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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
glslparsertest
/
shaders
/
ParseTest4.frag
blob
7cff1918fb0c976e6d304ae6c90bb998dd65a6fa
1
void main()
2
{
3
const vec4 v = vec2(2.0, 3.0);
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gl_FragColor = v;
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}