create TextConsole together with the CharDeviceState
[qemu/aliguori.git] / ui / vnc-jobs-async.c
blob6e9cf08b6943223c5537671961ad581c4a4252df
1 /*
2 * QEMU VNC display driver
4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5 * Copyright (C) 2006 Fabrice Bellard
6 * Copyright (C) 2009 Red Hat, Inc
7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
9 * Permission is hereby granted, free of charge, to any person obtaining a copy
10 * of this software and associated documentation files (the "Software"), to deal
11 * in the Software without restriction, including without limitation the rights
12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 * copies of the Software, and to permit persons to whom the Software is
14 * furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included in
17 * all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 * THE SOFTWARE.
29 #include "vnc.h"
30 #include "vnc-jobs.h"
33 * Locking:
35 * There is three levels of locking:
36 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
37 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
38 * screen corruption if the framebuffer is updated
39 * while the worker is doing something.
40 * - VncState::output lock: used to make sure the output buffer is not corrupted
41 * if two threads try to write on it at the same time
43 * While the VNC worker thread is working, the VncDisplay global lock is hold
44 * to avoid screen corruptions (this does not block vnc_refresh() because it
45 * uses trylock()) but the output lock is not hold because the thread work on
46 * its own output buffer.
47 * When the encoding job is done, the worker thread will hold the output lock
48 * and copy its output buffer in vs->output.
51 struct VncJobQueue {
52 QemuCond cond;
53 QemuMutex mutex;
54 QemuThread thread;
55 Buffer buffer;
56 bool exit;
57 QTAILQ_HEAD(, VncJob) jobs;
60 typedef struct VncJobQueue VncJobQueue;
63 * We use a single global queue, but most of the functions are
64 * already reetrant, so we can easilly add more than one encoding thread
66 static VncJobQueue *queue;
68 static void vnc_lock_queue(VncJobQueue *queue)
70 qemu_mutex_lock(&queue->mutex);
73 static void vnc_unlock_queue(VncJobQueue *queue)
75 qemu_mutex_unlock(&queue->mutex);
78 VncJob *vnc_job_new(VncState *vs)
80 VncJob *job = qemu_mallocz(sizeof(VncJob));
82 job->vs = vs;
83 vnc_lock_queue(queue);
84 QLIST_INIT(&job->rectangles);
85 vnc_unlock_queue(queue);
86 return job;
89 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
91 VncRectEntry *entry = qemu_mallocz(sizeof(VncRectEntry));
93 entry->rect.x = x;
94 entry->rect.y = y;
95 entry->rect.w = w;
96 entry->rect.h = h;
98 vnc_lock_queue(queue);
99 QLIST_INSERT_HEAD(&job->rectangles, entry, next);
100 vnc_unlock_queue(queue);
101 return 1;
104 void vnc_job_push(VncJob *job)
106 vnc_lock_queue(queue);
107 if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
108 qemu_free(job);
109 } else {
110 QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
111 qemu_cond_broadcast(&queue->cond);
113 vnc_unlock_queue(queue);
116 static bool vnc_has_job_locked(VncState *vs)
118 VncJob *job;
120 QTAILQ_FOREACH(job, &queue->jobs, next) {
121 if (job->vs == vs || !vs) {
122 return true;
125 return false;
128 bool vnc_has_job(VncState *vs)
130 bool ret;
132 vnc_lock_queue(queue);
133 ret = vnc_has_job_locked(vs);
134 vnc_unlock_queue(queue);
135 return ret;
138 void vnc_jobs_clear(VncState *vs)
140 VncJob *job, *tmp;
142 vnc_lock_queue(queue);
143 QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
144 if (job->vs == vs || !vs) {
145 QTAILQ_REMOVE(&queue->jobs, job, next);
148 vnc_unlock_queue(queue);
151 void vnc_jobs_join(VncState *vs)
153 vnc_lock_queue(queue);
154 while (vnc_has_job_locked(vs)) {
155 qemu_cond_wait(&queue->cond, &queue->mutex);
157 vnc_unlock_queue(queue);
161 * Copy data for local use
163 static void vnc_async_encoding_start(VncState *orig, VncState *local)
165 local->vnc_encoding = orig->vnc_encoding;
166 local->features = orig->features;
167 local->ds = orig->ds;
168 local->vd = orig->vd;
169 local->write_pixels = orig->write_pixels;
170 local->clientds = orig->clientds;
171 local->tight = orig->tight;
172 local->zlib = orig->zlib;
173 local->hextile = orig->hextile;
174 local->output = queue->buffer;
175 local->csock = -1; /* Don't do any network work on this thread */
177 buffer_reset(&local->output);
180 static void vnc_async_encoding_end(VncState *orig, VncState *local)
182 orig->tight = local->tight;
183 orig->zlib = local->zlib;
184 orig->hextile = local->hextile;
187 static int vnc_worker_thread_loop(VncJobQueue *queue)
189 VncJob *job;
190 VncRectEntry *entry, *tmp;
191 VncState vs;
192 int n_rectangles;
193 int saved_offset;
194 bool flush;
196 vnc_lock_queue(queue);
197 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
198 qemu_cond_wait(&queue->cond, &queue->mutex);
200 /* Here job can only be NULL if queue->exit is true */
201 job = QTAILQ_FIRST(&queue->jobs);
202 vnc_unlock_queue(queue);
204 if (queue->exit) {
205 return -1;
208 vnc_lock_output(job->vs);
209 if (job->vs->csock == -1 || job->vs->abort == true) {
210 goto disconnected;
212 vnc_unlock_output(job->vs);
214 /* Make a local copy of vs and switch output buffers */
215 vnc_async_encoding_start(job->vs, &vs);
217 /* Start sending rectangles */
218 n_rectangles = 0;
219 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
220 vnc_write_u8(&vs, 0);
221 saved_offset = vs.output.offset;
222 vnc_write_u16(&vs, 0);
224 vnc_lock_display(job->vs->vd);
225 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
226 int n;
228 if (job->vs->csock == -1) {
229 vnc_unlock_display(job->vs->vd);
230 goto disconnected;
233 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
234 entry->rect.w, entry->rect.h);
236 if (n >= 0) {
237 n_rectangles += n;
239 qemu_free(entry);
241 vnc_unlock_display(job->vs->vd);
243 /* Put n_rectangles at the beginning of the message */
244 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
245 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
247 /* Switch back buffers */
248 vnc_lock_output(job->vs);
249 if (job->vs->csock == -1) {
250 goto disconnected;
253 vnc_write(job->vs, vs.output.buffer, vs.output.offset);
255 disconnected:
256 /* Copy persistent encoding data */
257 vnc_async_encoding_end(job->vs, &vs);
258 flush = (job->vs->csock != -1 && job->vs->abort != true);
259 vnc_unlock_output(job->vs);
261 if (flush) {
262 vnc_flush(job->vs);
265 vnc_lock_queue(queue);
266 QTAILQ_REMOVE(&queue->jobs, job, next);
267 vnc_unlock_queue(queue);
268 qemu_cond_broadcast(&queue->cond);
269 qemu_free(job);
270 return 0;
273 static VncJobQueue *vnc_queue_init(void)
275 VncJobQueue *queue = qemu_mallocz(sizeof(VncJobQueue));
277 qemu_cond_init(&queue->cond);
278 qemu_mutex_init(&queue->mutex);
279 QTAILQ_INIT(&queue->jobs);
280 return queue;
283 static void vnc_queue_clear(VncJobQueue *q)
285 qemu_cond_destroy(&queue->cond);
286 qemu_mutex_destroy(&queue->mutex);
287 buffer_free(&queue->buffer);
288 qemu_free(q);
289 queue = NULL; /* Unset global queue */
292 static void *vnc_worker_thread(void *arg)
294 VncJobQueue *queue = arg;
296 qemu_thread_self(&queue->thread);
298 while (!vnc_worker_thread_loop(queue)) ;
299 vnc_queue_clear(queue);
300 return NULL;
303 void vnc_start_worker_thread(void)
305 VncJobQueue *q;
307 if (vnc_worker_thread_running())
308 return ;
310 q = vnc_queue_init();
311 qemu_thread_create(&q->thread, vnc_worker_thread, q);
312 queue = q; /* Set global queue */
315 bool vnc_worker_thread_running(void)
317 return queue; /* Check global queue */
320 void vnc_stop_worker_thread(void)
322 if (!vnc_worker_thread_running())
323 return ;
325 /* Remove all jobs and wake up the thread */
326 vnc_lock_queue(queue);
327 queue->exit = true;
328 vnc_unlock_queue(queue);
329 vnc_jobs_clear(NULL);
330 qemu_cond_broadcast(&queue->cond);