Make it possible to stop road vehicles from slowing down in curves so "diagonal"...
[openttd-joker.git] / src / progress.cpp
blobb30e48c56c6094ee5f8ecf64bcfa1836e1c3dc78
1 /* $Id: progress.cpp 23740 2012-01-03 21:32:51Z rubidium $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file progress.cpp Functions for modal progress windows. */
12 #include "stdafx.h"
13 #include "thread/thread.h"
15 #include "safeguards.h"
17 /** Are we in a modal progress or not? */
18 bool _in_modal_progress = false;
19 bool _first_in_modal_loop = false;
20 /** Rights for the performing work. */
21 ThreadMutex *_modal_progress_work_mutex = ThreadMutex::New();
22 /** Rights for the painting. */
23 ThreadMutex *_modal_progress_paint_mutex = ThreadMutex::New();
25 /**
26 * Set the modal progress state.
27 * @note Makes IsFirstModalProgressLoop return true for the next call.
28 * @param state The new state; are we modal or not?
30 void SetModalProgress(bool state)
32 _in_modal_progress = state;
33 _first_in_modal_loop = true;
36 /**
37 * Check whether this is the first modal progress loop.
38 * @note Set by SetModalProgress, unset by calling this method.
39 * @return True if this is the first loop.
41 bool IsFirstModalProgressLoop()
43 bool ret = _first_in_modal_loop;
44 _first_in_modal_loop = false;
45 return ret;