2021-03-08 |
Patric Stout | Fix #8784: using alt+enter didn't update the fullscreen...
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commit | commitdiff | tree |
2021-03-08 |
Patric Stout | Add: Option to (dis-)allow accelerated video drivers...
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commit | commitdiff | tree |
2021-03-04 |
Patric Stout | Fix dddf885f: use IConsoleError to produce console...
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commit | commitdiff | tree |
2021-03-04 |
Patric Stout | Add: allow making heightmap screenshot via console
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commit | commitdiff | tree |
2021-03-04 |
Patric Stout | Feature: allow custom width/height of screenshot via...
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commit | commitdiff | tree |
2021-03-03 |
Patric Stout | Fix #8799: NGameAllowedSorter() is not imposing strict...
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commit | commitdiff | tree |
2021-03-01 |
Patric Stout | Codechange: validate that "max" value of settings fit...
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commit | commitdiff | tree |
2021-03-01 |
Patric Stout | Fix: old snow_line_height had a higher maximum value...
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commit | commitdiff | tree |
2021-03-01 |
Patric Stout | Fix: three max-values for settings could exceed their...
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commit | commitdiff | tree |
2021-03-01 |
Patric Stout | Fix c4df0f95: bootstrap was only showing a black screen...
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commit | commitdiff | tree |
2021-03-01 |
Patric Stout | Fix: terraform limit acted random when maxing out per_64k_fr...
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commit | commitdiff | tree |
2021-03-01 |
Patric Stout | Fix 9b800a96: (a << 16) is unsigned, so don't remove...
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commit | commitdiff | tree |
2021-02-28 |
Patric Stout | Fix c3dc27e3: put the max-value of fast-forward-speed...
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commit | commitdiff | tree |
2021-02-28 |
Patric Stout | Add: settings to limit your fast-forward game speed
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commit | commitdiff | tree |
2021-02-28 |
Patric Stout | Fix: [Network] don't desync if client leaves before...
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commit | commitdiff | tree |
2021-02-28 |
Patric Stout | Fix: [Network] don't show "server doesn't respond"...
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commit | commitdiff | tree |
2021-02-28 |
Patric Stout | Fix: [Network] send map to next client if current client...
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commit | commitdiff | tree |
2021-02-28 |
Patric Stout | Fix: [Network] also count the person downloading the...
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commit | commitdiff | tree |
2021-02-27 |
Patric Stout | Fix: [SDL2] set GL attributes to get the best GL context...
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commit | commitdiff | tree |
2021-02-26 |
Patric Stout | Codechange: remove _realtime_tick variable
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commit | commitdiff | tree |
2021-02-26 |
Patric Stout | Codechange: replace _realtime_tick with std::chrono...
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commit | commitdiff | tree |
2021-02-26 |
Patric Stout | Codechange: [Network] replace _realtime_tick with std...
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commit | commitdiff | tree |
2021-02-26 |
Patric Stout | Fix: don't link to OpenGL with SDL2 as backend; SDL2...
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commit | commitdiff | tree |
2021-02-26 |
Patric Stout | Fix bddfcaef: don't tell twice that a client left because...
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commit | commitdiff | tree |
2021-02-26 |
Patric Stout | Fix 02e770ff: allow estimating CloneVehicle if short...
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commit | commitdiff | tree |
2021-02-25 |
Patric Stout | Fix #8123: trams on half-tiles couldn't find depots...
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commit | commitdiff | tree |
2021-02-24 |
Patric Stout | Codechange: [OSX] GameLoop is really more like MainLoop
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commit | commitdiff | tree |
2021-02-24 |
Patric Stout | Codechange: [Video] move InteractiveRandom() to the...
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commit | commitdiff | tree |
2021-02-24 |
Patric Stout | Codechange: [Video] make the prototype of PollEvent...
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commit | commitdiff | tree |
2021-02-22 |
Patric Stout | Feature: [SDL2] OpenGL support
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commit | commitdiff | tree |
2021-02-22 |
Patric Stout | Codechange: [SDL2] Allow several places to hook into...
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commit | commitdiff | tree |
2021-02-22 |
Patric Stout | Codechange: [SDL2] Move functions and variables to...
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commit | commitdiff | tree |
2021-02-22 |
Patric Stout | Codechange: [SDL2] Move SDLSurface code to its own...
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commit | commitdiff | tree |
2021-02-22 |
Patric Stout | Codechange: [SDL2] Split Start() in a few more functions
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commit | commitdiff | tree |
2021-02-22 |
Patric Stout | Fix #6319: [Win32] don't use clipping; draw whole screen...
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commit | commitdiff | tree |
2021-02-21 |
Patric Stout | Codechange: [OSX] remove final bits of old debugging...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Fix ec1dd0bf: missing override causing compiler warnings...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Remove: [SDL] SDL 1.3 never happened, so remove all...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Codechange: deduplicate tick-handlers of all video...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Change: [Win32] Remove force_full_redraw and display_hz...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Codechange: [Win32] simplify when/where GdiFlush()...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Codechange: be consistent in what CheckPaletteAnim...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Codechange: be consistent in naming the paint function...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Codechange: use (Un)LockVideoBuffer() to manage video...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Codechange: move all input-handling of video-drivers...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Codechange: [Win32] make fast-forward check the same...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Fix: [Win32] run InteractiveRandom() once every tick...
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commit | commitdiff | tree |
2021-02-20 |
Patric Stout | Fix: [Win32] now we are drawing on a tick, no longer...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Fix: [Actions] Also run CI against libsdl1.2 for every...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Fix d437445c: also use std::chrono for the GRFFileScanner...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Fix: [Actions] if SDL2 is installed, it is always picked...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Fix: [Actions] build our allegro driver too in our CI
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Fix fa170b9: [SDL2] forgot to use GetGameInterval where...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Fix cd4f0f95: [Allegro] driver failed to build because...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Fix: during switching of game-mode, drawing could show...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Feature: configurable refresh-rate and change default...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Change: sleep till the next tick in the main loop
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Change: allow video-drivers to miss deadlines slightly
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Add: draw the screen at a steady pace, also during...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Codechange: track _realtime_tick more accurate
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Codechange: switch all video drivers to std::chrono...
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commit | commitdiff | tree |
2021-02-19 |
Patric Stout | Codechange: use std::chrono to track time in modal...
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commit | commitdiff | tree |
2021-02-17 |
Patric Stout | Fix: [SDL2] simplify what to redraw to prevent tearing...
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commit | commitdiff | tree |
2021-02-17 |
Patric Stout | Fix 52317bb7: [SDL2] ensure we don't try to blit out...
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commit | commitdiff | tree |
2021-02-16 |
Patric Stout | Fix: framerate window showed a slightly higher rate...
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commit | commitdiff | tree |
2021-02-11 |
Patric Stout | Change: [SDL2] Remove unneeded delay of redrawing the...
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commit | commitdiff | tree |
2021-02-11 |
Patric Stout | Codechange: [SDL2] Don't use globals if we can do with...
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commit | commitdiff | tree |
2021-02-11 |
Patric Stout | Codechange: [SDL2] Name paint function Paint(), like...
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commit | commitdiff | tree |
2021-02-11 |
Patric Stout | Fix 30e69c51: palette was not marked dirty when creating...
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commit | commitdiff | tree |
2021-02-08 |
Patric Stout | Fix: mention our websites with https:// (instead of...
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commit | commitdiff | tree |
2021-02-07 |
Patric Stout | Fix: [CMake] our allegro drivers use v4, so skip v5...
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commit | commitdiff | tree |
2021-02-06 |
Patric Stout | Fix #8029: [SDL2] disable draw-thread on wayland SDL...
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commit | commitdiff | tree |
2021-02-05 |
Patric Stout | Codechange: [Actions] Document better why we build...
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commit | commitdiff | tree |
2021-02-05 |
Patric Stout | Add: [Actions] Automatically upload releases to Steam...
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commit | commitdiff | tree |
2021-02-05 |
Patric Stout | Feature: [Actions / CMake] support for generic linux...
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commit | commitdiff | tree |
2021-01-31 |
Patric Stout | Fix 2db88953: default Network Server List sorter put...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] Use MakeDirty() to force a redraw
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] Rework how palette is updated
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Fix: [SDL2] Display why SDL_CreateWindow() failed in...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] Split away CreateMainWindow from...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] reworked the different surfaces...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] Only prepare "caption" if you are...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] Minor code cleanup to remove silly...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] Only set _cur_palette, never _local_palette
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] Move FindStartupDisplay to its own...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] reworked FindResolutions to be more...
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commit | commitdiff | tree |
2021-01-30 |
Patric Stout | Codechange: [SDL2] remove include-protection
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commit | commitdiff | tree |
2021-01-29 |
Patric Stout | Codechange: [Actions] we no longer need xdg-basedir...
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commit | commitdiff | tree |
2021-01-17 |
Patric Stout | Codechange: [SDL2/Win32] Be consistent how 0bpp blitters...
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commit | commitdiff | tree |
2021-01-17 |
Patric Stout | Codechange: [Win32] Use _local_palette for most operations
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commit | commitdiff | tree |
2021-01-17 |
Patric Stout | Codechange: [Win32] use CSleep() instead of Sleep(...
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commit | commitdiff | tree |
2021-01-17 |
Patric Stout | Codechange: [Win32] Use return-early in RegisterWndClass()
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commit | commitdiff | tree |
2021-01-14 |
Patric Stout | Fix: [Actions] circumvent Windows tar warning about...
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commit | commitdiff | tree |
2021-01-13 |
Patric Stout | Change: darken the background of all graph to increase...
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commit | commitdiff | tree |
2021-01-13 |
Patric Stout | Fix: tell the user if a font fails to load and fallback...
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commit | commitdiff | tree |
2021-01-13 |
Patric Stout | Codechange: nobody was using "str" parameter, so remove it
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commit | commitdiff | tree |
2021-01-11 |
Patric Stout | Fix: don't allow free-wagon-chains to exceed max-train...
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commit | commitdiff | tree |
2021-01-11 |
Patric Stout | Change: change console command "restart" and add "reload"
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commit | commitdiff | tree |
2021-01-11 |
Patric Stout | Fix 8f3d1ec: "restart" did not always restart your...
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commit | commitdiff | tree |
2021-01-11 |
Patric Stout | Fix #7619: nudge fast planes sooner towards their target...
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commit | commitdiff | tree |