4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file depot_cmd.cpp %Command Handling for depots. */
13 #include "command_func.h"
14 #include "depot_base.h"
15 #include "company_func.h"
16 #include "string_func.h"
18 #include "vehicle_gui.h"
19 #include "vehiclelist.h"
20 #include "window_func.h"
22 #include "table/strings.h"
24 #include "safeguards.h"
27 * Check whether the given name is globally unique amongst depots.
28 * @param name The name to check.
29 * @return True if there is no depot with the given name.
31 static bool IsUniqueDepotName(const char *name
)
36 if (d
->name
!= NULL
&& strcmp(d
->name
, name
) == 0) return false;
45 * @param flags type of operation
46 * @param p1 id of depot
48 * @param text the new name or an empty string when resetting to the default
49 * @return the cost of this operation or an error
51 CommandCost
CmdRenameDepot(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
53 Depot
*d
= Depot::GetIfValid(p1
);
54 if (d
== NULL
) return CMD_ERROR
;
56 CommandCost ret
= CheckTileOwnership(d
->xy
);
57 if (ret
.Failed()) return ret
;
59 bool reset
= StrEmpty(text
);
62 if (Utf8StringLength(text
) >= MAX_LENGTH_DEPOT_NAME_CHARS
) return CMD_ERROR
;
63 if (!IsUniqueDepotName(text
)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE
);
66 if (flags
& DC_EXEC
) {
73 d
->name
= stredup(text
);
76 /* Update the orders and depot */
77 SetWindowClassesDirty(WC_VEHICLE_ORDERS
);
78 SetWindowDirty(WC_VEHICLE_DEPOT
, d
->xy
);
80 /* Update the depot list */
81 VehicleType vt
= GetDepotVehicleType(d
->xy
);
82 SetWindowDirty(GetWindowClassForVehicleType(vt
), VehicleListIdentifier(VL_DEPOT_LIST
, vt
, GetTileOwner(d
->xy
), d
->index
).Pack());