From dcb4b9370968395915ce9357ba0ffd2626eeb810 Mon Sep 17 00:00:00 2001 From: rofl0r Date: Fri, 19 Jul 2013 00:51:04 +0200 Subject: [PATCH] remove some dup code --- spriteview.c | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/spriteview.c b/spriteview.c index c19999c..5919003 100644 --- a/spriteview.c +++ b/spriteview.c @@ -1382,22 +1382,19 @@ static int process_turrets(sblist* list) { case OBJ_BUNKER2: if(tickcounter % 8) break; ew = EW_GUN; - bunkerpos = bunker2_pos; - bunkerdir = bunker5_dir; - b = go->objspecific.enemy.curr_step; - count = b+1; - if(++go->objspecific.enemy.curr_step >= 8) go->objspecific.enemy.curr_step = 0; dist = 128; - goto bunkerloop; + bunkerpos = bunker2_pos; + goto bunker_circle_shoot; case OBJ_BUNKER4: if(tickcounter % /*(fps*3.5)/8*/ 24) break; ew = EW_GRENADE; + dist = 32; bunkerpos = bunker4_pos; + bunker_circle_shoot:; bunkerdir = bunker5_dir; b = go->objspecific.enemy.curr_step; count = b+1; if(++go->objspecific.enemy.curr_step >= 8) go->objspecific.enemy.curr_step = 0; - dist = 32; goto bunkerloop; case OBJ_BUNKER3: ew = EW_GUN; -- 2.11.4.GIT