ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / mesa_shader_integer_functions / compiler / sample-qualifier / fs-sample-in-uniform-block-disallowed.frag
blobe35bb10014b464bac97ea776fc73759aff2586e1
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.30
4 // require_extensions: GL_MESA_shader_integer_functions
5 // [end config]
7 #version 130
8 #extension GL_MESA_shader_integer_functions: require
10 uniform things {
11         /* not allowed in uniform block */
12         sample vec4 x;
14 out vec4 out_color;
16 void main()
18         out_color = vec4(1);