4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file elrail_func.h header file for electrified rail specific functions */
17 #include "transparency.h"
20 * Test if a rail type has catenary
21 * @param rt Rail type to test
23 static inline bool HasRailCatenary(RailType rt
)
25 return HasBit(GetRailTypeInfo(rt
)->flags
, RTF_CATENARY
);
29 * Test if we should draw rail catenary
30 * @param rt Rail type to test
32 static inline bool HasRailCatenaryDrawn(RailType rt
)
34 return HasRailCatenary(rt
) && !IsInvisibilitySet(TO_CATENARY
) && !_settings_game
.vehicle
.disable_elrails
;
37 void DrawRailCatenary(const TileInfo
*ti
);
38 void DrawRailCatenaryOnTunnel(const TileInfo
*ti
);
39 void DrawRailCatenaryOnBridge(const TileInfo
*ti
);
41 bool SettingsDisableElrail(int32 p1
); ///< _settings_game.disable_elrail callback
43 #endif /* ELRAIL_FUNC_H */