6 // This test checks how the preprocessor handles defines which has trailing spaces
8 //Define without trailing space and redefine with training spaces
18 //Define with trailing space and redefine with no training spaces
28 //Define and redefine with different number of trailing
47 //Define without trailing tab and redefine with training tab
51 //Define with trailing tab and redefine with no training tab
55 //Define with trailing space and redefine with training tab
59 //Define with trailing tab and redefine with training space
64 * Definitions with no values
67 //Define without trailing space and redefine with training spaces
77 //Define with trailing space and redefine with no training space
87 //Define and redefine with different number of trailing spaces
106 /* Some compilers generate spurious errors if a shader does not contain
107 * any code or declarations.
109 int foo(void) { return 1; }