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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.20
/
compiler
/
clipping
/
clip-distance-unavailable.frag
blob
51888a6b844b8c08be5350e506b27271da06ab24
1
/* [config]
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* expect_result: fail
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* glsl_version: 1.20
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* check_link: true
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* [end config]
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*
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* This test verifies that the fragment shader special variable
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* gl_ClipDistance (defined in GLSL 1.30) is not available when the
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* GLSL version is 1.20.
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*/
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#version 120
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varying float gl_ClipDistance[2];
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void main()
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{
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}