console: Fix rendering of VGA underline
commit439229c7cb97f6c4cddd3965c3e9d2b8319fe83c
authorMarkus Armbruster <armbru@redhat.com>
Fri, 4 Nov 2011 09:38:29 +0000 (4 10:38 +0100)
committerAnthony Liguori <aliguori@us.ibm.com>
Mon, 7 Nov 2011 16:57:37 +0000 (7 10:57 -0600)
tree01b3a46b522eace87fd52b2b20c24d6e1a2ce627
parentf54c556c08c57a317ad54f5d2d9ad549b931cda2
console: Fix rendering of VGA underline

vga_putcharxy()'s underline code sets font_data to 0xffff instead of
0xff.  vga_putcharxy() then reads dmask16[0xffff >> 4] and
dmask4[0xffff >> 6].  In practice, these out-of-bounds subscripts
"only" put a few crap bits into the display surface.

For 32 bit pixels, there's no array access.  font_data's extra bits go
straight into the display surface.

Broken when commit 6d6f7c28 implemented underline.

Spotted by Coverity.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
console.c