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25 * \file glsl-link-initializer-04.c
26 * Test non-conflicting variable initializers.
28 * Each of the 2 shaders involved in this test have a global variable called
29 * \c global_variable. Each has the same initializer for the variable. The
30 * test verifies that linking the shaders together is successful.
32 * \author Ian Romanick
35 #include "piglit-util.h"
37 int piglit_width
= 100, piglit_height
= 100;
38 int piglit_window_mode
= GLUT_RGB
| GLUT_DOUBLE
;
43 return PIGLIT_FAILURE
;
46 void piglit_init(int argc
, char **argv
)
52 if (!GLEW_VERSION_2_0
) {
53 printf("Requires OpenGL 2.0\n");
54 piglit_report_result(PIGLIT_SKIP
);
58 piglit_compile_shader(GL_VERTEX_SHADER
,
59 "shaders/glsl-link-initializer-04a.vert");
61 piglit_compile_shader(GL_VERTEX_SHADER
,
62 "shaders/glsl-link-initializer-04b.vert");
63 prog
= glCreateProgram();
64 glAttachShader(prog
, vert
[0]);
65 glAttachShader(prog
, vert
[1]);
68 ok
= piglit_link_check_status(prog
);
69 piglit_report_result(ok
? PIGLIT_SUCCESS
: PIGLIT_FAILURE
);