From e1bc47095da300b241c56a399bc68ab16525ecc5 Mon Sep 17 00:00:00 2001 From: keldorkatarn Date: Mon, 30 Apr 2018 03:52:54 +0200 Subject: [PATCH] Show town name in standard size until we truly switch to a different view mode. All zoom rates that still show sprites should keep the normal town name size. --- src/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/viewport.cpp b/src/viewport.cpp index 52c34ad7f..5e4d3b48b 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -1383,7 +1383,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi) const Town *t; FOR_ALL_TOWNS(t) { if (!checker.IsSignMaybeOnScreen(&t->cache.sign)) continue; - ViewportAddString(dpi, ZOOM_LVL_OUT_16X, &t->cache.sign, + ViewportAddString(dpi, ZOOM_LVL_OUT_64X, &t->cache.sign, t->Label(), t->SmallLabel(), STR_VIEWPORT_TOWN_TINY_BLACK, t->index, t->cache.population); } -- 2.11.4.GIT