2 * Copyright (C) 2011, 2012 glevand <geoffrey.levand@mail.ru>
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer,
10 * without modification, immediately at the beginning of the file.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 #include <sys/types.h>
37 #include <sys/ioctl.h>
40 #include <sys/consio.h>
44 #include "ps3gpu_ctl.h"
45 #include "ps3gpu_mth.h"
46 #include "reset_gpu_state.h"
50 main(int argc
, char **argv
)
52 struct ps3gpu_ctl_context_allocate context_allocate
;
53 struct ps3gpu_ctl_context_free context_free
;
54 struct ps3gpu_ctl_memory_allocate memory_allocate
;
55 struct ps3gpu_ctl_setup_control setup_control
;
56 struct ps3gpu_ctl_flip flip
;
58 volatile uint32_t *control
;
59 uint32_t *fifo
, *reset_gpu
, *vram
;
60 unsigned long fifo_handle
, vram_handle
;
61 unsigned int fifo_gaddr
, reset_gpu_gaddr
, vram_gaddr
;
64 int x1
, y1
, x2
, y2
, w
, h
;
69 fd
= open(PS3GPU_DEV_PATH
, O_RDWR
);
75 /* Create GPU context */
77 context_allocate
.vram_size
= 64; /* MB */
79 err
= ioctl(fd
, PS3GPU_CTL_CONTEXT_ALLOCATE
, &context_allocate
);
85 context_id
= context_allocate
.context_id
;
87 printf("context id %d\n", context_id
);
88 printf("control handle 0x%lx size %d\n",
89 context_allocate
.control_handle
, context_allocate
.control_size
);
91 /* Map control registers */
93 control
= mmap(NULL
, context_allocate
.control_size
,
94 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, context_allocate
.control_handle
);
95 if (control
== (void *) MAP_FAILED
) {
102 memory_allocate
.context_id
= context_id
;
103 memory_allocate
.type
= PS3GPU_CTL_MEMORY_TYPE_GART
;
104 memory_allocate
.size
= 64 * 1024;
105 memory_allocate
.align
= 12;
107 err
= ioctl(fd
, PS3GPU_CTL_MEMORY_ALLOCATE
, &memory_allocate
);
113 fifo_handle
= memory_allocate
.handle
;
114 fifo_gaddr
= memory_allocate
.gpu_addr
;
116 printf("fifo handle 0x%lx gpu addr 0x%08x\n",
117 fifo_handle
, fifo_gaddr
);
121 fifo
= mmap(NULL
, memory_allocate
.size
,
122 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, fifo_handle
);
123 if (fifo
== (void *) MAP_FAILED
) {
130 setup_control
.context_id
= context_id
;
131 setup_control
.put
= fifo_handle
;
132 setup_control
.get
= fifo_handle
;
133 setup_control
.ref
= 0xdeadbabe;
135 err
= ioctl(fd
, PS3GPU_CTL_SETUP_CONTROL
, &setup_control
);
141 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
142 control
[0x10], control
[0x11], control
[0x12]);
144 /* Allocate FIFO for resetting GPU state */
146 memory_allocate
.context_id
= context_id
;
147 memory_allocate
.type
= PS3GPU_CTL_MEMORY_TYPE_GART
;
148 memory_allocate
.size
= 4 * 1024;
149 memory_allocate
.align
= 12;
151 err
= ioctl(fd
, PS3GPU_CTL_MEMORY_ALLOCATE
, &memory_allocate
);
157 reset_gpu_gaddr
= memory_allocate
.gpu_addr
;
159 printf("reset GPU state handle 0x%lx gpu addr 0x%08x\n",
160 memory_allocate
.handle
, reset_gpu_gaddr
);
162 /* Map FIFO for resetting GPU state */
164 reset_gpu
= mmap(NULL
, memory_allocate
.size
,
165 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, memory_allocate
.handle
);
166 if (reset_gpu
== (void *) MAP_FAILED
) {
171 memcpy(reset_gpu
, reset_gpu_state
, reset_gpu_state_size
);
175 fifo
[0] = PS3GPU_MTH_HDR(0, 0, reset_gpu_gaddr
| PS3GPU_MTH_ADDR_CALL
);
176 fifo
[1] = PS3GPU_MTH_HDR(1, 0, PS3GPU_MTH_ADDR_REF
);
177 fifo
[2] = 0xcafef00d;
179 control
[0x10] = fifo_gaddr
+ 3 * sizeof(uint32_t);
181 err
= wait_fifo_idle(control
);
183 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
184 control
[0x10], control
[0x11], control
[0x12]);
185 dump_fifo(stderr
, fifo
, 0x400);
189 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
190 control
[0x10], control
[0x11], control
[0x12]);
194 memory_allocate
.context_id
= context_id
;
195 memory_allocate
.type
= PS3GPU_CTL_MEMORY_TYPE_VIDEO
;
196 memory_allocate
.size
= ROUNDUP(DISPLAY_HEIGHT
* DISPLAY_PITCH
, 4 * 1024);
197 memory_allocate
.align
= 12;
199 err
= ioctl(fd
, PS3GPU_CTL_MEMORY_ALLOCATE
, &memory_allocate
);
205 vram_handle
= memory_allocate
.handle
;
206 vram_gaddr
= memory_allocate
.gpu_addr
;
208 printf("VRAM handle 0x%lx gpu addr 0x%08x\n",
209 vram_handle
, vram_gaddr
);
213 vram
= mmap(NULL
, memory_allocate
.size
,
214 PROT_READ
| PROT_WRITE
, MAP_SHARED
, fd
, vram_handle
);
215 if (vram
== (void *) MAP_FAILED
) {
220 memset32(vram
, 0xff404040, DISPLAY_HEIGHT
* DISPLAY_WIDTH
);
224 flip
.context_id
= context_id
;
225 flip
.head
= PS3GPU_CTL_HEAD_A
;
226 flip
.offset
= vram_handle
;
228 err
= ioctl(fd
, PS3GPU_CTL_FLIP
, &flip
);
234 flip
.context_id
= context_id
;
235 flip
.head
= PS3GPU_CTL_HEAD_B
;
236 flip
.offset
= vram_handle
;
238 err
= ioctl(fd
, PS3GPU_CTL_FLIP
, &flip
);
253 for (y
= y2
; y
< y2
+ h
; y
++) {
254 for (x
= x2
; x
< x2
+ w
; x
++) {
255 if (y
< (y2
+ h
/ 2))
256 vram
[y
* DISPLAY_WIDTH
+ x
] = 0xff00ff00;
258 vram
[y
* DISPLAY_WIDTH
+ x
] = 0xffffff00;
262 /* RSX DMA supports positive and negative pitches */
264 /* Test positive pitch */
266 setup_control
.context_id
= context_id
;
267 setup_control
.put
= fifo_handle
;
268 setup_control
.get
= fifo_handle
;
269 setup_control
.ref
= 0xdeadbabe;
271 err
= ioctl(fd
, PS3GPU_CTL_SETUP_CONTROL
, &setup_control
);
280 err
= transfer_data(fifo
, 0xfeed0000, 0xfeed0000,
281 vram_gaddr
+ y1
* DISPLAY_PITCH
+ x1
* DISPLAY_BPP
, DISPLAY_PITCH
,
282 vram_gaddr
+ y2
* DISPLAY_PITCH
+ x2
* DISPLAY_BPP
, DISPLAY_PITCH
,
285 control
[0x10] = fifo_gaddr
+ err
* sizeof(uint32_t);
287 err
= wait_fifo_idle(control
);
289 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
290 control
[0x10], control
[0x11], control
[0x12]);
291 dump_fifo(stderr
, fifo
, 0x400);
295 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
296 control
[0x10], control
[0x11], control
[0x12]);
298 /* Test negative pitch */
300 setup_control
.context_id
= context_id
;
301 setup_control
.put
= fifo_handle
;
302 setup_control
.get
= fifo_handle
;
303 setup_control
.ref
= 0xdeadbabe;
305 err
= ioctl(fd
, PS3GPU_CTL_SETUP_CONTROL
, &setup_control
);
314 err
= transfer_data(fifo
, 0xfeed0000, 0xfeed0000,
315 vram_gaddr
+ (y1
+ h
- 1) * DISPLAY_PITCH
+ x1
* DISPLAY_BPP
, -1 * DISPLAY_PITCH
,
316 vram_gaddr
+ (y2
+ h
- 1) * DISPLAY_PITCH
+ x2
* DISPLAY_BPP
, -1 * DISPLAY_PITCH
,
319 control
[0x10] = fifo_gaddr
+ err
* sizeof(uint32_t);
321 err
= wait_fifo_idle(control
);
323 fprintf(stderr
, "FIFO timeout: put 0x%08x get 0x%08x ref 0x%08x\n",
324 control
[0x10], control
[0x11], control
[0x12]);
325 dump_fifo(stderr
, fifo
, 0x400);
329 printf("FIFO put 0x%08x get 0x%08x ref 0x%08x\n",
330 control
[0x10], control
[0x11], control
[0x12]);
332 save_image("image.argb", (const char *) vram
, DISPLAY_PITCH
* DISPLAY_HEIGHT
);
334 /* Destroy GPU context */
336 context_free
.context_id
= context_id
;
338 err
= ioctl(fd
, PS3GPU_CTL_CONTEXT_FREE
, &context_free
);
349 /* Restore console */
351 ioctl(0, SW_TEXT_80x25
, NULL
);