arb_blend_func_extended: Test dual src blending without second color output
Using fragment shader without second color output should not hang gpu
when dual source blending is enabled.
It hanged Intel gen8+ GPUs when discarding fragments and depth test
being enabled.
There is also a safeguard against lack of second color output in radeonsi.
v2: by Ilia Mirkin
- Set supports_gl_compat_version = 30
- Moved drawing to piglit_display
- Change drawing sequence to: clear red -> draw -> clear green
v3: by Dylan Baker
- Removed run_concurrent=False
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>