rename vertex_array to vertex_buffer
[ps3freebsd_ps3gpu_test.git] / ps3gpu_mth.h
blobb567d1083d0049e45fdefef06538cd2ec40a624b
1 /*-
2 * Copyright (C) 2011 glevand <geoffrey.levand@mail.ru>
3 * All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer,
10 * without modification, immediately at the beginning of the file.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 * $FreeBSD$
29 #ifndef _PS3GPU_MTH_H
30 #define _PS3GPU_MTH_H
32 #define PS3GPU_MTH_HDR(_ds, _sch, _ma) (((_ds) << 18) | ((_sch) << 13) | (_ma))
34 #define PS3GPU_MTH_ADDR_NOP 0x00000000
36 #define PS3GPU_MTH_ADDR_CALL 0x00000002
37 #define PS3GPU_MTH_ADDR_RET 0x00020000
38 #define PS3GPU_MTH_ADDR_JMP 0x20000000
40 #define PS3GPU_MTH_ADDR_REF 0x00000050
42 #define PS3GPU_MTH_ADDR_COLOR_MASK 0x00000324
43 #define PS3GPU_MTH_ADDR_COLOR_MASK_MRT 0x00000370
45 #define PS3GPU_MTH_ADDR_SCISSOR 0x000008c0
47 #define PS3GPU_MTH_ADDR_DEPTH_MASK 0x00000a70
49 #define PS3GPU_MTH_ADDR_CLEAR_COLOR 0x00001d90
51 #endif /* _PS3GPU_MTH_H */