2 * Copyright (C) 2011, 2012 glevand <geoffrey.levand@mail.ru>
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer,
10 * without modification, immediately at the beginning of the file.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 #include <sys/types.h>
38 #include <sys/ioctl.h>
41 #include <sys/consio.h>
45 #include "ps3gpu_ctl.h"
46 #include "ps3gpu_mth.h"
47 #include "reset_gpu_state.h"
56 main(int argc
, char **argv
)
58 struct ps3gpu_ctl_context_allocate context_allocate
;
59 struct ps3gpu_ctl_context_free context_free
;
61 volatile uint32_t *control
;
62 volatile uint8_t *driver_info
;
63 uint32_t *fifo
, *reset_gpu
, *db
[2], *zb
, *fp
, *verts
;
64 unsigned long fifo_handle
, reset_gpu_handle
, db_handle
[2], zb_handle
, fp_handle
, verts_handle
;
65 unsigned int fifo_gaddr
, reset_gpu_gaddr
, db_gaddr
[2], zb_gaddr
, fp_gaddr
, verts_gaddr
;
71 fd
= open(PS3GPU_DEV_PATH
, O_RDWR
);
77 /* Create GPU context */
79 context_allocate
.vram_size
= 64; /* MB */
81 err
= ioctl(fd
, PS3GPU_CTL_CONTEXT_ALLOCATE
, &context_allocate
);
87 context_id
= context_allocate
.context_id
;
89 printf("context id %d\n", context_id
);
90 printf("control handle 0x%lx size %d\n",
91 context_allocate
.control_handle
, context_allocate
.control_size
);
92 printf("driver_info handle 0x%lx size %d\n",
93 context_allocate
.driver_info_handle
, context_allocate
.driver_info_size
);
95 /* Map control registers */
97 control
= mmap(NULL
, context_allocate
.control_size
,
98 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, context_allocate
.control_handle
);
99 if (control
== (void *) MAP_FAILED
) {
104 /* Map driver info */
106 driver_info
= mmap(NULL
, context_allocate
.driver_info_size
,
107 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, context_allocate
.driver_info_handle
);
108 if (driver_info
== (void *) MAP_FAILED
) {
113 printf("channel id %d\n", get_channel_id(driver_info
));
117 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_GART
,
118 64 * 1024, 12, &fifo_handle
, &fifo_gaddr
, (void **) &fifo
);
120 perror("memory_allocate");
124 printf("FIFO handle 0x%lx gpu addr 0x%08x\n",
125 fifo_handle
, fifo_gaddr
);
129 err
= setup_control(fd
, context_id
, fifo_handle
, fifo_handle
, 0xdeadbabe);
131 perror("setup_control");
135 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
136 control
[0x10], control
[0x11], control
[0x12]);
138 /* Allocate FIFO for resetting GPU state */
140 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_GART
,
141 4 * 1024, 12, &reset_gpu_handle
, &reset_gpu_gaddr
, (void **) &reset_gpu
);
143 perror("memory_allocate");
147 printf("reset GPU state handle 0x%lx gpu addr 0x%08x\n",
148 reset_gpu_handle
, reset_gpu_gaddr
);
150 memcpy(reset_gpu
, reset_gpu_state_3d
, reset_gpu_state_3d_size
);
154 fifo
[0] = PS3GPU_MTH_HDR(0, 0, reset_gpu_gaddr
| PS3GPU_MTH_ADDR_CALL
);
155 fifo
[1] = PS3GPU_MTH_HDR(1, 0, PS3GPU_MTH_ADDR_REF
);
156 fifo
[2] = 0xcafef00d;
158 control
[0x10] = fifo_gaddr
+ 3 * sizeof(uint32_t);
160 err
= wait_fifo_idle(control
);
162 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
163 control
[0x10], control
[0x11], control
[0x12]);
164 dump_fifo(stderr
, fifo
, 0x400);
168 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
169 control
[0x10], control
[0x11], control
[0x12]);
171 /* Allocate display buffers */
173 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
174 ROUNDUP(DISPLAY_HEIGHT
* DISPLAY_PITCH
, 4 * 1024), 12,
175 &db_handle
[0], &db_gaddr
[0], (void **) &db
[0]);
177 perror("memory_allocate");
181 printf("DB0 handle 0x%lx gpu addr 0x%08x\n",
182 db_handle
[0], db_gaddr
[0]);
184 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
185 ROUNDUP(DISPLAY_HEIGHT
* DISPLAY_PITCH
, 4 * 1024), 12,
186 &db_handle
[1], &db_gaddr
[1], (void **) &db
[1]);
188 perror("memory_allocate");
192 printf("DB1 handle 0x%lx gpu addr 0x%08x\n",
193 db_handle
[1], db_gaddr
[1]);
195 /* Allocate depth buffer */
197 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
198 ROUNDUP(DISPLAY_HEIGHT
* DISPLAY_PITCH
, 4 * 1024), 12,
199 &zb_handle
, &zb_gaddr
, (void **) &zb
);
201 perror("memory_allocate");
205 printf("ZB handle 0x%lx gpu addr 0x%08x\n",
206 zb_handle
, zb_gaddr
);
208 /* Allocate fragment program */
210 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
211 4 * 1024, 12, &fp_handle
, &fp_gaddr
, (void **) &fp
);
213 perror("memory_allocate");
217 printf("FP handle 0x%lx gpu addr 0x%08x\n",
218 fp_handle
, fp_gaddr
);
220 /* Allocate vertices */
222 err
= memory_allocate(fd
, context_id
, PS3GPU_CTL_MEMORY_TYPE_VIDEO
,
223 4 * 1024, 12, &verts_handle
, &verts_gaddr
, (void **) &verts
);
225 perror("memory_allocate");
229 printf("VERTS handle 0x%lx gpu addr 0x%08x\n",
230 verts_handle
, verts_gaddr
);
232 /* Set display buffers */
234 err
= display_buffer_set(fd
, context_id
, 0, DISPLAY_WIDTH
, DISPLAY_HEIGHT
,
235 DISPLAY_PITCH
, db_handle
[0]);
237 perror("display_buffer_set");
241 err
= display_buffer_set(fd
, context_id
, 1, DISPLAY_WIDTH
, DISPLAY_HEIGHT
,
242 DISPLAY_PITCH
, db_handle
[1]);
244 perror("display_buffer_set");
248 const struct surface_desc surf_desc
[] = {
249 /* display buffer 0 */
251 .sd_color_loc
= { 0xfeed0000, 0xfeed0000, 0xfeed0000, 0xfeed0000 },
252 .sd_color_off
= { db_gaddr
[0], 0, 0, 0 },
253 .sd_color_pitch
= { DISPLAY_PITCH
, 64, 64, 64 },
255 .sd_color_target
= 0x1,
256 .sd_depth_loc
= 0xfeed0000,
257 .sd_depth_off
= zb_gaddr
,
258 .sd_depth_pitch
= DISPLAY_PITCH
,
262 .sd_w
= DISPLAY_WIDTH
,
263 .sd_h
= DISPLAY_HEIGHT
,
265 /* display buffer 1 */
267 .sd_color_loc
= { 0xfeed0000, 0xfeed0000, 0xfeed0000, 0xfeed0000 },
268 .sd_color_off
= { db_gaddr
[1], 0, 0, 0 },
269 .sd_color_pitch
= { DISPLAY_PITCH
, 64, 64, 64 },
271 .sd_color_target
= 0x1,
272 .sd_depth_loc
= 0xfeed0000,
273 .sd_depth_off
= zb_gaddr
,
274 .sd_depth_pitch
= DISPLAY_PITCH
,
278 .sd_w
= DISPLAY_WIDTH
,
279 .sd_h
= DISPLAY_HEIGHT
,
283 const uint32_t clear_color
[] = {
288 const float vp_offset
[] = { DISPLAY_WIDTH
* 0.5f
, DISPLAY_HEIGHT
* 0.5f
, 0.5f
, 0.0f
};
289 const float vp_scale
[] = { DISPLAY_WIDTH
* 0.5f
, DISPLAY_HEIGHT
* 0.5f
, 0.5f
, 0.0f
};
291 const uint32_t vertex_prg
[] = {
293 0x401f9c6c, 0x0040000d, 0x8106c083, 0x6041ff80,
295 0x401f9c6c, 0x0040030d, 0x8106c083, 0x6041ff85,
298 uint32_t frag_prg
[] = {
300 0x3e010100, 0xc8011c9d, 0xc8000001, 0xc8003fe1,
309 * (-0.5, 0.5) /________\ (0.5, 0.5)
313 const struct vertex triangle_verts
[] = {
314 { 0.0f
, -0.5f
, -1.0f
, 0xff0000ff },
315 { -0.5f
, 0.5f
, -1.0f
, 0x00ff00ff },
316 { 0.5f
, 0.5f
, -1.0f
, 0x0000ffff },
319 err
= setup_control(fd
, context_id
, fifo_handle
, fifo_handle
, 0xdeadbabe);
321 perror("setup_control");
325 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
326 control
[0x10], control
[0x11], control
[0x12]);
328 /* Transfer fragment program to VRAM */
330 err
+= transfer_inline(fifo
+ err
, 0xfeed0000, fp_gaddr
,
331 frag_prg
, ARRAY_SIZE(frag_prg
));
333 /* Transfer vertices to VRAM */
335 err
+= transfer_inline(fifo
+ err
, 0xfeed0000, verts_gaddr
,
336 (uint32_t *) triangle_verts
, sizeof(triangle_verts
) / sizeof(uint32_t));
338 control
[0x10] = fifo_gaddr
+ err
* sizeof(uint32_t);
340 err
= wait_fifo_idle(control
);
342 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
343 control
[0x10], control
[0x11], control
[0x12]);
344 dump_fifo(stderr
, fifo
, 0x400);
348 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
349 control
[0x10], control
[0x11], control
[0x12]);
351 for (i
= 0; i
< ARRAY_SIZE(surf_desc
); i
++) {
352 err
= setup_control(fd
, context_id
, fifo_handle
, fifo_handle
, 0xdeadbabe);
354 perror("setup_control");
358 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
359 control
[0x10], control
[0x11], control
[0x12]);
361 err
+= set_surface(fifo
+ err
, &surf_desc
[i
]);
362 err
+= set_depth_mask(fifo
+ err
, 0x00000000);
363 err
+= set_color_mask(fifo
+ err
, 0x01010101);
364 err
+= set_color_mask_mrt(fifo
+ err
, 0x00000000);
365 err
+= set_clear_color(fifo
+ err
, clear_color
[i
]);
366 err
+= set_scissor(fifo
+ err
, 0, 0, 4095, 4095);
367 err
+= clear_surface(fifo
+ err
, 0x000000f1);
369 err
+= set_viewport(fifo
+ err
, 0, 0, DISPLAY_WIDTH
, DISPLAY_HEIGHT
,
370 0.0f
, 1.0f
, vp_offset
, vp_scale
);
372 /* Set vertex shader */
374 err
+= load_vertex_prg(fifo
+ err
, 0, vertex_prg
, ARRAY_SIZE(vertex_prg
) / 4);
375 err
+= set_vertex_prg_start_slot(fifo
+ err
, 0);
376 err
+= set_vertex_prg_reg_count(fifo
+ err
, 1);
377 err
+= set_vertex_attr_inmask(fifo
+ err
, (1 << 3) | (1 << 0));
378 err
+= set_vertex_attr_outmask(fifo
+ err
, (1 << 2) | (1 << 0));
380 /* Set fragment shader */
382 err
+= set_frag_prg(fifo
+ err
, 0x1, fp_gaddr
);
383 err
+= frag_prg_ctrl(fifo
+ err
, 2, 0, 0, 0, 0);
385 err
+= set_front_poly_mode(fifo
+ err
, 0x1b02);
386 err
+= set_shade_mode(fifo
+ err
, 0x1d01);
388 /* register 0 - position */
389 err
+= set_vertex_data_arr(fifo
+ err
, 0, 0, sizeof(struct vertex
),
390 3, 2, 0x0, verts_gaddr
+ offsetof(struct vertex
, x
));
391 /* register 3 - color */
392 err
+= set_vertex_data_arr(fifo
+ err
, 3, 0, sizeof(struct vertex
),
393 4, 4, 0x0, verts_gaddr
+ offsetof(struct vertex
, rgba
));
395 err
+= draw_arrays(fifo
+ err
, 0x5, 0, ARRAY_SIZE(triangle_verts
));
397 err
+= flip_display_buffer(fifo
+ err
, get_channel_id(driver_info
), i
, 0);
400 * Label with index 0 (head 0) is set by LV1 to 0x00000000 when flip is complete.
401 * Let GPU wait for it.
404 err
+= wait_label(fifo
+ err
, 0, 0x00000000);
406 control
[0x10] = fifo_gaddr
+ err
* sizeof(uint32_t);
408 err
= wait_fifo_idle(control
);
410 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
411 control
[0x10], control
[0x11], control
[0x12]);
412 dump_fifo(stderr
, fifo
, 0x400);
416 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
417 control
[0x10], control
[0x11], control
[0x12]);
422 save_image("image.argb", (const char *) db
[0], DISPLAY_PITCH
* DISPLAY_HEIGHT
);
424 /* Destroy GPU context */
426 context_free
.context_id
= context_id
;
428 err
= ioctl(fd
, PS3GPU_CTL_CONTEXT_FREE
, &context_free
);
439 /* Restore console */
441 ioctl(0, SW_TEXT_80x25
, NULL
);