 1)
208 gray_palette
[1] = 16;
212 /* Read the raw image data and convert in 8-bit grayscale */
213 for (y
= 0; y
< info
->height
; y
++) {
214 byte
*pixel
= &map
[y
* info
->width
];
215 byte
*bitmap
= &data
->bitmap
[y
* info
->width
* (info
->bpp
== 24 ? 3 : 1)];
217 for (x
= 0; x
< info
->width
; x
++) {
218 if (info
->bpp
!= 24) {
219 *pixel
++ = gray_palette
[*bitmap
++];
221 *pixel
++ = RGBToGrayscale(*bitmap
, *(bitmap
+ 1), *(bitmap
+ 2));
229 * Reads the heightmap and/or size of the heightmap from a BMP file.
230 * If map == nullptr only the size of the BMP is read, otherwise a map
231 * with grayscale pixels is allocated and assigned to *map.
233 static bool ReadHeightmapBMP(const char *filename
, uint
*x
, uint
*y
, byte
**map
)
241 memset(&data
, 0, sizeof(data
));
243 f
= FioFOpenFile(filename
, "rb", HEIGHTMAP_DIR
);
245 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_PNGMAP_FILE_NOT_FOUND
, WL_ERROR
);
249 BmpInitializeBuffer(&buffer
, f
);
251 if (!BmpReadHeader(&buffer
, &info
, &data
)) {
252 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_BMPMAP_IMAGE_TYPE
, WL_ERROR
);
254 BmpDestroyData(&data
);
258 /* Check if image dimensions don't overflow a size_t to avoid memory corruption. */
259 if ((uint64
)info
.width
* info
.height
>= (size_t)-1 / (info
.bpp
== 24 ? 3 : 1)) {
260 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_HEIGHTMAP_TOO_LARGE
, WL_ERROR
);
262 BmpDestroyData(&data
);
266 if (map
!= nullptr) {
267 if (!BmpReadBitmap(&buffer
, &info
, &data
)) {
268 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_BMPMAP_IMAGE_TYPE
, WL_ERROR
);
270 BmpDestroyData(&data
);
274 *map
= MallocT
<byte
>(info
.width
* info
.height
);
275 ReadHeightmapBMPImageData(*map
, &info
, &data
);
278 BmpDestroyData(&data
);
288 * Converts a given grayscale map to something that fits in OTTD map system
289 * and create a map of that data.
290 * @param img_width the with of the image in pixels/tiles
291 * @param img_height the height of the image in pixels/tiles
292 * @param map the input map
294 static void GrayscaleToMapHeights(uint img_width
, uint img_height
, byte
*map
)
296 /* Defines the detail of the aspect ratio (to avoid doubles) */
297 const uint num_div
= 16384;
301 uint row_pad
= 0, col_pad
= 0;
303 uint img_row
, img_col
;
306 /* Get map size and calculate scale and padding values */
307 switch (_settings_game
.game_creation
.heightmap_rotation
) {
308 default: NOT_REACHED();
309 case HM_COUNTER_CLOCKWISE
:
319 if ((img_width
* num_div
) / img_height
> ((width
* num_div
) / height
)) {
320 /* Image is wider than map - center vertically */
321 img_scale
= (width
* num_div
) / img_width
;
322 row_pad
= (1 + height
- ((img_height
* img_scale
) / num_div
)) / 2;
324 /* Image is taller than map - center horizontally */
325 img_scale
= (height
* num_div
) / img_height
;
326 col_pad
= (1 + width
- ((img_width
* img_scale
) / num_div
)) / 2;
329 if (_settings_game
.construction
.freeform_edges
) {
330 for (uint x
= 0; x
< MapSizeX(); x
++) MakeVoid(TileXY(x
, 0));
331 for (uint y
= 0; y
< MapSizeY(); y
++) MakeVoid(TileXY(0, y
));
334 /* Form the landscape */
335 for (row
= 0; row
< height
; row
++) {
336 for (col
= 0; col
< width
; col
++) {
337 switch (_settings_game
.game_creation
.heightmap_rotation
) {
338 default: NOT_REACHED();
339 case HM_COUNTER_CLOCKWISE
: tile
= TileXY(col
, row
); break;
340 case HM_CLOCKWISE
: tile
= TileXY(row
, col
); break;
343 /* Check if current tile is within the 1-pixel map edge or padding regions */
344 if ((!_settings_game
.construction
.freeform_edges
&& DistanceFromEdge(tile
) <= 1) ||
345 (row
< row_pad
) || (row
>= (height
- row_pad
- (_settings_game
.construction
.freeform_edges
? 0 : 1))) ||
346 (col
< col_pad
) || (col
>= (width
- col_pad
- (_settings_game
.construction
.freeform_edges
? 0 : 1)))) {
347 SetTileHeight(tile
, 0);
349 /* Use nearest neighbour resizing to scale map data.
350 * We rotate the map 45 degrees (counter)clockwise */
351 img_row
= (((row
- row_pad
) * num_div
) / img_scale
);
352 switch (_settings_game
.game_creation
.heightmap_rotation
) {
353 default: NOT_REACHED();
354 case HM_COUNTER_CLOCKWISE
:
355 img_col
= (((width
- 1 - col
- col_pad
) * num_div
) / img_scale
);
358 img_col
= (((col
- col_pad
) * num_div
) / img_scale
);
362 assert(img_row
< img_height
);
363 assert(img_col
< img_width
);
365 uint heightmap_height
= map
[img_row
* img_width
+ img_col
];
367 if (heightmap_height
> 0) {
369 * Other grey scales are scaled evenly to the available height levels > 0.
370 * (The coastline is independent from the number of height levels) */
371 heightmap_height
= 1 + (heightmap_height
- 1) * _settings_game
.construction
.max_heightlevel
/ 255;
374 SetTileHeight(tile
, heightmap_height
);
376 /* Only clear the tiles within the map area. */
377 if (IsInnerTile(tile
)) {
378 MakeClear(tile
, CLEAR_GRASS
, 3);
385 * This function takes care of the fact that land in OpenTTD can never differ
386 * more than 1 in height
394 /* Adjust height difference to maximum one horizontal/vertical change. */
398 /* Top and left edge */
399 for (row
= 0; (uint
)row
< height
; row
++) {
400 for (col
= 0; (uint
)col
< width
; col
++) {
401 current_tile
= MAX_TILE_HEIGHT
;
403 /* Find lowest tile; either the top or left one */
404 current_tile
= TileHeight(TileXY(col
- 1, row
)); // top edge
407 if (TileHeight(TileXY(col
, row
- 1)) < current_tile
) {
408 current_tile
= TileHeight(TileXY(col
, row
- 1)); // left edge
412 /* Does the height differ more than one? */
413 if (TileHeight(TileXY(col
, row
)) >= (uint
)current_tile
+ 2) {
414 /* Then change the height to be no more than one */
415 SetTileHeight(TileXY(col
, row
), current_tile
+ 1);
420 /* Bottom and right edge */
421 for (row
= height
- 1; row
>= 0; row
--) {
422 for (col
= width
- 1; col
>= 0; col
--) {
423 current_tile
= MAX_TILE_HEIGHT
;
424 if ((uint
)col
!= width
- 1) {
425 /* Find lowest tile; either the bottom and right one */
426 current_tile
= TileHeight(TileXY(col
+ 1, row
)); // bottom edge
429 if ((uint
)row
!= height
- 1) {
430 if (TileHeight(TileXY(col
, row
+ 1)) < current_tile
) {
431 current_tile
= TileHeight(TileXY(col
, row
+ 1)); // right edge
435 /* Does the height differ more than one? */
436 if (TileHeight(TileXY(col
, row
)) >= (uint
)current_tile
+ 2) {
437 /* Then change the height to be no more than one */
438 SetTileHeight(TileXY(col
, row
), current_tile
+ 1);
445 * Reads the heightmap with the correct file reader.
446 * @param dft Type of image file.
447 * @param filename Name of the file to load.
448 * @param[out] x Length of the image.
449 * @param[out] y Height of the image.
450 * @param[in,out] map If not \c nullptr, destination to store the loaded block of image data.
451 * @return Whether loading was successful.
453 static bool ReadHeightMap(DetailedFileType dft
, const char *filename
, uint
*x
, uint
*y
, byte
**map
)
460 case DFT_HEIGHTMAP_PNG
:
461 return ReadHeightmapPNG(filename
, x
, y
, map
);
462 #endif /* WITH_PNG */
464 case DFT_HEIGHTMAP_BMP
:
465 return ReadHeightmapBMP(filename
, x
, y
, map
);
470 * Get the dimensions of a heightmap.
471 * @param dft Type of image file.
472 * @param filename to query
473 * @param x dimension x
474 * @param y dimension y
475 * @return Returns false if loading of the image failed.
477 bool GetHeightmapDimensions(DetailedFileType dft
, const char *filename
, uint
*x
, uint
*y
)
479 return ReadHeightMap(dft
, filename
, x
, y
, nullptr);
483 * Load a heightmap from file and change the map in his current dimensions
484 * to a landscape representing the heightmap.
485 * It converts pixels to height. The brighter, the higher.
486 * @param dft Type of image file.
487 * @param filename of the heightmap file to be imported
489 void LoadHeightmap(DetailedFileType dft
, const char *filename
)
494 if (!ReadHeightMap(dft
, filename
, &x
, &y
, &map
)) {
499 GrayscaleToMapHeights(x
, y
, map
);
503 MarkWholeScreenDirty();
507 * Make an empty world where all tiles are of height 'tile_height'.
508 * @param tile_height of the desired new empty world
510 void FlatEmptyWorld(byte tile_height
)
512 int edge_distance
= _settings_game
.construction
.freeform_edges
? 0 : 2;
513 for (uint row
= edge_distance
; row
< MapSizeY() - edge_distance
; row
++) {
514 for (uint col
= edge_distance
; col
< MapSizeX() - edge_distance
; col
++) {
515 SetTileHeight(TileXY(col
, row
), tile_height
);
520 MarkWholeScreenDirty();