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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
glslparsertest
/
shaders
/
array9.frag
blob
4647e8f3ab27950484085cbaef8a409cb4e1d049
1
void main()
\r
2
{
\r
3
vec2 array[2];
\r
4
array.xy; // arrays cannot directly be swizzled, however, an element of array can be swizzled
\r
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}
\r