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[ps3freebsd_ps3gpu_test.git] / gart_dma.c
blob7816207874df5a52b0eea1022a2e187ada569b7e
1 /*-
2 * Copyright (C) 2011, 2012 glevand <geoffrey.levand@mail.ru>
3 * All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer,
10 * without modification, immediately at the beginning of the file.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 * $FreeBSD$
29 #include <stdio.h>
30 #include <stdlib.h>
31 #include <stdint.h>
32 #include <string.h>
34 #include <sys/types.h>
35 #include <sys/stat.h>
36 #include <sys/uio.h>
37 #include <sys/ioctl.h>
38 #include <sys/mman.h>
39 #include <sys/fbio.h>
40 #include <sys/consio.h>
41 #include <fcntl.h>
42 #include <unistd.h>
44 #include "ps3gpu_ctl.h"
45 #include "ps3gpu_mth.h"
46 #include "reset_gpu_state.h"
47 #include "util.h"
49 int
50 main(int argc, char **argv)
52 struct ps3gpu_ctl_context_allocate context_allocate;
53 struct ps3gpu_ctl_context_free context_free;
54 int context_id;
55 volatile uint32_t *control;
56 uint32_t *fifo, *reset_gpu, *vram, *gart;
57 unsigned long fifo_handle, reset_gpu_handle, vram_handle, gart_handle;
58 unsigned int fifo_gaddr, reset_gpu_gaddr, vram_gaddr, gart_gaddr;
59 int fd = -1;
60 int x, y;
61 int w, h;
62 int err;
64 /* Open GPU device */
66 fd = open(PS3GPU_DEV_PATH, O_RDWR);
67 if (fd < 0) {
68 perror("open");
69 goto done;
72 /* Create GPU context */
74 context_allocate.vram_size = 64; /* MB */
76 err = ioctl(fd, PS3GPU_CTL_CONTEXT_ALLOCATE, &context_allocate);
77 if (err < 0) {
78 perror("ioctl");
79 goto done;
82 context_id = context_allocate.context_id;
84 printf("context id %d\n", context_id);
85 printf("control handle 0x%lx size %d\n",
86 context_allocate.control_handle, context_allocate.control_size);
88 /* Map control registers */
90 control = mmap(NULL, context_allocate.control_size,
91 PROT_READ | PROT_WRITE, MAP_SHARED, fd, context_allocate.control_handle);
92 if (control == (void *) MAP_FAILED) {
93 perror("mmap");
94 goto done;
97 /* Allocate FIFO */
99 err = memory_allocate(fd, context_id, PS3GPU_CTL_MEMORY_TYPE_GART,
100 64 * 1024, 12, &fifo_handle, &fifo_gaddr, (void **) &fifo);
101 if (err < 0) {
102 perror("memory_allocate");
103 goto done;
106 printf("FIFO handle 0x%lx gpu addr 0x%08x\n",
107 fifo_handle, fifo_gaddr);
109 /* Setup FIFO */
111 err = setup_control(fd, context_id, fifo_handle, fifo_handle, 0xdeadbabe);
112 if (err < 0) {
113 perror("setup_control");
114 goto done;
117 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
118 control[0x10], control[0x11], control[0x12]);
120 /* Allocate FIFO for resetting GPU state */
122 err = memory_allocate(fd, context_id, PS3GPU_CTL_MEMORY_TYPE_GART,
123 4 * 1024, 12, &reset_gpu_handle, &reset_gpu_gaddr, (void **) &reset_gpu);
124 if (err < 0) {
125 perror("memory_allocate");
126 goto done;
129 printf("reset GPU state handle 0x%lx gpu addr 0x%08x\n",
130 reset_gpu_handle, reset_gpu_gaddr);
132 memcpy(reset_gpu, reset_gpu_state, reset_gpu_state_size);
134 /* Kick FIFO */
136 fifo[0] = PS3GPU_MTH_HDR(0, 0, reset_gpu_gaddr | PS3GPU_MTH_ADDR_CALL);
137 fifo[1] = PS3GPU_MTH_HDR(1, 0, PS3GPU_MTH_ADDR_REF);
138 fifo[2] = 0xcafef00d;
140 control[0x10] = fifo_gaddr + 3 * sizeof(uint32_t);
142 err = wait_fifo_idle(control);
143 if (err < 0) {
144 fprintf(stderr, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
145 control[0x10], control[0x11], control[0x12]);
146 dump_fifo(stderr, fifo, 0x400);
147 goto done;
150 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
151 control[0x10], control[0x11], control[0x12]);
153 /* Allocate VRAM */
155 err = memory_allocate(fd, context_id, PS3GPU_CTL_MEMORY_TYPE_VIDEO,
156 ROUNDUP(DISPLAY_HEIGHT * DISPLAY_PITCH, 4 * 1024), 12,
157 &vram_handle, &vram_gaddr, (void **) &vram);
158 if (err < 0) {
159 perror("memory_allocate");
160 goto done;
163 printf("VRAM handle 0x%lx gpu addr 0x%08x\n",
164 vram_handle, vram_gaddr);
166 memset32(vram, 0xff404040, DISPLAY_HEIGHT * DISPLAY_WIDTH);
168 /* Flip */
170 err = flip(fd, context_id, PS3GPU_CTL_HEAD_A, vram_handle);
171 if (err < 0) {
172 perror("flip");
173 goto done;
176 err = flip(fd, context_id, PS3GPU_CTL_HEAD_B, vram_handle);
177 if (err < 0) {
178 perror("flip");
179 goto done;
182 usleep(2000000);
184 /* Allocate GART */
186 err = memory_allocate(fd, context_id, PS3GPU_CTL_MEMORY_TYPE_GART,
187 1024 * 1024, 12, &gart_handle, &gart_gaddr, (void **) &gart);
188 if (err < 0) {
189 perror("memory_allocate");
190 goto done;
193 printf("GART handle 0x%lx gpu addr 0x%08x\n",
194 gart_handle, gart_gaddr);
196 /* Test RSX DMA */
198 w = 200;
199 h = 200;
201 for (y = 0; y < h; y++) {
202 for (x = 0; x < w; x++) {
203 if (y < (h / 2))
204 gart[y * w + x] = 0xff00ff00;
205 else
206 gart[y * w + x] = 0xffffff00;
210 err = setup_control(fd, context_id, fifo_handle, fifo_handle, 0xdeadbabe);
211 if (err < 0) {
212 perror("setup_control");
213 goto done;
216 x = 200;
217 y = 800;
219 err = transfer_data(fifo, 0xfeed0001, 0xfeed0000,
220 vram_gaddr + y * DISPLAY_PITCH + x * DISPLAY_BPP, DISPLAY_PITCH,
221 gart_gaddr + 0, w * DISPLAY_BPP,
222 w * DISPLAY_BPP, h);
224 x = 800;
225 y = 800;
227 err += transfer_data(fifo + err, 0xfeed0001, 0xfeed0000,
228 vram_gaddr + y * DISPLAY_PITCH + x * DISPLAY_BPP, DISPLAY_PITCH,
229 gart_gaddr + 0, w * DISPLAY_BPP,
230 w * DISPLAY_BPP, h);
232 control[0x10] = fifo_gaddr + err * sizeof(uint32_t);
234 err = wait_fifo_idle(control);
235 if (err < 0) {
236 fprintf(stderr, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
237 control[0x10], control[0x11], control[0x12]);
238 dump_fifo(stderr, fifo, 0x400);
239 goto done;
242 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
243 control[0x10], control[0x11], control[0x12]);
245 save_image("image.argb", (const char *) vram, DISPLAY_PITCH * DISPLAY_HEIGHT);
247 /* Destroy GPU context */
249 context_free.context_id = context_id;
251 err = ioctl(fd, PS3GPU_CTL_CONTEXT_FREE, &context_free);
252 if (err < 0) {
253 perror("ioctl");
254 goto done;
257 done:
259 if (fd >= 0)
260 close(fd);
262 /* Restore console */
264 ioctl(0, SW_TEXT_80x25, NULL);
266 exit(0);