4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file vehiclelist.cpp Lists of vehicles. */
14 #include "vehiclelist.h"
17 #include "safeguards.h"
20 * Pack a VehicleListIdentifier in a single uint32.
21 * @return The packed identifier.
23 uint32
VehicleListIdentifier::Pack() const
25 byte c
= this->company
== OWNER_NONE
? 0xF : (byte
)this->company
;
27 assert(this->vtype
< (1 << 2));
28 assert(this->index
< (1 << 20));
29 assert(this->type
< VLT_END
);
30 assert_compile(VLT_END
<= (1 << 3));
32 return c
<< 28 | this->type
<< 23 | this->vtype
<< 26 | this->index
;
36 * Unpack a VehicleListIdentifier from a single uint32.
37 * @param data The data to unpack.
38 * @return true iff the data was valid (enough).
40 bool VehicleListIdentifier::UnpackIfValid(uint32 data
)
42 byte c
= GB(data
, 28, 4);
43 this->company
= c
== 0xF ? OWNER_NONE
: (CompanyID
)c
;
44 this->type
= (VehicleListType
)GB(data
, 23, 3);
45 this->vtype
= (VehicleType
)GB(data
, 26, 2);
46 this->index
= GB(data
, 0, 20);
48 return this->type
< VLT_END
;
52 * Decode a packed vehicle list identifier into a new one.
53 * @param data The data to unpack.
55 /* static */ VehicleListIdentifier
VehicleListIdentifier::UnPack(uint32 data
)
57 VehicleListIdentifier result
;
58 bool ret
= result
.UnpackIfValid(data
);
64 * Generate a list of vehicles inside a depot.
65 * @param type Type of vehicle
66 * @param tile The tile the depot is located on
67 * @param engines Pointer to list to add vehicles to
68 * @param wagons Pointer to list to add wagons to (can be NULL)
69 * @param individual_wagons If true add every wagon to \a wagons which is not attached to an engine. If false only add the first wagon of every row.
71 void BuildDepotVehicleList(VehicleType type
, TileIndex tile
, VehicleList
*engines
, VehicleList
*wagons
, bool individual_wagons
)
74 if (wagons
!= NULL
&& wagons
!= engines
) wagons
->Clear();
78 /* General tests for all vehicle types */
79 if (v
->type
!= type
) continue;
80 if (v
->tile
!= tile
) continue;
84 const Train
*t
= Train::From(v
);
85 if (t
->IsArticulatedPart() || t
->IsRearDualheaded()) continue;
86 if (t
->track
!= TRACK_BIT_DEPOT
) continue;
87 if (wagons
!= NULL
&& t
->First()->IsFreeWagon()) {
88 if (individual_wagons
|| t
->IsFreeWagon()) *wagons
->Append() = t
;
95 if (!v
->IsInDepot()) continue;
99 if (!v
->IsPrimaryVehicle()) continue;
101 *engines
->Append() = v
;
104 /* Ensure the lists are not wasting too much space. If the lists are fresh
105 * (i.e. built within a command) then this will actually do nothing. */
107 if (wagons
!= NULL
&& wagons
!= engines
) wagons
->Compact();
111 * Generate a list of vehicles based on window type.
112 * @param list Pointer to list to add vehicles to
113 * @param vli The identifier of this vehicle list.
114 * @return false if invalid list is requested
116 bool GenerateVehicleSortList(VehicleList
*list
, const VehicleListIdentifier
&vli
)
123 case VL_STATION_LIST
:
124 FOR_ALL_VEHICLES(v
) {
125 if (v
->type
== vli
.vtype
&& v
->IsPrimaryVehicle()) {
128 FOR_VEHICLE_ORDERS(v
, order
) {
129 if ((order
->IsType(OT_GOTO_STATION
) || order
->IsType(OT_GOTO_WAYPOINT
) || order
->IsType(OT_IMPLICIT
))
130 && order
->GetDestination() == vli
.index
) {
139 case VL_SHARED_ORDERS
:
140 /* Add all vehicles from this vehicle's shared order list */
141 v
= Vehicle::GetIfValid(vli
.index
);
142 if (v
== NULL
|| v
->type
!= vli
.vtype
|| !v
->IsPrimaryVehicle()) return false;
144 for (; v
!= NULL
; v
= v
->NextShared()) {
150 if (vli
.index
!= ALL_GROUP
) {
151 FOR_ALL_VEHICLES(v
) {
152 if (v
->type
== vli
.vtype
&& v
->IsPrimaryVehicle() &&
153 v
->owner
== vli
.company
&& GroupIsInGroup(v
->group_id
, vli
.index
)) {
162 FOR_ALL_VEHICLES(v
) {
163 if (v
->type
== vli
.vtype
&& v
->owner
== vli
.company
&& v
->IsPrimaryVehicle()) {
170 FOR_ALL_VEHICLES(v
) {
171 if (v
->type
== vli
.vtype
&& v
->IsPrimaryVehicle()) {
174 FOR_VEHICLE_ORDERS(v
, order
) {
175 if (order
->IsType(OT_GOTO_DEPOT
) && !(order
->GetDepotActionType() & ODATFB_NEAREST_DEPOT
) && order
->GetDestination() == vli
.index
) {
184 default: return false;