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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
shaders
/
glsl-fs-if-less-equal.shader_test
blob
0f181bc55f18a8d789cc64b5a58d400cfbbfa28c
1
[require]
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GL >= 2.0
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GLSL >= 1.10
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[vertex shader file]
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glsl-mvp.vert
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[fragment shader]
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void main()
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{
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if (gl_FragCoord.x <= 20.0)
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gl_FragColor = vec4(1.0, 0.0, 0.0, 0.0);
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else
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gl_FragColor = vec4(0.0, 1.0, 0.0, 0.0);
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}
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[test]
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ortho
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clear color 0.5 0.5 0.5 0.5
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clear
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draw rect 10 10 10 10
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draw rect 30 10 10 10
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probe rgb 15 15 1.0 0.0 0.0
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probe rgb 35 15 0.0 1.0 0.0