From baeec8d2da8694b5ffda6f1dfbf175acea8c9892 Mon Sep 17 00:00:00 2001 From: rofl0r Date: Fri, 9 Aug 2013 12:59:11 +0200 Subject: [PATCH] add mission bonus sound to wavesounds --- wavesounds.c | 2 ++ wavesounds.h | 1 + 2 files changed, 3 insertions(+) diff --git a/wavesounds.c b/wavesounds.c index 2b83742..8340711 100644 --- a/wavesounds.c +++ b/wavesounds.c @@ -8,6 +8,7 @@ #include "sounds/scream2.c" #include "sounds/dropshot.c" #include "sounds/countdown.c" +#include "sounds/missionbonus.c" #include "sounds/fail.c" #include "sounds/success.c" @@ -23,6 +24,7 @@ const WAVE_HEADER_COMPLETE* wavesounds[] = { WAVSOUND(WS_SCREAM2, scream2), WAVSOUND(WS_DROPSHOT, dropshot), WAVSOUND(WS_COUNTDOWN, countdown), + WAVSOUND(WS_MISSIONBONUS, missionbonus), WAVSOUND(WS_FAIL, fail), WAVSOUND(WS_SUCCESS, success), }; diff --git a/wavesounds.h b/wavesounds.h index 8706244..228bdb7 100644 --- a/wavesounds.h +++ b/wavesounds.h @@ -14,6 +14,7 @@ enum __attribute__((__packed__)) wavesound_id { WS_SCREAM2, WS_DROPSHOT, WS_COUNTDOWN, + WS_MISSIONBONUS, WS_FAIL, WS_SUCCESS, }; -- 2.11.4.GIT