2 * Copyright © 2013 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
23 #ifndef SAMPLE_COMMON_H
24 #define SAMPLE_COMMON_H
26 #include "piglit-util-egl.h"
27 #include "piglit-util-gl.h"
28 #include "piglit-framework-gl/piglit_drm_dma_buf.h"
31 * Create a dma buffer with format 'fourcc' setting the given pixels as its
32 * content, create an EGL image against the buffer, bind it as texture and
33 * sample it using a shader program.
36 dma_buf_create_and_sample_32bpp(unsigned w
, unsigned h
,
37 int fourcc
, const unsigned char *src
);
40 egl_image_for_dma_buf_fd(struct piglit_dma_buf
*buf
, int fd
, int fourcc
, EGLImageKHR
*out_img
);
43 texture_for_egl_image(EGLImageKHR img
, GLuint
*out_tex
);
46 sample_tex(GLuint tex
, unsigned x
, unsigned y
, unsigned w
, unsigned h
);
48 #endif /* SAMPLE_COMMON_H */