Add more structure constructor tests.
[piglit/hramrach.git] / tests / fbo / fbo-drawbuffers2-colormask.c
blob918e6115773314ed3cefbc96e87ca9745f4da3d6
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file fbo-drawbuffers2-colormask.c
30 * Tests that individual color masks per render target with
31 * EXT_draw_buffers2 works.
34 #include "piglit-util.h"
36 int piglit_width = 128;
37 int piglit_height = 128;
38 int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
40 static GLuint
41 attach_texture(int i)
43 GLuint tex;
45 glGenTextures(1, &tex);
46 glBindTexture(GL_TEXTURE_2D, tex);
47 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
48 piglit_width, piglit_height, 0,
49 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
51 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
52 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
54 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
55 GL_COLOR_ATTACHMENT0_EXT + i,
56 GL_TEXTURE_2D,
57 tex,
58 0);
59 assert(glGetError() == 0);
61 return tex;
64 enum piglit_result
65 piglit_display(void)
67 GLboolean pass = GL_TRUE;
68 GLuint tex0, tex1, fb;
69 GLenum status;
70 int x, y;
71 float white[] = {1, 1, 1, 1};
72 float green[] = {0, 1, 0, 0};
73 float blue[] = {0, 0, 1, 0};
74 const GLenum attachments[] = {
75 GL_COLOR_ATTACHMENT0_EXT,
76 GL_COLOR_ATTACHMENT1_EXT,
79 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
81 glGenFramebuffersEXT(1, &fb);
82 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
84 tex0 = attach_texture(0);
85 tex1 = attach_texture(1);
87 glDrawBuffersARB(2, attachments);
89 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
90 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
91 fprintf(stderr, "fbo incomplete (status = 0x%04x)\n", status);
92 piglit_report_result(PIGLIT_SKIP);
95 /* Clear to black */
96 glClearColor(0.0, 0.0, 0.0, 0.0);
97 glClear(GL_COLOR_BUFFER_BIT);
99 /* Mask only green in RT 0, blue in RT 1, then try to draw in white */
100 glColorMaskIndexedEXT(0, GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE);
101 glColorMaskIndexedEXT(1, GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE);
103 glColor4fv(white);
104 piglit_draw_rect(0, 0, piglit_width, piglit_height);
106 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
107 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
109 /* Draw the two textures to halves of the window. */
110 glEnable(GL_TEXTURE_2D);
111 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
112 glBindTexture(GL_TEXTURE_2D, tex0);
113 piglit_draw_rect_tex(0, 0,
114 piglit_width / 2, piglit_height,
115 0, 0, 1, 1);
116 glBindTexture(GL_TEXTURE_2D, tex1);
117 piglit_draw_rect_tex(piglit_width / 2, 0,
118 piglit_width, piglit_height,
119 0, 0, 1, 1);
120 glDisable(GL_TEXTURE_2D);
121 glDeleteTextures(1, &tex0);
122 glDeleteTextures(1, &tex1);
123 glDeleteFramebuffersEXT(1, &fb);
125 for (y = 0; y < piglit_height; y++) {
126 for (x = 0; x < piglit_width; x++) {
127 float *expected;
128 if (x < piglit_width / 2)
129 expected = green;
130 else
131 expected = blue;
133 pass = pass && piglit_probe_pixel_rgb(x, y, expected);
137 glutSwapBuffers();
139 return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE;
142 void
143 piglit_init(int argc, char **argv)
145 GLint num;
147 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
149 piglit_require_extension("GL_EXT_framebuffer_object");
150 piglit_require_extension("GL_ARB_draw_buffers");
151 piglit_require_extension("GL_EXT_draw_buffers2");
153 glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &num);
154 if (num < 2)
155 piglit_report_result(PIGLIT_SKIP);