Add more structure constructor tests.
[piglit/hramrach.git] / tests / general / scissor-stencil-clear.c
blobaa96ee71178c70fe9c5f34bdeee5a3b57dad3f61
1 /*
2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file scissor-stencil-clear.c
30 * Tests that glScissor properly affects glClear of the stencil buffer.
33 #include "piglit-util.h"
35 int piglit_width = 100, piglit_height = 100;
36 int piglit_window_mode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL;
38 enum piglit_result
39 piglit_display(void)
41 GLboolean pass = GL_TRUE;
42 int x, y;
43 static float red[] = {1.0, 0.0, 0.0, 0.0};
44 static float green[] = {0.0, 1.0, 0.0, 0.0};
45 static float blue[] = {0.0, 0.0, 1.0, 0.0};
47 /* whole window gray -- none should be visible */
48 glClearColor(0.5, 0.5, 0.5, 0.0);
49 glClear(GL_COLOR_BUFFER_BIT);
51 /* Clear stencil to 0, which will be drawn green */
52 glClearStencil(0);
53 glClear(GL_STENCIL_BUFFER_BIT);
55 /* quad at 10, 10 that will be drawn blue. */
56 glEnable(GL_SCISSOR_TEST);
57 glScissor(10, 10, 10, 10);
58 glClearStencil(1);
59 glClear(GL_STENCIL_BUFFER_BIT);
61 /* 0-sized quad at 10, 30 that shouldn't be drawn (red) */
62 glScissor(10, 30, 0, 0);
63 glClearStencil(2);
64 glClear(GL_STENCIL_BUFFER_BIT);
66 glDisable(GL_SCISSOR_TEST);
67 glEnable(GL_STENCIL_TEST);
68 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
70 /* First quad -- stencil == 0 gets green */
71 glStencilFunc(GL_EQUAL, 0, ~0);
72 glColor4fv(green);
73 piglit_draw_rect(0, 0, piglit_width, piglit_height);
75 /* Second quad -- stencil == 1 gets blue */
76 glStencilFunc(GL_EQUAL, 1, ~0);
77 glColor4fv(blue);
78 piglit_draw_rect(0, 0, piglit_width, piglit_height);
80 /* Last quad -- stencil == 2 gets red (shouldn't occur!) */
81 glStencilFunc(GL_EQUAL, 2, ~0);
82 glColor4fv(red);
83 piglit_draw_rect(0, 0, piglit_width, piglit_height);
85 for (y = 0; y < piglit_height; y++) {
86 for (x = 0; x < piglit_width; x++) {
87 float *expected;
89 if (x >= 10 && x < 20 && y >= 10 && y < 20)
90 expected = blue;
91 else
92 expected = green;
94 pass &= piglit_probe_pixel_rgb(x, y, expected);
98 glutSwapBuffers();
100 return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE;
104 static void reshape(int width, int height)
106 piglit_width = width;
107 piglit_height = height;
109 piglit_ortho_projection(width, height, GL_FALSE);
112 void
113 piglit_init(int argc, char **argv)
115 reshape(piglit_width, piglit_height);