ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / arb_direct_state_access / transformfeedback-bufferbase.c
blob97c0d1d85574cea0f8ae538b5e40964357fce4c2
1 /*
2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /** @file transformfeedback-bufferbase.c
25 * Simple transform feedback test drawing GL_POINTS and making use of the
26 * transform-feedback-related direct state access entry points.
28 * Greatly inspired from ext_transform_feedback/points.c.
30 * From OpenGL 4.5, section 13.2.2 "Transform Feedback Primitive Capture",
31 * page 422:
33 * "void TransformFeedbackBufferBase( uint xfb, uint index, uint buffer );
35 * xfb must be zero, indicating the default transform feedback object, or the
36 * name of an existing transform feedback object. buffer must be zero or the
37 * name of an existing buffer object.
39 * TransformFeedbackBufferRange and TransformFeedbackBufferBase behave
40 * similarly to BindBufferRange and BindBufferBase, respectively, except
41 * that the target of the operation is xfb, and they do not affect any binding
42 * to the generic TRANSFORM_FEEDBACK_BUFFER target.
44 * Errors
45 * An INVALID_OPERATION error is generated if xfb is not zero or the name
46 * of an existing transform feedback object.
47 * An INVALID_VALUE error is generated if buffer is not zero or the name of
48 * an existing buffer object.
49 * An INVALID_VALUE error is generated if index is greater than or equal
50 * to the number of binding points for transform feedback, as described in
51 * section 6.7.1.
52 * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
53 * if offset is negative.
54 * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
55 * if size is less than or equal to zero.
56 * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
57 * if offset or size do not satisfy the constraints described for those
58 * parameters for transform feedback array bindings, as described in
59 * section 6.7.1."
62 #include "piglit-util-gl.h"
63 #include "dsa-utils.h"
65 PIGLIT_GL_TEST_CONFIG_BEGIN
66 config.supports_gl_core_version = 31;
67 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
68 config.khr_no_error_support = PIGLIT_NO_ERRORS;
69 PIGLIT_GL_TEST_CONFIG_END
72 static GLuint prog;
73 static GLuint xfb_buf[3], input_buf, vao;
74 static const int xfb_buf_size = 500;
76 static const char *vstext = {
77 "#version 140\n"
78 "in float valIn;"
79 "out float valOut1;"
80 "out float valOut2;"
81 "void main() {"
82 " valOut1 = valIn + 1;"
83 " valOut2 = valIn * 2;"
84 "}"
87 #define NUM_INPUTS 4
88 static const GLfloat inputs[NUM_INPUTS] = {-1.0, 0.0, 1.0, 3.0};
89 static const GLfloat out1_ret[NUM_INPUTS] = { 0.0, 1.0, 2.0, 4.0};
90 static const GLfloat out2_ret[NUM_INPUTS] = {-2.0, 0.0, 2.0, 6.0};
92 void
93 piglit_init(int argc, char **argv)
95 static const char *varyings[] = { "valOut1", "valOut2" };
96 GLint inAttrib;
98 /* Check the driver. */
99 piglit_require_extension("GL_ARB_transform_feedback3");
100 piglit_require_extension("GL_ARB_direct_state_access");
102 /* Create shaders. */
103 prog = piglit_build_simple_program_unlinked(vstext, NULL);
104 glTransformFeedbackVaryings(prog, 2, varyings,
105 GL_SEPARATE_ATTRIBS);
106 glLinkProgram(prog);
107 if (!piglit_link_check_status(prog)) {
108 glDeleteProgram(prog);
109 piglit_report_result(PIGLIT_FAIL);
111 glUseProgram(prog);
113 /* Set up the Vertex Array Buffer */
114 glEnable(GL_VERTEX_ARRAY);
115 glGenVertexArrays(1, &vao);
116 glBindVertexArray(vao);
118 /* Set up the input data buffer */
119 glGenBuffers(1, &input_buf);
120 glBindBuffer(GL_ARRAY_BUFFER, input_buf);
121 glBufferData(GL_ARRAY_BUFFER, sizeof(inputs), inputs, GL_STATIC_DRAW);
122 inAttrib = glGetAttribLocation(prog, "valIn");
123 piglit_check_gl_error(GL_NO_ERROR);
124 glVertexAttribPointer(inAttrib, 1, GL_FLOAT, GL_FALSE, 0, 0);
125 glEnableVertexAttribArray(inAttrib);
128 static bool
129 equal(float a, float b)
131 return fabsf(a - b) < piglit_tolerance[0];
134 enum piglit_result
135 piglit_display(void)
137 GLint max_bind_points = 0;
138 GLuint q, num_prims;
139 bool pass = true, test = true;
140 GLfloat *v, *w;
141 int i;
143 /* init the transform feedback buffers */
144 glGenBuffers(3, xfb_buf);
145 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[2]);
146 piglit_check_gl_error(GL_NO_ERROR);
148 /* Fetch the number of bind points */
149 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, &max_bind_points);
150 PIGLIT_SUBTEST_ERROR(GL_NO_ERROR, pass, "fetch maximum number of bind "
151 "points");
153 if (piglit_khr_no_error)
154 goto valid_calls;
156 /* bind a non-existing transform feedback BO */
157 glTransformFeedbackBufferBase(1337, 0, 0);
158 PIGLIT_SUBTEST_ERROR(GL_INVALID_OPERATION, pass,
159 "bind non-existing transform feedback BO");
161 /* bind a non-existing output BO */
162 glTransformFeedbackBufferBase(0, 0, 1337);
163 PIGLIT_SUBTEST_ERROR(GL_INVALID_VALUE, pass, "bind a non-existing "
164 "output BO");
166 /* bind to a negative index */
167 glTransformFeedbackBufferBase(0, -1, xfb_buf[2]);
168 PIGLIT_SUBTEST_ERROR(GL_INVALID_VALUE, pass, "bind negative index");
170 /* bind to an index == max */
171 glTransformFeedbackBufferBase(0, max_bind_points, xfb_buf[2]);
172 PIGLIT_SUBTEST_ERROR(GL_INVALID_VALUE, pass, "bind to index == "
173 "max_bind_points (%i)", max_bind_points);
175 valid_calls:
176 /* Set up the transform feedback buffer */
177 for (i = 0; i < 2; i++) {
178 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[i]);
179 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
180 xfb_buf_size, NULL, GL_STREAM_READ);
181 glTransformFeedbackBufferBase(0, i, xfb_buf[i]);
182 piglit_check_gl_error(GL_NO_ERROR);
185 /* Set up the query that checks the # of primitives handled */
186 glGenQueries(1, &q);
187 glBeginQuery(GL_PRIMITIVES_GENERATED, q);
188 piglit_check_gl_error(GL_NO_ERROR);
190 /* do the transform feedback */
191 glBeginTransformFeedback(GL_POINTS);
192 glBindBuffer(GL_ARRAY_BUFFER, input_buf);
193 glDrawArrays(GL_POINTS, 0, NUM_INPUTS);
194 glEndTransformFeedback();
196 glEndQuery(GL_PRIMITIVES_GENERATED);
198 /* check the number of primitives */
199 glGetQueryObjectuiv(q, GL_QUERY_RESULT, &num_prims);
200 glDeleteQueries(1, &q);
201 printf("%u primitives generated:\n", num_prims);
202 if (num_prims != NUM_INPUTS) {
203 printf("Incorrect number of prims generated.\n");
204 printf("Found %u, expected %u\n", num_prims, NUM_INPUTS);
205 pass = false;
206 test = false;
209 /* check the result */
210 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[0]);
211 v = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
212 piglit_check_gl_error(GL_NO_ERROR);
213 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[1]);
214 w = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
215 piglit_check_gl_error(GL_NO_ERROR);
217 for (i = 0; i < num_prims; i++) {
218 printf("%2d: (%2.0g, %2.0g) : ", i, v[i], w[i]);
219 if (!equal(v[i], out1_ret[i]) || !equal(w[i], out2_ret[i])) {
220 printf("NOK, expected (%2.0g, %2.0g)\n",
221 out1_ret[i], out2_ret[i]);
222 test = false;
223 } else
224 printf("OK\n");
226 PIGLIT_SUBTEST_CONDITION(test, pass, "general test");
228 piglit_present_results();
230 /* clean-up everything */
231 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[0]);
232 glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
233 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[1]);
234 glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
235 glDeleteBuffers(3, xfb_buf);
236 glDeleteBuffers(1, &input_buf);
237 glDeleteVertexArrays(1, &vao);
238 glDeleteProgram(prog);
240 return pass ? PIGLIT_PASS : PIGLIT_FAIL;