(svn r28004) -Update from Eints:
[openttd.git] / src / slope_type.h
blob395b1f0fbcb43677fe716c17ae83c4a8c233da21
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /**
11 * @file slope_type.h Definitions of a slope.
12 * This file defines the enumeration and helper functions for handling
13 * the slope info of a tile.
16 #ifndef SLOPE_TYPE_H
17 #define SLOPE_TYPE_H
19 #include "core/enum_type.hpp"
21 /**
22 * Enumeration of tile corners
24 enum Corner {
25 CORNER_W = 0,
26 CORNER_S = 1,
27 CORNER_E = 2,
28 CORNER_N = 3,
29 CORNER_END,
30 CORNER_INVALID = 0xFF
34 /**
35 * Enumeration for the slope-type.
37 * This enumeration use the chars N,E,S,W corresponding the
38 * direction north, east, south and west. The top corner of a tile
39 * is the north-part of the tile. The whole slope is encoded with
40 * 5 bits, 4 bits for each corner and 1 bit for a steep-flag.
42 * For halftile slopes an extra 3 bits are used to represent this
43 * properly; 1 bit for a halftile-flag and 2 bits to encode which
44 * extra side (corner) is leveled when the slope of the first 5
45 * bits is applied. This means that there can only be one leveled
46 * slope for steep slopes, which is logical because two leveled
47 * slopes would mean that it is not a steep slope as halftile
48 * slopes only span one height level.
50 enum Slope {
51 SLOPE_FLAT = 0x00, ///< a flat tile
52 SLOPE_W = 0x01, ///< the west corner of the tile is raised
53 SLOPE_S = 0x02, ///< the south corner of the tile is raised
54 SLOPE_E = 0x04, ///< the east corner of the tile is raised
55 SLOPE_N = 0x08, ///< the north corner of the tile is raised
56 SLOPE_STEEP = 0x10, ///< indicates the slope is steep
57 SLOPE_NW = SLOPE_N | SLOPE_W, ///< north and west corner are raised
58 SLOPE_SW = SLOPE_S | SLOPE_W, ///< south and west corner are raised
59 SLOPE_SE = SLOPE_S | SLOPE_E, ///< south and east corner are raised
60 SLOPE_NE = SLOPE_N | SLOPE_E, ///< north and east corner are raised
61 SLOPE_EW = SLOPE_E | SLOPE_W, ///< east and west corner are raised
62 SLOPE_NS = SLOPE_N | SLOPE_S, ///< north and south corner are raised
63 SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< bit mask containing all 'simple' slopes
64 SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, ///< north, west and south corner are raised
65 SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, ///< west, south and east corner are raised
66 SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, ///< south, east and north corner are raised
67 SLOPE_ENW = SLOPE_E | SLOPE_N | SLOPE_W, ///< east, north and west corner are raised
68 SLOPE_STEEP_W = SLOPE_STEEP | SLOPE_NWS, ///< a steep slope falling to east (from west)
69 SLOPE_STEEP_S = SLOPE_STEEP | SLOPE_WSE, ///< a steep slope falling to north (from south)
70 SLOPE_STEEP_E = SLOPE_STEEP | SLOPE_SEN, ///< a steep slope falling to west (from east)
71 SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW, ///< a steep slope falling to south (from north)
73 SLOPE_HALFTILE = 0x20, ///< one halftile is leveled (non continuous slope)
74 SLOPE_HALFTILE_MASK = 0xE0, ///< three bits used for halftile slopes
75 SLOPE_HALFTILE_W = SLOPE_HALFTILE | (CORNER_W << 6), ///< the west halftile is leveled (non continuous slope)
76 SLOPE_HALFTILE_S = SLOPE_HALFTILE | (CORNER_S << 6), ///< the south halftile is leveled (non continuous slope)
77 SLOPE_HALFTILE_E = SLOPE_HALFTILE | (CORNER_E << 6), ///< the east halftile is leveled (non continuous slope)
78 SLOPE_HALFTILE_N = SLOPE_HALFTILE | (CORNER_N << 6), ///< the north halftile is leveled (non continuous slope)
80 DECLARE_ENUM_AS_BIT_SET(Slope)
82 /**
83 * Helper for creating a bitset of slopes.
84 * @param x The slope to convert into a bitset.
86 #define M(x) (1 << (x))
87 /** Constant bitset with safe slopes for building a level crossing. */
88 static const uint32 VALID_LEVEL_CROSSING_SLOPES = M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT);
89 #undef M
92 /**
93 * Enumeration for Foundations.
95 enum Foundation {
96 FOUNDATION_NONE, ///< The tile has no foundation, the slope remains unchanged.
97 FOUNDATION_LEVELED, ///< The tile is leveled up to a flat slope.
98 FOUNDATION_INCLINED_X, ///< The tile has an along X-axis inclined foundation.
99 FOUNDATION_INCLINED_Y, ///< The tile has an along Y-axis inclined foundation.
100 FOUNDATION_STEEP_LOWER, ///< The tile has a steep slope. The lowest corner is raised by a foundation to allow building railroad on the lower halftile.
102 /* Halftile foundations */
103 FOUNDATION_STEEP_BOTH, ///< The tile has a steep slope. The lowest corner is raised by a foundation and the upper halftile is leveled.
104 FOUNDATION_HALFTILE_W, ///< Level west halftile non-continuously.
105 FOUNDATION_HALFTILE_S, ///< Level south halftile non-continuously.
106 FOUNDATION_HALFTILE_E, ///< Level east halftile non-continuously.
107 FOUNDATION_HALFTILE_N, ///< Level north halftile non-continuously.
109 /* Special anti-zig-zag foundations for single horizontal/vertical track */
110 FOUNDATION_RAIL_W, ///< Foundation for TRACK_BIT_LEFT, but not a leveled foundation.
111 FOUNDATION_RAIL_S, ///< Foundation for TRACK_BIT_LOWER, but not a leveled foundation.
112 FOUNDATION_RAIL_E, ///< Foundation for TRACK_BIT_RIGHT, but not a leveled foundation.
113 FOUNDATION_RAIL_N, ///< Foundation for TRACK_BIT_UPPER, but not a leveled foundation.
115 FOUNDATION_INVALID = 0xFF, ///< Used inside "rail_cmd.cpp" to indicate invalid slope/track combination.
118 #endif /* SLOPE_TYPE_H */