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Add more structure constructor tests.
[piglit/hramrach.git]
/
tests
/
shaders
/
glsl-fs-sqrt-zero.frag
blob
29c2ca0f81a78b0ce30abde9446524b9260584a6
1
void main()
2
{
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gl_FragColor = vec4(sqrt(0.0) + 0.75);
4
}