Add Game::is_dangerous() for Futility Pruning
[purplehaze.git] / src / hashtable.cpp
blob3230eca2aa2c1eeaab2b82a419cfff731d38e30c
1 /* Copyright (C) 2007-2011 Vincent Ollivier
3 * Purple Haze is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * Purple Haze is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "hashtable.h"
18 #include "tt.h"
20 template <class T>
21 T HashTable<T>::lookup(Hash h, bool* is_empty)
23 Entry entry = entries[h & (SIZE - 1)];
24 if (entry.hash == h) {
25 // FIXME 'entry.hash' is initialized to '0'
26 // Problem when 'h == 0' and 'entry.value' is empty.
27 *is_empty = false;
28 #ifndef NDEBUG
29 ++hits;
30 #endif
31 return entry.value;
32 #ifndef NDEBUG
33 } else if (entry.hash != 0) {
34 ++collisions;
35 #endif
37 *is_empty = true;
38 #ifndef NDEBUG
39 ++misses;
40 #endif
41 return T();
44 template <class T>
45 void HashTable<T>::clear()
47 for (int i = 0; i < SIZE; ++i) {
48 entries[i].hash = 0;
49 entries[i].value = T();
51 hits = 0;
52 misses = 0;
55 template <class T>
56 int HashTable<T>::get_usage() const
58 int res = 0;
59 for (int i = 0; i < SIZE; ++i) if (entries[i].hash) ++res;
60 return res;
63 template class HashTable<int>; // To avoid linker errors
64 template class HashTable<Transposition>; // To avoid linker errors