arb_enhanced_layouts: change vs-to-fs to use a vec4[24] instead of vec4[32]
commit2a6a8f954dcd3f748055f28e019d2eca64635332
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 14 Aug 2020 20:31:54 +0000 (14 16:31 -0400)
committerMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 14 Aug 2020 21:35:36 +0000 (14 17:35 -0400)
tree29098445bbc8c39e2cdc7364401d5551b75b13f0
parent22d9d341dff5d655ae6c92a3fec6dbc08f62cc60
arb_enhanced_layouts: change vs-to-fs to use a vec4[24] instead of vec4[32]

32 is the number of components required by spec (3.30 - in which the value of
gl_MaxFragmentInputComponents must be >= 128), but for drivers (like zink)
which are unable to meet this requirement due to limitations beyond their
control, this shouldn't become another minmax test

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/363>
tests/spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs.shader_test