Add more structure constructor tests.
[piglit/hramrach.git] / tests / general / pbo-teximage-tiling.c
blob639b26618dfafbc6e86e64621b4405de81fe9740
1 /*
2 * Copyright © 2009,2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file pbo-teximage-tiling.c
30 * Tests that using a PBO as the unpack buffer for glTexImage works correctly
31 * when the stride is conveniently chosen to match what a tiled texture would
32 * be on Intel.
35 #include "piglit-util.h"
37 int piglit_width = 100, piglit_height = 100;
38 int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
40 enum piglit_result
41 piglit_display(void)
43 GLboolean pass = GL_TRUE;
44 static float red[] = {1.0, 0.0, 0.0, 0.0};
45 static float green[] = {0.0, 1.0, 0.0, 0.0};
46 static float blue[] = {0.0, 0.0, 1.0, 0.0};
47 static float white[] = {1.0, 1.0, 1.0, 0.0};
48 uint32_t red_packed = 0x00ff0000;
49 uint32_t green_packed = 0x0000ff00;
50 uint32_t blue_packed = 0x000000ff;
51 uint32_t white_packed = 0x00ffffff;
52 uint32_t *pixels;
53 GLuint pbo, tex;
55 glClearColor(0.5, 0.5, 0.5, 0.0);
56 glClear(GL_COLOR_BUFFER_BIT);
58 glGenBuffersARB(1, &pbo);
59 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, pbo);
60 glBufferDataARB(GL_PIXEL_UNPACK_BUFFER, 128 * 2 * sizeof(uint32_t),
61 NULL, GL_STREAM_DRAW_ARB);
62 glPixelStorei(GL_UNPACK_ROW_LENGTH, 128);
64 pixels = glMapBufferARB(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY_ARB);
65 pixels[0] = red_packed;
66 pixels[1] = green_packed;
67 pixels[128] = blue_packed;
68 pixels[129] = white_packed;
69 glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER);
71 glGenTextures(1, &tex);
72 glBindTexture(GL_TEXTURE_2D, tex);
73 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
74 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
75 glTexImage2D(GL_TEXTURE_2D, 0,
76 GL_RGBA,
77 2, 2, 0,
78 GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0);
79 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0);
80 glDeleteBuffersARB(1, &pbo);
82 glEnable(GL_TEXTURE_2D);
83 glBegin(GL_TRIANGLE_FAN);
84 glTexCoord2f(0.0, 0.0); glVertex2f(10, 10);
85 glTexCoord2f(1.0, 0.0); glVertex2f(20, 10);
86 glTexCoord2f(1.0, 1.0); glVertex2f(20, 20);
87 glTexCoord2f(0.0, 1.0); glVertex2f(10, 20);
88 glEnd();
90 glDeleteTextures(1, &tex);
92 pass &= piglit_probe_pixel_rgb(12, 12, red);
93 pass &= piglit_probe_pixel_rgb(18, 12, green);
94 pass &= piglit_probe_pixel_rgb(12, 18, blue);
95 pass &= piglit_probe_pixel_rgb(18, 18, white);
97 glutSwapBuffers();
99 return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE;
103 static void reshape(int width, int height)
105 piglit_width = width;
106 piglit_height = height;
108 piglit_ortho_projection(width, height, GL_FALSE);
111 void
112 piglit_init(int argc, char **argv)
114 reshape(piglit_width, piglit_height);
115 piglit_require_extension("GL_ARB_pixel_buffer_object");
116 glewInit();