Show snow on depot tiles. (Looks weird my ass)
[openttd-joker.git] / src / newgrf_railtype.cpp
blobfa59a1d15edd4389bfc2d8d31b7d459067590021
1 /* $Id: newgrf_railtype.cpp 26388 2014-03-03 20:02:31Z frosch $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_railtype.cpp NewGRF handling of rail types. */
12 #include "stdafx.h"
13 #include "debug.h"
14 #include "newgrf_railtype.h"
15 #include "date_func.h"
16 #include "depot_base.h"
17 #include "town.h"
19 #include "safeguards.h"
21 /* virtual */ uint32 RailTypeScopeResolver::GetRandomBits() const
23 uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE);
24 return GB(tmp, 0, 2);
27 /* virtual */ uint32 RailTypeScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
29 if (this->tile == INVALID_TILE) {
30 switch (variable) {
31 case 0x40: return 0;
32 case 0x41: return 0;
33 case 0x42: return 0;
34 case 0x43: return _date;
35 case 0x44: return HZB_TOWN_EDGE;
39 switch (variable) {
40 case 0x40: return GetTerrainType(this->tile, this->context);
41 case 0x41: return 0;
42 case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
43 case 0x43:
44 if (IsRailDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date;
45 return _date;
46 case 0x44: {
47 const Town *t = nullptr;
48 if (IsRailDepotTile(this->tile)) {
49 t = Depot::GetByTile(this->tile)->town;
50 } else if (IsLevelCrossingTile(this->tile)) {
51 t = ClosestTownFromTile(this->tile, UINT_MAX);
53 return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
57 DEBUG(grf, 1, "Unhandled rail type tile variable 0x%X", variable);
59 *available = false;
60 return UINT_MAX;
63 /* virtual */ const SpriteGroup *RailTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
65 if (group->num_loading > 0) return group->loading[0];
66 if (group->num_loaded > 0) return group->loaded[0];
67 return nullptr;
70 /**
71 * Resolver object for rail types.
72 * @param rti Railtype. nullptr in NewGRF Inspect window.
73 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
74 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
75 * @param rtsg Railpart of interest
76 * @param param1 Extra parameter (first parameter of the callback, except railtypes do not have callbacks).
77 * @param param2 Extra parameter (second parameter of the callback, except railtypes do not have callbacks).
79 RailTypeResolverObject::RailTypeResolverObject(const RailtypeInfo *rti, TileIndex tile, TileContext context, RailTypeSpriteGroup rtsg, uint32 param1, uint32 param2)
80 : ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), railtype_scope(*this, tile, context)
82 this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr;
85 /**
86 * Get the sprite to draw for the given tile.
87 * @param rti The rail type data (spec).
88 * @param tile The tile to get the sprite for.
89 * @param rtsg The type of sprite to draw.
90 * @param content Where are we drawing the tile?
91 * @param [out] num_results If not nullptr, return the number of sprites in the spriteset.
92 * @return The sprite to draw.
94 SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
96 assert(rtsg < RTSG_END);
98 if (rti->group[rtsg] == nullptr) return 0;
100 RailTypeResolverObject object(rti, tile, context, rtsg);
101 const SpriteGroup *group = object.Resolve();
102 if (group == nullptr || group->GetNumResults() == 0) return 0;
104 if (num_results) *num_results = group->GetNumResults();
106 return group->GetResult();
110 * Get the sprite to draw for a given signal.
111 * @param rti The rail type data (spec).
112 * @param tile The tile to get the sprite for.
113 * @param type Signal type.
114 * @param var Signal variant.
115 * @param state Signal state.
116 * @param gui Is the sprite being used on the map or in the GUI?
117 * @return The sprite to draw.
119 SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui)
121 if (rti->group[RTSG_SIGNALS] == nullptr) return 0;
123 uint32 param1 = gui ? 0x10 : 0x00;
124 uint32 param2 = (type << 16) | (var << 8) | state;
125 RailTypeResolverObject object(rti, tile, TCX_NORMAL, RTSG_SIGNALS, param1, param2);
127 const SpriteGroup *group = object.Resolve();
128 if (group == nullptr || group->GetNumResults() == 0) return 0;
130 return group->GetResult();
134 * Perform a reverse railtype lookup to get the GRF internal ID.
135 * @param railtype The global (OpenTTD) railtype.
136 * @param grffile The GRF to do the lookup for.
137 * @return the GRF internal ID.
139 uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile)
141 /* No rail type table present, return rail type as-is */
142 if (grffile == nullptr || grffile->railtype_list.Length() == 0) return railtype;
144 /* Look for a matching rail type label in the table */
145 RailTypeLabel label = GetRailTypeInfo(railtype)->label;
146 int index = grffile->railtype_list.FindIndex(label);
147 if (index >= 0) return index;
149 /* If not found, return as invalid */
150 return 0xFF;