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palpic2png.c: improve, make usable with ppic binary files
[rofl0r-openDOW.git]
/
spritemaps.h
blob
a33eee517aa522040cf06fbafd0cd60bf2f21e9a
1
#ifndef SPRITEMAPS_H
2
#define SPRITEMAPS_H
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enum
__attribute__
((
__packed__
))
sprite_index
{
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SI_PLAYERS
=
0
,
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SI_BULLET
,
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SI_CROSSHAIR
,
8
SI_FLASH
,
9
SI_FLAME
,
10
SI_GRENADE
,
11
SI_GRENADE_EXPLOSION
,
12
SI_ROCKET
,
13
SI_BIG_EXPLOSION
,
14
SI_ENEMY_WESTERN
,
15
SI_ENEMY_ASIAN
,
16
SI_WORLDMAP
,
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SI_CLIENTS
,
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SI_MAPBLINK
,
19
SI_PICFRAME_HORIZ
,
20
SI_PICFRAME_VERT
,
21
SI_VEHICLES_SMALL
,
22
SI_VEHICLES_MEDIUM
,
23
SI_VEHICLES_BIG
,
24
SI_MINES
,
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SI_BUNKERS
,
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SI_GUNTURRET
,
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SI_BOSSES
,
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SI_MISC
,
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SI_WS_BOLT
,
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SI_WS_VBAR1
,
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SI_WS_VBAR3
,
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SI_WS_HBAR6
,
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SI_WS_HBAR10
,
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SI_WS_COSTCREDIT
,
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SI_WEAPONSHOP
,
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SI_WEAPONS
,
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SI_MAX
,
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SI_INVALID
=
SI_MAX
,
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};
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#include
"palpic.h"
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extern
const struct
palpic
*
spritemaps
[];
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#pragma RcB2 DEP
"spritemaps.c"
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#endif