2 * Copyright © 2016 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
27 * Verifies that with GL_INTEL_conservative_rasterization enabled, we
28 * get specified errors when using invalid modes for that extension.
31 #include "piglit-util-gl.h"
32 #include "piglit-matrix.h"
34 PIGLIT_GL_TEST_CONFIG_BEGIN
36 #if defined(PIGLIT_USE_OPENGL)
37 config
.supports_gl_core_version
= 42;
38 #elif defined(PIGLIT_USE_OPENGL_ES3)
39 config
.supports_gl_es_version
= 31;
42 PIGLIT_GL_TEST_CONFIG_END
50 void piglit_init(int argc
, char **argv
)
52 piglit_require_extension("GL_INTEL_conservative_rasterization");
54 GLuint prog
= piglit_build_simple_program(
55 #if defined(PIGLIT_USE_OPENGL)
57 #elif defined(PIGLIT_USE_OPENGL_ES3)
59 "precision highp float;\n"
61 "in vec4 piglit_vertex;\n"
64 " gl_Position = piglit_vertex;\n"
66 #if defined(PIGLIT_USE_OPENGL)
68 #elif defined(PIGLIT_USE_OPENGL_ES3)
70 "precision highp float;\n"
77 " color = vec4(1.0, 0.0, 0.0, 1.0);\n"
80 piglit_report_result(PIGLIT_FAIL
);
82 glBindFramebuffer(GL_DRAW_FRAMEBUFFER
, piglit_winsys_fbo
);
86 glGenVertexArrays(1, &vao
);
87 glBindVertexArray(vao
);
90 float vertices
[3][2] = {
95 glGenBuffers(1, &vbo
);
96 glBindBuffer(GL_ARRAY_BUFFER
, vbo
);
97 glBufferData(GL_ARRAY_BUFFER
, sizeof(vertices
), vertices
, GL_STATIC_DRAW
);
98 glVertexAttribPointer(0, 2, GL_FLOAT
, GL_FALSE
, 2 * sizeof(GLfloat
), NULL
);
99 glEnableVertexAttribArray(0);
101 glEnable(GL_CONSERVATIVE_RASTERIZATION_INTEL
);
102 #ifdef PIGLIT_USE_OPENGL
103 glPolygonMode(GL_FRONT_AND_BACK
, GL_FILL
);
105 glClear(GL_COLOR_BUFFER_BIT
);
107 glDrawArrays(GL_POINTS
, 0, 3);
108 if (!piglit_check_gl_error(GL_INVALID_OPERATION
))
109 piglit_report_result(PIGLIT_FAIL
);
111 glDrawArrays(GL_LINES
, 0, 3);
112 if (!piglit_check_gl_error(GL_INVALID_OPERATION
))
113 piglit_report_result(PIGLIT_FAIL
);
115 #ifdef PIGLIT_USE_OPENGL
116 glPolygonMode(GL_FRONT_AND_BACK
, GL_POINT
);
117 glDrawArrays(GL_LINES
, 0, 3);
118 if (!piglit_check_gl_error(GL_INVALID_OPERATION
))
119 piglit_report_result(PIGLIT_FAIL
);
121 glPolygonMode(GL_FRONT_AND_BACK
, GL_LINE
);
122 glDrawArrays(GL_LINES
, 0, 3);
123 if (!piglit_check_gl_error(GL_INVALID_OPERATION
))
124 piglit_report_result(PIGLIT_FAIL
);
127 piglit_report_result(PIGLIT_PASS
);