4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file terraform_gui.cpp GUI related to terraforming the map. */
13 #include "clear_map.h"
14 #include "company_func.h"
15 #include "company_base.h"
17 #include "window_gui.h"
18 #include "window_func.h"
19 #include "viewport_func.h"
20 #include "command_func.h"
21 #include "signs_func.h"
22 #include "sound_func.h"
23 #include "base_station_base.h"
24 #include "textbuf_gui.h"
27 #include "landscape_type.h"
28 #include "tilehighlight_func.h"
29 #include "strings_func.h"
30 #include "newgrf_object.h"
33 #include "engine_base.h"
34 #include "terraform_gui.h"
35 #include "zoom_func.h"
37 #include "widgets/terraform_widget.h"
39 #include "table/strings.h"
41 #include "safeguards.h"
43 void CcTerraform(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
)
45 if (result
.Succeeded()) {
46 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_SPLAT_OTHER
, tile
);
48 extern TileIndex _terraform_err_tile
;
49 SetRedErrorSquare(_terraform_err_tile
);
54 /** Scenario editor command that generates desert areas */
55 static void GenerateDesertArea(TileIndex end
, TileIndex start
)
57 if (_game_mode
!= GM_EDITOR
) return;
59 _generating_world
= true;
61 TileArea
ta(start
, end
);
62 TILE_AREA_LOOP(tile
, ta
) {
63 SetTropicZone(tile
, (_ctrl_pressed
) ? TROPICZONE_NORMAL
: TROPICZONE_DESERT
);
64 DoCommandP(tile
, 0, 0, CMD_LANDSCAPE_CLEAR
);
65 MarkTileDirtyByTile(tile
);
67 _generating_world
= false;
68 InvalidateWindowClassesData(WC_TOWN_VIEW
, 0);
71 /** Scenario editor command that generates rocky areas */
72 static void GenerateRockyArea(TileIndex end
, TileIndex start
)
74 if (_game_mode
!= GM_EDITOR
) return;
77 TileArea
ta(start
, end
);
79 TILE_AREA_LOOP(tile
, ta
) {
80 switch (GetTileType(tile
)) {
82 if (GetTreeGround(tile
) == TREE_GROUND_SHORE
) continue;
85 MakeClear(tile
, CLEAR_ROCKS
, 3);
90 MarkTileDirtyByTile(tile
);
94 if (success
&& _settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_SPLAT_OTHER
, end
);
98 * A central place to handle all X_AND_Y dragged GUI functions.
99 * @param proc Procedure related to the dragging
100 * @param start_tile Begin of the dragging
101 * @param end_tile End of the dragging
102 * @return Returns true if the action was found and handled, and false otherwise. This
103 * allows for additional implements that are more local. For example X_Y drag
104 * of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
106 bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc
, TileIndex start_tile
, TileIndex end_tile
)
108 if (!_settings_game
.construction
.freeform_edges
) {
109 /* When end_tile is MP_VOID, the error tile will not be visible to the
110 * user. This happens when terraforming at the southern border. */
111 if (TileX(end_tile
) == MapMaxX()) end_tile
+= TileDiffXY(-1, 0);
112 if (TileY(end_tile
) == MapMaxY()) end_tile
+= TileDiffXY(0, -1);
116 case DDSP_DEMOLISH_AREA
:
117 DoCommandP(end_tile
, start_tile
, _ctrl_pressed
? 1 : 0, CMD_CLEAR_AREA
| CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA
), CcPlaySound_EXPLOSION
);
119 case DDSP_RAISE_AND_LEVEL_AREA
:
120 DoCommandP(end_tile
, start_tile
, LM_RAISE
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE
), CcTerraform
);
122 case DDSP_LOWER_AND_LEVEL_AREA
:
123 DoCommandP(end_tile
, start_tile
, LM_LOWER
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE
), CcTerraform
);
125 case DDSP_LEVEL_AREA
:
126 DoCommandP(end_tile
, start_tile
, LM_LEVEL
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE
), CcTerraform
);
128 case DDSP_CREATE_ROCKS
:
129 GenerateRockyArea(end_tile
, start_tile
);
131 case DDSP_CREATE_DESERT
:
132 GenerateDesertArea(end_tile
, start_tile
);
142 * Start a drag for demolishing an area.
143 * @param tile Position of one corner.
145 void PlaceProc_DemolishArea(TileIndex tile
)
147 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_DEMOLISH_AREA
);
150 /** Terra form toolbar managing class. */
151 struct TerraformToolbarWindow
: Window
{
152 int last_user_action
; ///< Last started user action.
154 TerraformToolbarWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
156 /* This is needed as we like to have the tree available on OnInit. */
157 this->CreateNestedTree();
158 this->FinishInitNested(window_number
);
159 this->last_user_action
= WIDGET_LIST_END
;
162 ~TerraformToolbarWindow()
166 virtual void OnInit()
168 /* Don't show the place object button when there are no objects to place. */
169 NWidgetStacked
*show_object
= this->GetWidget
<NWidgetStacked
>(WID_TT_SHOW_PLACE_OBJECT
);
170 show_object
->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE
);
173 virtual void OnClick(Point pt
, int widget
, int click_count
)
175 if (widget
< WID_TT_BUTTONS_START
) return;
178 case WID_TT_LOWER_LAND
: // Lower land button
179 HandlePlacePushButton(this, WID_TT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
| HT_DIAGONAL
);
180 this->last_user_action
= widget
;
183 case WID_TT_RAISE_LAND
: // Raise land button
184 HandlePlacePushButton(this, WID_TT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
| HT_DIAGONAL
);
185 this->last_user_action
= widget
;
188 case WID_TT_LEVEL_LAND
: // Level land button
189 HandlePlacePushButton(this, WID_TT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
190 this->last_user_action
= widget
;
193 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
194 HandlePlacePushButton(this, WID_TT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
195 this->last_user_action
= widget
;
198 case WID_TT_BUY_LAND
: // Buy land button
199 HandlePlacePushButton(this, WID_TT_BUY_LAND
, SPR_CURSOR_BUY_LAND
, HT_RECT
);
200 this->last_user_action
= widget
;
203 case WID_TT_PLANT_TREES
: // Plant trees button
204 ShowBuildTreesToolbar();
207 case WID_TT_PLACE_SIGN
: // Place sign button
208 HandlePlacePushButton(this, WID_TT_PLACE_SIGN
, SPR_CURSOR_SIGN
, HT_RECT
);
209 this->last_user_action
= widget
;
212 case WID_TT_PLACE_OBJECT
: // Place object button
213 ShowBuildObjectPicker();
216 default: NOT_REACHED();
220 virtual void OnPlaceObject(Point pt
, TileIndex tile
)
222 switch (this->last_user_action
) {
223 case WID_TT_LOWER_LAND
: // Lower land button
224 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LOWER_AND_LEVEL_AREA
);
227 case WID_TT_RAISE_LAND
: // Raise land button
228 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_RAISE_AND_LEVEL_AREA
);
231 case WID_TT_LEVEL_LAND
: // Level land button
232 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
235 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
236 PlaceProc_DemolishArea(tile
);
239 case WID_TT_BUY_LAND
: // Buy land button
240 DoCommandP(tile
, OBJECT_OWNED_LAND
, 0, CMD_BUILD_OBJECT
| CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND
), CcPlaySound_SPLAT_RAIL
);
243 case WID_TT_PLACE_SIGN
: // Place sign button
244 PlaceProc_Sign(tile
);
247 default: NOT_REACHED();
251 virtual void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
)
253 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
256 virtual Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
)
258 Point pt
= GetToolbarAlignedWindowPosition(sm_width
);
263 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
)
266 switch (select_proc
) {
267 default: NOT_REACHED();
268 case DDSP_DEMOLISH_AREA
:
269 case DDSP_RAISE_AND_LEVEL_AREA
:
270 case DDSP_LOWER_AND_LEVEL_AREA
:
271 case DDSP_LEVEL_AREA
:
272 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
278 virtual void OnPlaceObjectAbort()
280 this->RaiseButtons();
283 static HotkeyList hotkeys
;
287 * Handler for global hotkeys of the TerraformToolbarWindow.
288 * @param hotkey Hotkey
289 * @return ES_HANDLED if hotkey was accepted.
291 static EventState
TerraformToolbarGlobalHotkeys(int hotkey
)
293 if (_game_mode
!= GM_NORMAL
) return ES_NOT_HANDLED
;
294 Window
*w
= ShowTerraformToolbar(NULL
);
295 if (w
== NULL
) return ES_NOT_HANDLED
;
296 return w
->OnHotkey(hotkey
);
299 static Hotkey terraform_hotkeys
[] = {
300 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_TT_LOWER_LAND
),
301 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_TT_RAISE_LAND
),
302 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_TT_LEVEL_LAND
),
303 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_TT_DEMOLISH
),
304 Hotkey('U', "buyland", WID_TT_BUY_LAND
),
305 Hotkey('I', "trees", WID_TT_PLANT_TREES
),
306 Hotkey('O', "placesign", WID_TT_PLACE_SIGN
),
307 Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT
),
310 HotkeyList
TerraformToolbarWindow::hotkeys("terraform", terraform_hotkeys
, TerraformToolbarGlobalHotkeys
);
312 static const NWidgetPart _nested_terraform_widgets
[] = {
313 NWidget(NWID_HORIZONTAL
),
314 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
315 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_LANDSCAPING_TOOLBAR
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
316 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
318 NWidget(NWID_HORIZONTAL
),
319 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LOWER_LAND
), SetMinimalSize(22, 22),
320 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
321 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_RAISE_LAND
), SetMinimalSize(22, 22),
322 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
323 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LEVEL_LAND
), SetMinimalSize(22, 22),
324 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
326 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(4, 22), EndContainer(),
328 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_DEMOLISH
), SetMinimalSize(22, 22),
329 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
330 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_BUY_LAND
), SetMinimalSize(22, 22),
331 SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND
, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND
),
332 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLANT_TREES
), SetMinimalSize(22, 22),
333 SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES
, STR_SCENEDIT_TOOLBAR_PLANT_TREES
),
334 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_SIGN
), SetMinimalSize(22, 22),
335 SetFill(0, 1), SetDataTip(SPR_IMG_SIGN
, STR_SCENEDIT_TOOLBAR_PLACE_SIGN
),
336 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_TT_SHOW_PLACE_OBJECT
),
337 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_OBJECT
), SetMinimalSize(22, 22),
338 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
343 static WindowDesc
_terraform_desc(
344 WDP_MANUAL
, "toolbar_landscape", 0, 0,
345 WC_SCEN_LAND_GEN
, WC_NONE
,
347 _nested_terraform_widgets
, lengthof(_nested_terraform_widgets
),
348 &TerraformToolbarWindow::hotkeys
352 * Show the toolbar for terraforming in the game.
353 * @param link The toolbar we might want to link to.
354 * @return The allocated toolbar if the window was newly opened, else \c NULL.
356 Window
*ShowTerraformToolbar(Window
*link
)
358 if (!Company::IsValidID(_local_company
)) return NULL
;
362 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
366 /* Delete the terraform toolbar to place it again. */
367 DeleteWindowById(WC_SCEN_LAND_GEN
, 0, true);
368 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
369 /* Align the terraform toolbar under the main toolbar. */
372 /* Put the linked toolbar to the left / right of it. */
373 link
->left
= w
->left
+ (_current_text_dir
== TD_RTL
? w
->width
: -link
->width
);
380 static byte _terraform_size
= 1;
383 * Raise/Lower a bigger chunk of land at the same time in the editor. When
384 * raising get the lowest point, when lowering the highest point, and set all
385 * tiles in the selection to that height.
386 * @todo : Incorporate into game itself to allow for ingame raising/lowering of
387 * larger chunks at the same time OR remove altogether, as we have 'level land' ?
388 * @param tile The top-left tile where the terraforming will start
389 * @param mode 1 for raising, 0 for lowering land
391 static void CommonRaiseLowerBigLand(TileIndex tile
, int mode
)
393 if (_terraform_size
== 1) {
395 mode
? STR_ERROR_CAN_T_RAISE_LAND_HERE
: STR_ERROR_CAN_T_LOWER_LAND_HERE
;
397 DoCommandP(tile
, SLOPE_N
, (uint32
)mode
, CMD_TERRAFORM_LAND
| CMD_MSG(msg
), CcTerraform
);
399 assert(_terraform_size
!= 0);
400 TileArea
ta(tile
, _terraform_size
, _terraform_size
);
403 if (ta
.w
== 0 || ta
.h
== 0) return;
405 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_SPLAT_OTHER
, tile
);
411 TILE_AREA_LOOP(tile2
, ta
) {
412 h
= min(h
, TileHeight(tile2
));
417 TILE_AREA_LOOP(tile2
, ta
) {
418 h
= max(h
, TileHeight(tile2
));
422 TILE_AREA_LOOP(tile2
, ta
) {
423 if (TileHeight(tile2
) == h
) {
424 DoCommandP(tile2
, SLOPE_N
, (uint32
)mode
, CMD_TERRAFORM_LAND
);
430 static const int8 _multi_terraform_coords
[][2] = {
432 { 4, 0}, { -4, 0}, { 0, 2},
433 { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
434 {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
435 {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
436 {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
437 {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
438 {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
441 static const NWidgetPart _nested_scen_edit_land_gen_widgets
[] = {
442 NWidget(NWID_HORIZONTAL
),
443 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
444 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
445 NWidget(WWT_SHADEBOX
, COLOUR_DARK_GREEN
),
446 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
448 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
),
449 NWidget(NWID_HORIZONTAL
), SetPadding(2, 2, 7, 2),
450 NWidget(NWID_SPACER
), SetFill(1, 0),
451 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DEMOLISH
), SetMinimalSize(22, 22),
452 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
453 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LOWER_LAND
), SetMinimalSize(22, 22),
454 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
455 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_RAISE_LAND
), SetMinimalSize(22, 22),
456 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
457 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LEVEL_LAND
), SetMinimalSize(22, 22),
458 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
459 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_ROCKS
), SetMinimalSize(22, 22),
460 SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS
, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE
),
461 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_ETT_SHOW_PLACE_DESERT
),
462 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_DESERT
), SetMinimalSize(22, 22),
463 SetFill(0, 1), SetDataTip(SPR_IMG_DESERT
, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA
),
465 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_OBJECT
), SetMinimalSize(23, 22),
466 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
467 NWidget(NWID_SPACER
), SetFill(1, 0),
469 NWidget(NWID_HORIZONTAL
),
470 NWidget(NWID_SPACER
), SetFill(1, 0),
471 NWidget(WWT_EMPTY
, COLOUR_DARK_GREEN
, WID_ETT_DOTS
), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY
, STR_NULL
),
472 NWidget(NWID_SPACER
), SetFill(1, 0),
473 NWidget(NWID_VERTICAL
),
474 NWidget(NWID_SPACER
), SetFill(0, 1),
475 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_INCREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP
, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA
),
476 NWidget(NWID_SPACER
), SetMinimalSize(0, 1),
477 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DECREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN
, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA
),
478 NWidget(NWID_SPACER
), SetFill(0, 1),
480 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
482 NWidget(NWID_SPACER
), SetMinimalSize(0, 6),
483 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_NEW_SCENARIO
), SetMinimalSize(160, 12),
484 SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD
, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND
), SetPadding(0, 2, 0, 2),
485 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_RESET_LANDSCAPE
), SetMinimalSize(160, 12),
486 SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE
, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP
), SetPadding(1, 2, 2, 2),
491 * Callback function for the scenario editor 'reset landscape' confirmation window
492 * @param w Window unused
493 * @param confirmed boolean value, true when yes was clicked, false otherwise
495 static void ResetLandscapeConfirmationCallback(Window
*w
, bool confirmed
)
498 /* Set generating_world to true to get instant-green grass after removing
499 * company property. */
500 _generating_world
= true;
502 /* Delete all companies */
504 FOR_ALL_COMPANIES(c
) {
505 ChangeOwnershipOfCompanyItems(c
->index
, INVALID_OWNER
);
509 _generating_world
= false;
511 /* Delete all station signs */
513 FOR_ALL_BASE_STATIONS(st
) {
514 /* There can be buoys, remove them */
515 if (IsBuoyTile(st
->xy
)) DoCommand(st
->xy
, 0, 0, DC_EXEC
| DC_BANKRUPT
, CMD_LANDSCAPE_CLEAR
);
516 if (!st
->IsInUse()) delete st
;
519 /* Now that all vehicles are gone, we can reset the engine pool. Maybe it reduces some NewGRF changing-mess */
520 EngineOverrideManager::ResetToCurrentNewGRFConfig();
522 MarkWholeScreenDirty();
526 /** Landscape generation window handler in the scenario editor. */
527 struct ScenarioEditorLandscapeGenerationWindow
: Window
{
528 int last_user_action
; ///< Last started user action.
530 ScenarioEditorLandscapeGenerationWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
532 this->CreateNestedTree();
533 NWidgetStacked
*show_desert
= this->GetWidget
<NWidgetStacked
>(WID_ETT_SHOW_PLACE_DESERT
);
534 show_desert
->SetDisplayedPlane(_settings_game
.game_creation
.landscape
== LT_TROPIC
? 0 : SZSP_NONE
);
535 this->FinishInitNested(window_number
);
536 this->last_user_action
= WIDGET_LIST_END
;
539 virtual void OnPaint()
543 if (this->IsWidgetLowered(WID_ETT_LOWER_LAND
) || this->IsWidgetLowered(WID_ETT_RAISE_LAND
)) { // change area-size if raise/lower corner is selected
544 SetTileSelectSize(_terraform_size
, _terraform_size
);
548 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
550 if (widget
!= WID_ETT_DOTS
) return;
552 size
->width
= max
<uint
>(size
->width
, ScaleGUITrad(59));
553 size
->height
= max
<uint
>(size
->height
, ScaleGUITrad(31));
556 virtual void DrawWidget(const Rect
&r
, int widget
) const
558 if (widget
!= WID_ETT_DOTS
) return;
560 int center_x
= RoundDivSU(r
.left
+ r
.right
, 2);
561 int center_y
= RoundDivSU(r
.top
+ r
.bottom
, 2);
563 int n
= _terraform_size
* _terraform_size
;
564 const int8
*coords
= &_multi_terraform_coords
[0][0];
568 DrawSprite(SPR_WHITE_POINT
, PAL_NONE
, center_x
+ ScaleGUITrad(coords
[0]), center_y
+ ScaleGUITrad(coords
[1]));
573 virtual void OnClick(Point pt
, int widget
, int click_count
)
575 if (widget
< WID_ETT_BUTTONS_START
) return;
578 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
579 HandlePlacePushButton(this, WID_ETT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
580 this->last_user_action
= widget
;
583 case WID_ETT_LOWER_LAND
: // Lower land button
584 HandlePlacePushButton(this, WID_ETT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
);
585 this->last_user_action
= widget
;
588 case WID_ETT_RAISE_LAND
: // Raise land button
589 HandlePlacePushButton(this, WID_ETT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
);
590 this->last_user_action
= widget
;
593 case WID_ETT_LEVEL_LAND
: // Level land button
594 HandlePlacePushButton(this, WID_ETT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
595 this->last_user_action
= widget
;
598 case WID_ETT_PLACE_ROCKS
: // Place rocks button
599 HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS
, SPR_CURSOR_ROCKY_AREA
, HT_RECT
);
600 this->last_user_action
= widget
;
603 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
604 HandlePlacePushButton(this, WID_ETT_PLACE_DESERT
, SPR_CURSOR_DESERT
, HT_RECT
);
605 this->last_user_action
= widget
;
608 case WID_ETT_PLACE_OBJECT
: // Place transmitter button
609 ShowBuildObjectPicker();
612 case WID_ETT_INCREASE_SIZE
:
613 case WID_ETT_DECREASE_SIZE
: { // Increase/Decrease terraform size
614 int size
= (widget
== WID_ETT_INCREASE_SIZE
) ? 1 : -1;
615 this->HandleButtonClick(widget
);
616 size
+= _terraform_size
;
618 if (!IsInsideMM(size
, 1, 8 + 1)) return;
619 _terraform_size
= size
;
621 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
626 case WID_ETT_NEW_SCENARIO
: // gen random land
627 this->HandleButtonClick(widget
);
628 ShowCreateScenario();
631 case WID_ETT_RESET_LANDSCAPE
: // Reset landscape
632 ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION
, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT
, NULL
, ResetLandscapeConfirmationCallback
);
635 default: NOT_REACHED();
639 virtual void OnTimeout()
641 for (uint i
= WID_ETT_START
; i
< this->nested_array_size
; i
++) {
642 if (i
== WID_ETT_BUTTONS_START
) i
= WID_ETT_BUTTONS_END
; // skip the buttons
643 if (this->IsWidgetLowered(i
)) {
644 this->RaiseWidget(i
);
645 this->SetWidgetDirty(i
);
650 virtual void OnPlaceObject(Point pt
, TileIndex tile
)
652 switch (this->last_user_action
) {
653 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
654 PlaceProc_DemolishArea(tile
);
657 case WID_ETT_LOWER_LAND
: // Lower land button
658 CommonRaiseLowerBigLand(tile
, 0);
661 case WID_ETT_RAISE_LAND
: // Raise land button
662 CommonRaiseLowerBigLand(tile
, 1);
665 case WID_ETT_LEVEL_LAND
: // Level land button
666 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
669 case WID_ETT_PLACE_ROCKS
: // Place rocks button
670 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_ROCKS
);
673 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
674 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_DESERT
);
677 default: NOT_REACHED();
681 virtual void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
)
683 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
686 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
)
689 switch (select_proc
) {
690 default: NOT_REACHED();
691 case DDSP_CREATE_ROCKS
:
692 case DDSP_CREATE_DESERT
:
693 case DDSP_RAISE_AND_LEVEL_AREA
:
694 case DDSP_LOWER_AND_LEVEL_AREA
:
695 case DDSP_LEVEL_AREA
:
696 case DDSP_DEMOLISH_AREA
:
697 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
703 virtual void OnPlaceObjectAbort()
705 this->RaiseButtons();
709 static HotkeyList hotkeys
;
713 * Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
714 * @param hotkey Hotkey
715 * @return ES_HANDLED if hotkey was accepted.
717 static EventState
TerraformToolbarEditorGlobalHotkeys(int hotkey
)
719 if (_game_mode
!= GM_EDITOR
) return ES_NOT_HANDLED
;
720 Window
*w
= ShowEditorTerraformToolbar();
721 if (w
== NULL
) return ES_NOT_HANDLED
;
722 return w
->OnHotkey(hotkey
);
725 static Hotkey terraform_editor_hotkeys
[] = {
726 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_ETT_DEMOLISH
),
727 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_ETT_LOWER_LAND
),
728 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_ETT_RAISE_LAND
),
729 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_ETT_LEVEL_LAND
),
730 Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS
),
731 Hotkey('T', "desert", WID_ETT_PLACE_DESERT
),
732 Hotkey('O', "object", WID_ETT_PLACE_OBJECT
),
736 HotkeyList
ScenarioEditorLandscapeGenerationWindow::hotkeys("terraform_editor", terraform_editor_hotkeys
, TerraformToolbarEditorGlobalHotkeys
);
738 static WindowDesc
_scen_edit_land_gen_desc(
739 WDP_AUTO
, "toolbar_landscape_scen", 0, 0,
740 WC_SCEN_LAND_GEN
, WC_NONE
,
742 _nested_scen_edit_land_gen_widgets
, lengthof(_nested_scen_edit_land_gen_widgets
),
743 &ScenarioEditorLandscapeGenerationWindow::hotkeys
747 * Show the toolbar for terraforming in the scenario editor.
748 * @return The allocated toolbar if the window was newly opened, else \c NULL.
750 Window
*ShowEditorTerraformToolbar()
752 return AllocateWindowDescFront
<ScenarioEditorLandscapeGenerationWindow
>(&_scen_edit_land_gen_desc
, 0);