Rework the way the ReinitSeparation command is called. The old way was way too danger...
[openttd-joker.git] / src / newgrf_industrytiles.h
blob074cc7cba894dcc871c3f30529fe59fabcdf1b32
1 /* $Id: newgrf_industrytiles.h 26085 2013-11-24 14:41:19Z frosch $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_industrytiles.h NewGRF handling of industry tiles. */
12 #ifndef NEWGRF_INDUSTRYTILES_H
13 #define NEWGRF_INDUSTRYTILES_H
15 #include "newgrf_animation_type.h"
16 #include "newgrf_industries.h"
17 #include "core/random_func.hpp"
19 /** Resolver for the industry tiles scope. */
20 struct IndustryTileScopeResolver : public ScopeResolver {
21 Industry *industry; ///< Industry owning the tiles.
22 TileIndex tile; ///< %Tile being resolved.
24 /**
25 * Constructor of the scope resolver for the industry tile.
26 * @param ro Surrounding resolver.
27 * @param industry %Industry owning the tile.
28 * @param tile %Tile of the industry.
30 IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile)
31 : ScopeResolver(ro), industry(industry), tile(tile)
35 /* virtual */ uint32 GetRandomBits() const;
36 /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
37 /* virtual */ uint32 GetTriggers() const;
40 /** Resolver for industry tiles. */
41 struct IndustryTileResolverObject : public ResolverObject {
42 IndustryTileScopeResolver indtile_scope; ///< Scope resolver for the industry tile.
43 IndustriesScopeResolver ind_scope; ///< Scope resolver for the industry owning the tile.
45 IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
46 CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
48 /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
50 switch (scope) {
51 case VSG_SCOPE_SELF: return &indtile_scope;
52 case VSG_SCOPE_PARENT: return &ind_scope;
53 default: return ResolverObject::GetScope(scope, relative);
58 bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
59 uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
60 CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type);
62 void AnimateNewIndustryTile(TileIndex tile);
63 bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
64 bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
67 /** Available industry tile triggers. */
68 enum IndustryTileTrigger {
69 INDTILE_TRIGGER_TILE_LOOP = 0x01, ///< The tile of the industry has been triggered during the tileloop.
70 INDUSTRY_TRIGGER_INDUSTRY_TICK = 0x02, ///< The industry has been triggered via its tick.
71 INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04, ///< Cargo has been delivered.
73 void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
74 void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);
76 #endif /* NEWGRF_INDUSTRYTILES_H */