Add more structure constructor tests.
[piglit/hramrach.git] / tests / fbo / fbo-nostencil-test.c
bloba54889727e63814118bb401c1b5910bd808fe6b6
1 /*
2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file fbo-nostencil-test.c
30 * Tests that when the FBO has no stencil buffer, the stencil test always
31 * succeeds regardless of stencil funcs.
34 #include "piglit-util.h"
36 int piglit_width = 128;
37 int piglit_height = 128;
38 int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
40 enum piglit_result
41 piglit_display(void)
43 GLboolean pass = GL_TRUE;
44 GLuint tex, fb;
45 GLenum status;
46 int x, y;
47 float green[] = {0, 1, 0, 0};
49 glGenTextures(1, &tex);
50 glBindTexture(GL_TEXTURE_2D, tex);
51 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
52 piglit_width, piglit_height, 0,
53 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
55 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
56 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
58 glGenFramebuffersEXT(1, &fb);
59 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
60 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
61 GL_COLOR_ATTACHMENT0_EXT,
62 GL_TEXTURE_2D,
63 tex,
64 0);
65 assert(glGetError() == 0);
67 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
68 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
69 fprintf(stderr, "fbo incomplete (status = 0x%04x)\n", status);
70 piglit_report_result(PIGLIT_SKIP);
73 glClearColor(1.0, 0.0, 0.0, 0.0);
74 glClear(GL_COLOR_BUFFER_BIT);
75 glEnable(GL_STENCIL_TEST);
76 glStencilFunc(GL_NEVER, 0xd0, 0xff);
77 glColor4fv(green);
78 piglit_draw_rect(0, 0, piglit_width, piglit_height);
80 for (y = 0; y < piglit_height; y++) {
81 for (x = 0; x < piglit_width; x++) {
82 pass = pass && piglit_probe_pixel_rgb(x, y, green);
86 glDisable(GL_STENCIL_TEST);
87 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
88 glEnable(GL_TEXTURE_2D);
89 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
90 piglit_draw_rect_tex(0, 0, piglit_width, piglit_height,
91 0, 0, 1, 1);
92 glDisable(GL_TEXTURE_2D);
94 glutSwapBuffers();
96 return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE;
99 void
100 piglit_init(int argc, char **argv)
102 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
104 piglit_require_extension("GL_EXT_framebuffer_object");