(svn r28004) -Update from Eints:
[openttd.git] / src / network / network_chat_gui.cpp
blob68e148987498e002b8f1aee06226a2cd56acd824
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file network_chat_gui.cpp GUI for handling chat messages. */
12 #include <stdarg.h> /* va_list */
14 #ifdef ENABLE_NETWORK
16 #include "../stdafx.h"
17 #include "../strings_func.h"
18 #include "../blitter/factory.hpp"
19 #include "../console_func.h"
20 #include "../video/video_driver.hpp"
21 #include "../querystring_gui.h"
22 #include "../town.h"
23 #include "../window_func.h"
24 #include "../toolbar_gui.h"
25 #include "../core/geometry_func.hpp"
26 #include "network.h"
27 #include "network_client.h"
28 #include "network_base.h"
30 #include "../widgets/network_chat_widget.h"
32 #include "table/strings.h"
34 #include "../safeguards.h"
36 /** The draw buffer must be able to contain the chat message, client name and the "[All]" message,
37 * some spaces and possible translations of [All] to other languages. */
38 assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40);
40 /** Spacing between chat lines. */
41 static const uint NETWORK_CHAT_LINE_SPACING = 3;
43 /** Container for a message. */
44 struct ChatMessage {
45 char message[DRAW_STRING_BUFFER]; ///< The action message.
46 TextColour colour; ///< The colour of the message.
47 uint32 remove_time; ///< The time to remove the message.
50 /* used for chat window */
51 static ChatMessage *_chatmsg_list = NULL; ///< The actual chat message list.
52 static bool _chatmessage_dirty = false; ///< Does the chat message need repainting?
53 static bool _chatmessage_visible = false; ///< Is a chat message visible.
54 static bool _chat_tab_completion_active; ///< Whether tab completion is active.
55 static uint MAX_CHAT_MESSAGES = 0; ///< The limit of chat messages to show.
57 /**
58 * The chatbox grows from the bottom so the coordinates are pixels from
59 * the left and pixels from the bottom. The height is the maximum height.
61 static PointDimension _chatmsg_box;
62 static uint8 *_chatmessage_backup = NULL; ///< Backup in case text is moved.
64 /**
65 * Count the chat messages.
66 * @return The number of chat messages.
68 static inline uint GetChatMessageCount()
70 uint i = 0;
71 for (; i < MAX_CHAT_MESSAGES; i++) {
72 if (_chatmsg_list[i].message[0] == '\0') break;
75 return i;
78 /**
79 * Add a text message to the 'chat window' to be shown
80 * @param colour The colour this message is to be shown in
81 * @param duration The duration of the chat message in seconds
82 * @param message message itself in printf() style
84 void CDECL NetworkAddChatMessage(TextColour colour, uint duration, const char *message, ...)
86 char buf[DRAW_STRING_BUFFER];
87 va_list va;
89 va_start(va, message);
90 vseprintf(buf, lastof(buf), message, va);
91 va_end(va);
93 Utf8TrimString(buf, DRAW_STRING_BUFFER);
95 uint msg_count = GetChatMessageCount();
96 if (MAX_CHAT_MESSAGES == msg_count) {
97 memmove(&_chatmsg_list[0], &_chatmsg_list[1], sizeof(_chatmsg_list[0]) * (msg_count - 1));
98 msg_count = MAX_CHAT_MESSAGES - 1;
101 ChatMessage *cmsg = &_chatmsg_list[msg_count++];
102 strecpy(cmsg->message, buf, lastof(cmsg->message));
103 cmsg->colour = (colour & TC_IS_PALETTE_COLOUR) ? colour : TC_WHITE;
104 cmsg->remove_time = _realtime_tick + duration * 1000;
106 _chatmessage_dirty = true;
109 /** Initialize all font-dependent chat box sizes. */
110 void NetworkReInitChatBoxSize()
112 _chatmsg_box.y = 3 * FONT_HEIGHT_NORMAL;
113 _chatmsg_box.height = MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 4;
114 _chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactory::GetCurrentBlitter()->GetBytesPerPixel());
117 /** Initialize all buffers of the chat visualisation. */
118 void NetworkInitChatMessage()
120 MAX_CHAT_MESSAGES = _settings_client.gui.network_chat_box_height;
122 _chatmsg_list = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height);
123 _chatmsg_box.x = 10;
124 _chatmsg_box.width = _settings_client.gui.network_chat_box_width_pct * _screen.width / 100;
125 NetworkReInitChatBoxSize();
126 _chatmessage_visible = false;
128 for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
129 _chatmsg_list[i].message[0] = '\0';
133 /** Hide the chatbox */
134 void NetworkUndrawChatMessage()
136 /* Sometimes we also need to hide the cursor
137 * This is because both textmessage and the cursor take a shot of the
138 * screen before drawing.
139 * Now the textmessage takes his shot and paints his data before the cursor
140 * does, so in the shot of the cursor is the screen-data of the textmessage
141 * included when the cursor hangs somewhere over the textmessage. To
142 * avoid wrong repaints, we undraw the cursor in that case, and everything
143 * looks nicely ;)
144 * (and now hope this story above makes sense to you ;))
146 if (_cursor.visible &&
147 _cursor.draw_pos.x + _cursor.draw_size.x >= _chatmsg_box.x &&
148 _cursor.draw_pos.x <= _chatmsg_box.x + _chatmsg_box.width &&
149 _cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _chatmsg_box.y - _chatmsg_box.height &&
150 _cursor.draw_pos.y <= _screen.height - _chatmsg_box.y) {
151 UndrawMouseCursor();
154 if (_chatmessage_visible) {
155 Blitter *blitter = BlitterFactory::GetCurrentBlitter();
156 int x = _chatmsg_box.x;
157 int y = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
158 int width = _chatmsg_box.width;
159 int height = _chatmsg_box.height;
160 if (y < 0) {
161 height = max(height + y, min(_chatmsg_box.height, _screen.height));
162 y = 0;
164 if (x + width >= _screen.width) {
165 width = _screen.width - x;
167 if (width <= 0 || height <= 0) return;
169 _chatmessage_visible = false;
170 /* Put our 'shot' back to the screen */
171 blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
172 /* And make sure it is updated next time */
173 VideoDriver::GetInstance()->MakeDirty(x, y, width, height);
175 _chatmessage_dirty = true;
179 /** Check if a message is expired. */
180 void NetworkChatMessageLoop()
182 for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
183 ChatMessage *cmsg = &_chatmsg_list[i];
184 if (cmsg->message[0] == '\0') continue;
186 /* Message has expired, remove from the list */
187 if (cmsg->remove_time < _realtime_tick) {
188 /* Move the remaining messages over the current message */
189 if (i != MAX_CHAT_MESSAGES - 1) memmove(cmsg, cmsg + 1, sizeof(*cmsg) * (MAX_CHAT_MESSAGES - i - 1));
191 /* Mark the last item as empty */
192 _chatmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0';
193 _chatmessage_dirty = true;
195 /* Go one item back, because we moved the array 1 to the left */
196 i--;
201 /** Draw the chat message-box */
202 void NetworkDrawChatMessage()
204 Blitter *blitter = BlitterFactory::GetCurrentBlitter();
205 if (!_chatmessage_dirty) return;
207 /* First undraw if needed */
208 NetworkUndrawChatMessage();
210 if (_iconsole_mode == ICONSOLE_FULL) return;
212 /* Check if we have anything to draw at all */
213 uint count = GetChatMessageCount();
214 if (count == 0) return;
216 int x = _chatmsg_box.x;
217 int y = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
218 int width = _chatmsg_box.width;
219 int height = _chatmsg_box.height;
220 if (y < 0) {
221 height = max(height + y, min(_chatmsg_box.height, _screen.height));
222 y = 0;
224 if (x + width >= _screen.width) {
225 width = _screen.width - x;
227 if (width <= 0 || height <= 0) return;
229 assert(blitter->BufferSize(width, height) <= (int)(_chatmsg_box.width * _chatmsg_box.height * blitter->GetBytesPerPixel()));
231 /* Make a copy of the screen as it is before painting (for undraw) */
232 blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
234 _cur_dpi = &_screen; // switch to _screen painting
236 int string_height = 0;
237 for (uint i = 0; i < count; i++) {
238 SetDParamStr(0, _chatmsg_list[i].message);
239 string_height += GetStringLineCount(STR_JUST_RAW_STRING, width - 1) * FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING;
242 string_height = min(string_height, MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING));
244 int top = _screen.height - _chatmsg_box.y - string_height - 2;
245 int bottom = _screen.height - _chatmsg_box.y - 2;
246 /* Paint a half-transparent box behind the chat messages */
247 GfxFillRect(_chatmsg_box.x, top - 2, _chatmsg_box.x + _chatmsg_box.width - 1, bottom,
248 PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR // black, but with some alpha for background
251 /* Paint the chat messages starting with the lowest at the bottom */
252 int ypos = bottom - 2;
254 for (int i = count - 1; i >= 0; i--) {
255 ypos = DrawStringMultiLine(_chatmsg_box.x + 3, _chatmsg_box.x + _chatmsg_box.width - 1, top, ypos, _chatmsg_list[i].message, _chatmsg_list[i].colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - NETWORK_CHAT_LINE_SPACING;
256 if (ypos < top) break;
259 /* Make sure the data is updated next flush */
260 VideoDriver::GetInstance()->MakeDirty(x, y, width, height);
262 _chatmessage_visible = true;
263 _chatmessage_dirty = false;
267 * Send an actual chat message.
268 * @param buf The message to send.
269 * @param type The type of destination.
270 * @param dest The actual destination index.
272 static void SendChat(const char *buf, DestType type, int dest)
274 if (StrEmpty(buf)) return;
275 if (!_network_server) {
276 MyClient::SendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, 0);
277 } else {
278 NetworkServerSendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, CLIENT_ID_SERVER);
282 /** Window to enter the chat message in. */
283 struct NetworkChatWindow : public Window {
284 DestType dtype; ///< The type of destination.
285 StringID dest_string; ///< String representation of the destination.
286 int dest; ///< The identifier of the destination.
287 QueryString message_editbox; ///< Message editbox.
290 * Create a chat input window.
291 * @param desc Description of the looks of the window.
292 * @param type The type of destination.
293 * @param dest The actual destination index.
295 NetworkChatWindow(WindowDesc *desc, DestType type, int dest) : Window(desc), message_editbox(NETWORK_CHAT_LENGTH)
297 this->dtype = type;
298 this->dest = dest;
299 this->querystrings[WID_NC_TEXTBOX] = &this->message_editbox;
300 this->message_editbox.cancel_button = WID_NC_CLOSE;
301 this->message_editbox.ok_button = WID_NC_SENDBUTTON;
303 static const StringID chat_captions[] = {
304 STR_NETWORK_CHAT_ALL_CAPTION,
305 STR_NETWORK_CHAT_COMPANY_CAPTION,
306 STR_NETWORK_CHAT_CLIENT_CAPTION
308 assert((uint)this->dtype < lengthof(chat_captions));
309 this->dest_string = chat_captions[this->dtype];
311 this->InitNested(type);
313 this->SetFocusedWidget(WID_NC_TEXTBOX);
314 InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
315 _chat_tab_completion_active = false;
317 PositionNetworkChatWindow(this);
320 ~NetworkChatWindow()
322 InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
325 virtual void FindWindowPlacementAndResize(int def_width, int def_height)
327 Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
331 * Find the next item of the list of things that can be auto-completed.
332 * @param item The current indexed item to return. This function can, and most
333 * likely will, alter item, to skip empty items in the arrays.
334 * @return Returns the char that matched to the index.
336 const char *ChatTabCompletionNextItem(uint *item)
338 static char chat_tab_temp_buffer[64];
340 /* First, try clients */
341 if (*item < MAX_CLIENT_SLOTS) {
342 /* Skip inactive clients */
343 NetworkClientInfo *ci;
344 FOR_ALL_CLIENT_INFOS_FROM(ci, *item) {
345 *item = ci->index;
346 return ci->client_name;
348 *item = MAX_CLIENT_SLOTS;
351 /* Then, try townnames
352 * Not that the following assumes all town indices are adjacent, ie no
353 * towns have been deleted. */
354 if (*item < (uint)MAX_CLIENT_SLOTS + Town::GetPoolSize()) {
355 const Town *t;
357 FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_SLOTS) {
358 /* Get the town-name via the string-system */
359 SetDParam(0, t->index);
360 GetString(chat_tab_temp_buffer, STR_TOWN_NAME, lastof(chat_tab_temp_buffer));
361 return &chat_tab_temp_buffer[0];
365 return NULL;
369 * Find what text to complete. It scans for a space from the left and marks
370 * the word right from that as to complete. It also writes a \0 at the
371 * position of the space (if any). If nothing found, buf is returned.
373 static char *ChatTabCompletionFindText(char *buf)
375 char *p = strrchr(buf, ' ');
376 if (p == NULL) return buf;
378 *p = '\0';
379 return p + 1;
383 * See if we can auto-complete the current text of the user.
385 void ChatTabCompletion()
387 static char _chat_tab_completion_buf[NETWORK_CHAT_LENGTH];
388 assert(this->message_editbox.text.max_bytes == lengthof(_chat_tab_completion_buf));
390 Textbuf *tb = &this->message_editbox.text;
391 size_t len, tb_len;
392 uint item;
393 char *tb_buf, *pre_buf;
394 const char *cur_name;
395 bool second_scan = false;
397 item = 0;
399 /* Copy the buffer so we can modify it without damaging the real data */
400 pre_buf = (_chat_tab_completion_active) ? stredup(_chat_tab_completion_buf) : stredup(tb->buf);
402 tb_buf = ChatTabCompletionFindText(pre_buf);
403 tb_len = strlen(tb_buf);
405 while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
406 item++;
408 if (_chat_tab_completion_active) {
409 /* We are pressing TAB again on the same name, is there another name
410 * that starts with this? */
411 if (!second_scan) {
412 size_t offset;
413 size_t length;
415 /* If we are completing at the begin of the line, skip the ': ' we added */
416 if (tb_buf == pre_buf) {
417 offset = 0;
418 length = (tb->bytes - 1) - 2;
419 } else {
420 /* Else, find the place we are completing at */
421 offset = strlen(pre_buf) + 1;
422 length = (tb->bytes - 1) - offset;
425 /* Compare if we have a match */
426 if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
428 continue;
431 /* Now any match we make on _chat_tab_completion_buf after this, is perfect */
434 len = strlen(cur_name);
435 if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
436 /* Save the data it was before completion */
437 if (!second_scan) seprintf(_chat_tab_completion_buf, lastof(_chat_tab_completion_buf), "%s", tb->buf);
438 _chat_tab_completion_active = true;
440 /* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
441 if (pre_buf == tb_buf) {
442 this->message_editbox.text.Print("%s: ", cur_name);
443 } else {
444 this->message_editbox.text.Print("%s %s", pre_buf, cur_name);
447 this->SetDirty();
448 free(pre_buf);
449 return;
453 if (second_scan) {
454 /* We walked all possibilities, and the user presses tab again.. revert to original text */
455 this->message_editbox.text.Assign(_chat_tab_completion_buf);
456 _chat_tab_completion_active = false;
458 this->SetDirty();
460 free(pre_buf);
463 virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
465 Point pt = { 0, _screen.height - sm_height - FindWindowById(WC_STATUS_BAR, 0)->height };
466 return pt;
469 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
471 if (widget != WID_NC_DESTINATION) return;
473 if (this->dtype == DESTTYPE_CLIENT) {
474 SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
476 Dimension d = GetStringBoundingBox(this->dest_string);
477 d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
478 d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
479 *size = maxdim(*size, d);
482 virtual void DrawWidget(const Rect &r, int widget) const
484 if (widget != WID_NC_DESTINATION) return;
486 if (this->dtype == DESTTYPE_CLIENT) {
487 SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
489 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, this->dest_string, TC_BLACK, SA_RIGHT);
492 virtual void OnClick(Point pt, int widget, int click_count)
494 switch (widget) {
495 case WID_NC_SENDBUTTON: /* Send */
496 SendChat(this->message_editbox.text.buf, this->dtype, this->dest);
497 FALLTHROUGH;
499 case WID_NC_CLOSE: /* Cancel */
500 delete this;
501 break;
505 virtual EventState OnKeyPress(WChar key, uint16 keycode)
507 EventState state = ES_NOT_HANDLED;
508 if (keycode == WKC_TAB) {
509 ChatTabCompletion();
510 state = ES_HANDLED;
512 return state;
515 virtual void OnEditboxChanged(int wid)
517 _chat_tab_completion_active = false;
521 * Some data on this window has become invalid.
522 * @param data Information about the changed data.
523 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
525 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
527 if (data == this->dest) delete this;
531 /** The widgets of the chat window. */
532 static const NWidgetPart _nested_chat_window_widgets[] = {
533 NWidget(NWID_HORIZONTAL),
534 NWidget(WWT_CLOSEBOX, COLOUR_GREY, WID_NC_CLOSE),
535 NWidget(WWT_PANEL, COLOUR_GREY, WID_NC_BACKGROUND),
536 NWidget(NWID_HORIZONTAL),
537 NWidget(WWT_TEXT, COLOUR_GREY, WID_NC_DESTINATION), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NULL, STR_NULL),
538 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NC_TEXTBOX), SetMinimalSize(100, 12), SetPadding(1, 0, 1, 0), SetResize(1, 0),
539 SetDataTip(STR_NETWORK_CHAT_OSKTITLE, STR_NULL),
540 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NC_SENDBUTTON), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NETWORK_CHAT_SEND, STR_NULL),
541 EndContainer(),
542 EndContainer(),
543 EndContainer(),
546 /** The description of the chat window. */
547 static WindowDesc _chat_window_desc(
548 WDP_MANUAL, NULL, 0, 0,
549 WC_SEND_NETWORK_MSG, WC_NONE,
551 _nested_chat_window_widgets, lengthof(_nested_chat_window_widgets)
556 * Show the chat window.
557 * @param type The type of destination.
558 * @param dest The actual destination index.
560 void ShowNetworkChatQueryWindow(DestType type, int dest)
562 DeleteWindowByClass(WC_SEND_NETWORK_MSG);
563 new NetworkChatWindow(&_chat_window_desc, type, dest);
566 #endif /* ENABLE_NETWORK */