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[openttd-joker.git] / src / newgrf_engine.h
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1 /* $Id: newgrf_engine.h 26388 2014-03-03 20:02:31Z frosch $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_engine.h Functions for NewGRF engines. */
12 #ifndef NEWGRF_ENGINE_H
13 #define NEWGRF_ENGINE_H
15 #include "direction_type.h"
16 #include "newgrf_callbacks.h"
17 #include "newgrf_properties.h"
18 #include "vehicle_type.h"
19 #include "engine_type.h"
20 #include "gfx_type.h"
21 #include "newgrf_spritegroup.h"
23 /** Resolver for a vehicle scope. */
24 struct VehicleScopeResolver : public ScopeResolver {
25 const struct Vehicle *v; ///< The vehicle being resolved.
26 EngineID self_type; ///< Type of the vehicle.
27 bool info_view; ///< Indicates if the item is being drawn in an info window.
29 /**
30 * Scope resolver of a single vehicle.
31 * @param ro Surrounding resolver.
32 * @param engine_type Engine type
33 * @param v %Vehicle being resolved.
34 * @param info_view Indicates if the item is being drawn in an info window.
36 VehicleScopeResolver(ResolverObject &ro, EngineID engine_type, const Vehicle *v, bool info_view)
37 : ScopeResolver(ro), v(v), self_type(engine_type), info_view(info_view)
41 void SetVehicle(const Vehicle *v) { this->v = v; }
43 /* virtual */ uint32 GetRandomBits() const;
44 /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
45 /* virtual */ uint32 GetTriggers() const;
48 /** Resolver for a vehicle (chain) */
49 struct VehicleResolverObject : public ResolverObject {
50 /** Application of 'wagon overrides'. */
51 enum WagonOverride {
52 WO_NONE, //!< Resolve no wagon overrides.
53 WO_UNCACHED, //!< Resolve wagon overrides.
54 WO_CACHED, //!< Resolve wagon overrides using TrainCache::cached_override.
55 WO_SELF, //!< Resolve self-override (helicopter rotors and such).
58 VehicleScopeResolver self_scope; ///< Scope resolver for the indicated vehicle.
59 VehicleScopeResolver parent_scope; ///< Scope resolver for its parent vehicle.
61 VehicleScopeResolver relative_scope; ///< Scope resolver for an other vehicle in the chain.
62 byte cached_relative_count; ///< Relative position of the other vehicle.
64 VehicleResolverObject(EngineID engine_type, const Vehicle *v, WagonOverride wagon_override, bool info_view = false,
65 CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
67 /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0);
69 /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
72 static const uint TRAININFO_DEFAULT_VEHICLE_WIDTH = 29;
73 static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 32;
74 static const uint VEHICLEINFO_FULL_VEHICLE_WIDTH = 32;
76 struct VehicleSpriteSeq;
78 void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
79 const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
80 void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
82 void GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction, EngineImageType image_type, VehicleSpriteSeq *result);
83 #define GetCustomVehicleSprite(v, direction, image_type, result) GetCustomEngineSprite(v->engine_type, v, direction, image_type, result)
84 #define GetCustomVehicleIcon(et, direction, image_type, result) GetCustomEngineSprite(et, nullptr, direction, image_type, result)
86 void GetRotorOverrideSprite(EngineID engine, const struct Aircraft *v, bool info_view, EngineImageType image_type, VehicleSpriteSeq *result);
87 #define GetCustomRotorSprite(v, i, image_type, result) GetRotorOverrideSprite(v->engine_type, v, i, image_type, result)
88 #define GetCustomRotorIcon(et, image_type, result) GetRotorOverrideSprite(et, nullptr, true, image_type, result)
90 /* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h
91 * elsewhere... */
92 struct GRFFile;
94 void SetEngineGRF(EngineID engine, const struct GRFFile *file);
96 uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v);
97 uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent);
98 bool UsesWagonOverride(const Vehicle *v);
100 /* Handler to Evaluate callback 36. If the callback fails (i.e. most of the
101 * time) orig_value is returned */
102 uint GetVehicleProperty(const Vehicle *v, PropertyID property, uint orig_value);
103 uint GetEngineProperty(EngineID engine, PropertyID property, uint orig_value, const Vehicle *v = nullptr);
105 enum VehicleTrigger {
106 VEHICLE_TRIGGER_NEW_CARGO = 0x01,
107 /* Externally triggered only for the first vehicle in chain */
108 VEHICLE_TRIGGER_DEPOT = 0x02,
109 /* Externally triggered only for the first vehicle in chain, only if whole chain is empty */
110 VEHICLE_TRIGGER_EMPTY = 0x04,
111 /* Not triggered externally (called for the whole chain if we got NEW_CARGO) */
112 VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08,
113 /* Externally triggered for each vehicle in chain */
114 VEHICLE_TRIGGER_CALLBACK_32 = 0x10,
116 void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
118 void UnloadWagonOverrides(Engine *e);
120 void AlterVehicleListOrder(EngineID engine, uint target);
121 void CommitVehicleListOrderChanges();
123 EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16 internal_id);
125 #endif /* NEWGRF_ENGINE_H */