ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
[piglit.git] / tests / spec / mesa_shader_integer_functions / compiler / sample-qualifier / vs-sample-out-qualifier.vert
blob166a6fd2f1835c83ab707df27046933cf1afb7f2
1 // [config]
2 // expect_result: fail
3 // glsl_version: 1.30
4 // require_extensions: GL_MESA_shader_integer_functions
5 // [end config]
7 #version 130
8 #extension GL_MESA_shader_integer_functions: require
10 in vec4 y;
11 sample out vec4 x;
13 void main()
15         x = y;
16         gl_Position = y;