Fix for bug #6758: material nodes were not working correct with
commit8933f8ec4ab9426d4b641327359b3b9127063bf7
authorDiego Hernan Borghetti <bdiego@gmail.com>
Tue, 18 Mar 2008 15:20:49 +0000 (18 12:20 -0300)
committerDiego Hernan Borghetti <bdiego@gmail.com>
Tue, 18 Mar 2008 15:20:49 +0000 (18 12:20 -0300)
treea9f2ab5e39c63e4ed7904828801eb56526cffd9b
parent437edcb2cdf4b44f072cb8762d7ce113392c9010
Fix for bug #6758: material nodes were not working correct with
ray mirror and transparency, was using the same stack for all
recursion depths, now creates new stacks as needed.

Fix for bug #8592: crash saving non-float image as 16bit tiff.

Author: Brecht Van Lommel
SVN revision: 14159
Date: 2008-03-17 17:57:16 -0300 (Mon, 17 Mar 2008)
source/blender/blenkernel/intern/node.c
source/blender/imbuf/intern/tiff.c
source/blender/makesdna/DNA_node_types.h