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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
glslparsertest
/
shaders
/
version3.V110.frag
blob
8ec37b7e9ea256803747afe40a54c0e6b1298797
1
/* This is a comment*/ int i; // This is a global decl
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#version 110 // error #version should be the first statement in the program
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void main()
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{
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gl_FragColor = vec4(1);
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}