Merge branch 'ryzom/rites' into main/gingo-test
[ryzomcore.git] / ryzom / server / data_shard / testing_tools / test.combat_test
blob492fac54f3f6672143bf05ce64be0358a11aa440
1 <?xml version="1.0"?>
2 <FORM Revision="$Revision: 1.3 $" State="modified">
3 <STRUCT>
4 <ATOM Name="test description" Value="test??"/>
5 <ATOM Name="iteration count" Value="2"/>
6 <ATOM Name="level min" Value="60"/>
7 <ATOM Name="level max" Value="60"/>
8 <STRUCT Name="actor 0">
9 <ATOM Name="repeat action" Value="0"/>
10 <ATOM Name="punctual action 1 phrase" Value="0"/>
11 <ATOM Name="punctual action 1 repeat rate" Value="12"/>
12 <ATOM Name="punctual action 2 phrase" Value="0"/>
13 <ATOM Name="Actor Setting" Value="FY_HOM_melee_fighter.player"/>
14 <ATOM Name="Target" Value="1"/>
15 </STRUCT>
16 <STRUCT Name="actor 1">
17 <ATOM Name="level offset" Value="1"/>
18 <ATOM Name="repeat action" Value="0"/>
19 <ATOM Name="punctual action 1 phrase" Value="0"/>
20 <ATOM Name="punctual action 1 repeat rate" Value="12"/>
21 <ATOM Name="punctual action 2 phrase" Value="0"/>
22 <ATOM Name="punctual action 2 repeat rate" Value="0.0"/>
23 <ATOM Name="Actor Setting" Value="FY_HOM_melee_fighter.player"/>
24 <ATOM Name="Target" Value="0"/>
25 </STRUCT>
26 <STRUCT Name="actor 2">
27 <ATOM Name="level offset" Value="2"/>
28 <ATOM Name="repeat action" Value="1"/>
29 <ATOM Name="punctual action 1 phrase" Value="1"/>
30 <ATOM Name="punctual action 1 repeat rate" Value="12"/>
31 <ATOM Name="punctual action 2 phrase" Value="1"/>
32 <ATOM Name="punctual action 2 repeat rate" Value="1"/>
33 <ATOM Name="Target" Value="3"/>
34 </STRUCT>
35 <STRUCT Name="actor 3">
36 <ATOM Name="punctual action 1 repeat rate" Value="12"/>
37 </STRUCT>
38 </STRUCT>
39 <STRUCT/>
40 <STRUCT/>
41 <STRUCT/>
42 <STRUCT/>
43 <LOG>Tue Oct 22 16:09:39 2002 (saffray) .actor 1.Actor Setting = FY_HOM_caster_buffer.player
44 Tue Oct 22 16:09:39 2002 (saffray) .actor 1.level offset = -1
45 Tue Oct 22 16:09:39 2002 (saffray) .actor 1.repeat action = 1
46 Tue Oct 22 16:09:39 2002 (saffray) .actor 2.Actor Setting = FY_HOM_harvester.player
47 Tue Oct 22 16:09:39 2002 (saffray) .actor 2.level offset = 1
48 Tue Oct 22 16:09:39 2002 (saffray) .iteration count = 2
49 Tue Oct 22 16:09:39 2002 (saffray) .level max = 4
50 Tue Oct 22 16:09:39 2002 (saffray) .level min = 2
51 Tue Oct 22 16:09:39 2002 (saffray) .test description =
52 Fri Oct 25 10:48:10 2002 (saffray) .actor 1.Actor Setting = FY_HOM_melee_fighter.player
53 Fri Oct 25 10:48:10 2002 (saffray) .actor 2.Actor Setting = FY_HOM_range_fighter.player
54 Fri Oct 25 14:18:53 2002 (saffray) .actor 2.Actor Setting = FY_HOM_melee_fighter.player
55 Fri Oct 25 14:46:02 2002 (saffray) .actor 1.repeat action = 0
56 Tue Nov 12 12:00:04 2002 (saffray) .iteration count = 1
57 Tue Nov 12 12:00:04 2002 (saffray) .level min = 4
58 Tue Nov 12 19:25:35 2002 (saffray) .iteration count = 2
59 Mon Dec 09 15:09:28 2002 (brigand) .actor 1.repeat action = 1
60 Mon Dec 09 15:09:28 2002 (brigand) .actor 2.repeat action = 1
61 Wed Dec 11 12:02:13 2002 (brigand) .level max = 60
62 Wed Dec 11 12:02:13 2002 (brigand) .level min = 60
63 Wed Dec 11 12:08:52 2002 (brigand) .test description = test??
64 Wed Dec 11 12:28:58 2002 (brigand) .actor 1.repeat action = 0
65 Wed Dec 11 12:28:58 2002 (brigand) .actor 2.repeat action = 0
66 Wed Dec 11 14:55:21 2002 (brigand) .actor 1.punctual action 1 phrase = 1
67 Wed Dec 11 14:55:21 2002 (brigand) .actor 1.punctual action 1 repeat rate = 6
68 Wed Dec 11 14:55:21 2002 (brigand) .actor 1.punctual action 2 phrase = 2
69 Wed Dec 11 14:55:21 2002 (brigand) .actor 1.punctual action 2 repeat rate = 6
70 Wed Dec 11 16:12:17 2002 (brigand) .actor 1.punctual action 1 phrase = 0
71 Wed Dec 11 16:12:17 2002 (brigand) .actor 1.punctual action 2 phrase = 0
72 Wed Dec 11 16:12:17 2002 (brigand) .actor 1.punctual action 2 repeat rate = 6
73 Fri Dec 13 19:48:15 2002 (brigand) .actor 0.Actor Setting = toto.player
74 Mon Dec 16 10:49:46 2002 (brigand) .actor 0.Target = 1
75 Mon Dec 16 11:05:26 2002 (brigand) .actor 0.Actor Setting = FY_HOM_melee_fighter.player
76 Mon Dec 16 12:23:11 2002 (brigand) .actor 0.punctual action 1 repeat rate = 8
77 Mon Dec 16 12:32:13 2002 (brigand) .actor 0.punctual action 1 repeat rate = 12
78 Mon Dec 16 12:32:13 2002 (brigand) .actor 1.level offset = 1
79 Mon Dec 16 12:32:13 2002 (brigand) .actor 1.punctual action 1 repeat rate = 12
80 Mon Dec 16 12:32:13 2002 (brigand) .actor 1.punctual action 2 repeat rate = 0.0
81 Mon Dec 16 12:32:13 2002 (brigand) .actor 2.level offset = 2
82 Mon Dec 16 12:32:13 2002 (brigand) .actor 2.punctual action 1 repeat rate = 12
83 Mon Dec 16 12:32:13 2002 (brigand) .actor 3.punctual action 1 repeat rate = 12
84 Mon Dec 16 12:37:14 2002 (brigand) .actor 2.Actor Setting =
85 Mon Dec 16 14:01:57 2002 (brigand) .actor 2.Actor Setting = FY_HOM_melee_fighter.player
86 Mon Dec 16 14:01:57 2002 (brigand) .actor 3.Actor Setting = FY_HOM_melee_fighter.player
87 Mon Dec 16 14:05:43 2002 (brigand) .actor 0.Target = 3
88 Mon Dec 16 14:05:43 2002 (brigand) .actor 1.Target = 3
89 Mon Dec 16 14:05:43 2002 (brigand) .actor 2.Target = 3
90 Mon Dec 16 14:26:03 2002 (brigand) .actor 0.punctual action 1 phrase = 1
91 Mon Dec 16 14:26:03 2002 (brigand) .actor 0.punctual action 2 phrase = 0
92 Mon Dec 16 14:26:03 2002 (brigand) .actor 0.repeat action = 1
93 Mon Dec 16 14:26:03 2002 (brigand) .actor 1.punctual action 1 phrase = 1
94 Mon Dec 16 14:26:03 2002 (brigand) .actor 1.repeat action = 1
95 Mon Dec 16 14:26:03 2002 (brigand) .actor 2.punctual action 1 phrase = 1
96 Mon Dec 16 14:26:03 2002 (brigand) .actor 2.punctual action 2 phrase = 1
97 Mon Dec 16 14:26:03 2002 (brigand) .actor 2.punctual action 2 repeat rate = 1
98 Mon Dec 16 14:26:03 2002 (brigand) .actor 2.repeat action = 1
99 Mon Dec 16 18:34:47 2002 (brigand) .actor 2.Actor Setting =
100 Mon Dec 16 18:34:47 2002 (brigand) .actor 3.Actor Setting =
101 Mon Dec 16 18:35:00 2002 (brigand) .actor 0.Target = 1
102 Mon Dec 16 18:35:00 2002 (brigand) .actor 1.Target = 0
103 Mon Dec 16 19:05:12 2002 (brigand) .actor 0.punctual action 1 phrase = 0
104 Mon Dec 16 19:05:12 2002 (brigand) .actor 0.repeat action = 0
105 Mon Dec 16 19:05:12 2002 (brigand) .actor 1.punctual action 1 phrase = 0
106 Mon Dec 16 19:05:12 2002 (brigand) .actor 1.repeat action = 0</LOG>
107 </FORM>