Maintain a circular buffer of recent commands, add to crashlog.
[openttd-joker.git] / src / network / network_gui.h
blobd50b22dc591fe85402a418e83e6b25c1cb409fb2
1 /* $Id: network_gui.h 18809 2010-01-15 16:41:15Z rubidium $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file network_gui.h GUIs related to networking. */
12 #ifndef NETWORK_GUI_H
13 #define NETWORK_GUI_H
15 #include "../company_type.h"
16 #include "../economy_type.h"
17 #include "../window_type.h"
18 #include "network_type.h"
20 #ifdef ENABLE_NETWORK
22 void ShowNetworkNeedPassword(NetworkPasswordType npt);
23 void ShowNetworkGiveMoneyWindow(CompanyID company);
24 void ShowNetworkChatQueryWindow(DestType type, int dest);
25 void ShowJoinStatusWindow();
26 void ShowNetworkGameWindow();
27 void ShowClientList();
28 void ShowNetworkCompanyPasswordWindow(Window *parent);
31 /** Company information stored at the client side */
32 struct NetworkCompanyInfo : NetworkCompanyStats {
33 char company_name[NETWORK_COMPANY_NAME_LENGTH]; ///< Company name
34 Year inaugurated_year; ///< What year the company started in
35 Money company_value; ///< The company value
36 Money money; ///< The amount of money the company has
37 Money income; ///< How much did the company earned last year
38 uint16 performance; ///< What was his performance last month?
39 bool use_password; ///< Is there a password
40 char clients[NETWORK_CLIENTS_LENGTH]; ///< The clients that control this company (Name1, name2, ..)
43 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company);
45 #else /* ENABLE_NETWORK */
46 /* Network function stubs when networking is disabled */
48 static inline void ShowNetworkChatQueryWindow(byte desttype, int dest) {}
49 static inline void ShowClientList() {}
50 static inline void ShowNetworkGameWindow() {}
51 static inline void ShowNetworkCompanyPasswordWindow(Window *parent) {}
53 #endif /* ENABLE_NETWORK */
55 #endif /* NETWORK_GUI_H */